Generated by tools/f2s. Some hand-editing will be required in a few places to fix up comments related to timecode
and video in order to keep the legible
For some backends the process thread can change (e.g.
switch coreaudio headphone + internal speakers)
If there are existing x-thread event calls this can lead to
the following situation:
1) SessionEvent::operator new
2) audioengine process thread change
3) SessionEvent::operator delete -> crash, wrong thread
SessionEvent::operator delete can safely push the event back to
the pool for later cleanup..
clear_events() must run in realtime context, which is likely to be asynchronous
with respect to the thread that calls it. So allow caller to pass in a functor
that will be executed (also in realtime context) after the clear is done.
Additionally, allow for a cross-thread callback to the event loop/thread which
initiated/allocated the clear event request so that it can flush its own pending
loop. This part probably isn't necessary but doesn't hurt and is a useful model.
The event would be placed back in the free list at the next event allocation
by the calling thread anyway.
This fixes a design error of using zero as the flag for an "Immediate" event's action frame. Zero
is a perfectly legitimate action frame for an event (e.g. a Skip event), and using zero was causing
skip events with action-frame == 0 to be treated as immediate, not scheduled.
It's slightly possible that this causes trivial build failures on different
configurations, but otherwise shouldn't cause any problems (i.e. no actual
changes other than include/naming/namespace stuff). I deliberately avoided
removing libardour-config.h since this can mysteriously break things, though a
few of those do seem to be unnecessary.
This commit only targets includes of ardour/*.h. There is also a very large
number of unnecessary includes of stuff in gtk2_ardour; tackling that should
also give a big improvement in build time when things are modified.
git-svn-id: svn://localhost/ardour2/branches/3.0@12420 d708f5d6-7413-0410-9779-e7cbd77b26cf
Vimmers, try let c_space_errors = 1 in your .vimrc to highlight this kind of stuff in red. I don't know the emacs equivalent...
git-svn-id: svn://localhost/ardour2/branches/3.0@5773 d708f5d6-7413-0410-9779-e7cbd77b26cf
- Split Configuration into RCConfiguration and SessionConfiguration;
the first for options which are saved to .rc files and the second
for options which are saved in a session file.
- Move some options from the old `master' Configuration object into
SessionConfiguration; this needs more refinement.
- Reflect many RCConfiguration options in an expanded Edit->Preferences
dialog; my intention is to remove the corresponding menu items
eventually.
git-svn-id: svn://localhost/ardour2/branches/3.0@5075 d708f5d6-7413-0410-9779-e7cbd77b26cf
All #include statements that include a header that is a part of a library
bundled with ardour MUST use quotes, not angle brackets.
Do this:
#include "ardour/types.h"
NOT this:
#include <ardour/types.h>
Rationale:
This is best practice in general, to ensure we include the local version
and not the system version. That quotes mean "local" (in some sense)
and angle brackets mean "system" (in some sense) is a ubiquitous
convention and IIRC right in the C spec somewhere.
More pragmatically, this is required by (my) waf (stuff) for dependencies
to work correctly. That is:
!!! FAILURE TO DO THIS CAN RESULT IN BROKEN BUILDS !!!
Failure to comply is punishable by death by torture. :)
P.S. It's not that dramatic in all cases, but this (in combination with some
GCC flags specific to the include type) is the best way I have found to be
absolutely 100% positive the local ones are being used (and we definitely
want to be absolutely 100% positive on that one).
git-svn-id: svn://localhost/ardour2/branches/3.0@4655 d708f5d6-7413-0410-9779-e7cbd77b26cf