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If connecting ports using the port-engine fails, ardour forgets the connection. Internal backends only produced an error if a port was already connected, when using ::connect (handle, other), but ignore already existing connection when using port-names. Various ports are connected twice when the engine connects at session load. This worked fine for as long as the engine was never stopped (saving the session asks the port-engine), but failed when the engine went away and internal representation is used. |
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| .. | ||
| alsa | ||
| coreaudio | ||
| dummy | ||
| jack | ||
| MSVCbackends | ||
| portaudio | ||
| pulseaudio | ||
| wscript | ||