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fix “no per-thread pool” abort
For some backends the process thread can change (e.g. switch coreaudio headphone + internal speakers) If there are existing x-thread event calls this can lead to the following situation: 1) SessionEvent::operator new 2) audioengine process thread change 3) SessionEvent::operator delete -> crash, wrong thread SessionEvent::operator delete can safely push the event back to the pool for later cleanup..
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parent
1a5a48436a
commit
fe85575a12
3 changed files with 6 additions and 5 deletions
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@ -86,7 +86,7 @@ SessionEvent::operator new (size_t)
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void
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SessionEvent::operator delete (void *ptr, size_t /*size*/)
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{
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Pool* p = pool->per_thread_pool ();
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Pool* p = pool->per_thread_pool (false);
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SessionEvent* ev = static_cast<SessionEvent*> (ptr);
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DEBUG_TRACE (DEBUG::SessionEvents, string_compose (
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@ -100,9 +100,10 @@ SessionEvent::operator delete (void *ptr, size_t /*size*/)
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}
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#endif
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if (p == ev->own_pool) {
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if (p && p == ev->own_pool) {
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p->release (ptr);
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} else {
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assert(ev->own_pool);
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ev->own_pool->push (ev);
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DEBUG_TRACE (DEBUG::SessionEvents, string_compose ("%1 was wrong thread for this pool, pushed event onto pending list, will be deleted on next alloc from %2 pool size %3 free %4 used %5 pending %6\n",
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pthread_name(), ev->own_pool->name(),
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@ -128,7 +128,7 @@ class LIBPBD_API PerThreadPool
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const Glib::Threads::Private<CrossThreadPool>& key() const { return _key; }
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void create_per_thread_pool (std::string name, unsigned long item_size, unsigned long nitems);
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CrossThreadPool* per_thread_pool ();
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CrossThreadPool* per_thread_pool (bool must_exist = true);
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void set_trash (RingBuffer<CrossThreadPool*>* t);
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void add_to_trash (CrossThreadPool *);
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@ -179,10 +179,10 @@ PerThreadPool::create_per_thread_pool (string n, unsigned long isize, unsigned l
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* calling create_per_thread_pool in the current thread.
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*/
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CrossThreadPool*
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PerThreadPool::per_thread_pool ()
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PerThreadPool::per_thread_pool (bool must_exist)
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{
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CrossThreadPool* p = _key.get();
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if (!p) {
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if (!p && must_exist) {
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fatal << "programming error: no per-thread pool \"" << _name << "\" for thread " << pthread_name() << endmsg;
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abort(); /*NOTREACHED*/
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}
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