mirror of
https://github.com/Ardour/ardour.git
synced 2025-12-16 03:36:32 +01:00
mo' better fixins fer xfades, plus reinstate hiding xfades during drags
git-svn-id: svn://localhost/ardour2/trunk@1325 d708f5d6-7413-0410-9779-e7cbd77b26cf
This commit is contained in:
parent
a7a6f464ad
commit
56cd926425
5 changed files with 227 additions and 209 deletions
|
|
@ -2799,7 +2799,6 @@ Editor::region_drag_motion_callback (ArdourCanvas::Item* item, GdkEvent* event)
|
|||
set<boost::shared_ptr<Playlist> > affected_playlists;
|
||||
pair<set<boost::shared_ptr<Playlist> >::iterator,bool> insert_result;
|
||||
|
||||
// TODO: Crossfades need to be copied!
|
||||
for (list<RegionView*>::const_iterator i = selection->regions.by_layer().begin(); i != selection->regions.by_layer().end(); ++i) {
|
||||
RegionView* rv;
|
||||
|
||||
|
|
@ -3227,7 +3226,7 @@ Editor::region_drag_motion_callback (ArdourCanvas::Item* item, GdkEvent* event)
|
|||
|
||||
/* hide any dependent views */
|
||||
|
||||
// rv->get_time_axis_view().hide_dependent_views (*rv);
|
||||
rv->get_time_axis_view().hide_dependent_views (*rv);
|
||||
|
||||
/* this is subtle. raising the regionview itself won't help,
|
||||
because raise_to_top() just puts the item on the top of
|
||||
|
|
|
|||
|
|
@ -157,6 +157,7 @@ class Crossfade : public PBD::StatefulDestructible, public boost::enable_shared_
|
|||
AnchorPoint _anchor_point;
|
||||
bool _follow_overlap;
|
||||
bool _fixed;
|
||||
int32_t layer_relation;
|
||||
Curve _fade_in;
|
||||
Curve _fade_out;
|
||||
|
||||
|
|
@ -165,7 +166,7 @@ class Crossfade : public PBD::StatefulDestructible, public boost::enable_shared_
|
|||
|
||||
void initialize ();
|
||||
int compute (boost::shared_ptr<ARDOUR::AudioRegion>, boost::shared_ptr<ARDOUR::AudioRegion>, CrossfadeModel);
|
||||
bool update (bool force);
|
||||
bool update ();
|
||||
|
||||
void member_changed (ARDOUR::Change);
|
||||
};
|
||||
|
|
|
|||
|
|
@ -274,11 +274,16 @@ AudioPlaylist::refresh_dependents (boost::shared_ptr<Region> r)
|
|||
if ((*x)->involves (ar)) {
|
||||
|
||||
if (find (updated.begin(), updated.end(), *x) == updated.end()) {
|
||||
try {
|
||||
if ((*x)->refresh ()) {
|
||||
/* not invalidated by the refresh */
|
||||
updated.insert (*x);
|
||||
}
|
||||
}
|
||||
|
||||
catch (Crossfade::NoCrossfadeHere& err) {
|
||||
// relax, Invalidated during refresh
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
x = tmp;
|
||||
|
|
@ -348,6 +353,7 @@ AudioPlaylist::check_dependents (boost::shared_ptr<Region> r, bool norefresh)
|
|||
refresh_dependents (r);
|
||||
}
|
||||
|
||||
|
||||
if (!Config->get_auto_xfade()) {
|
||||
return;
|
||||
}
|
||||
|
|
@ -405,7 +411,6 @@ AudioPlaylist::check_dependents (boost::shared_ptr<Region> r, bool norefresh)
|
|||
xfade_length = min ((nframes_t) 720, top->length());
|
||||
|
||||
xfade = boost::shared_ptr<Crossfade> (new Crossfade (top, bottom, xfade_length, top->first_frame(), StartOfIn));
|
||||
cerr << "StartOfIn is " << xfade << endl;
|
||||
add_crossfade (xfade);
|
||||
|
||||
if (top_region_at (top->last_frame() - 1) == top) {
|
||||
|
|
@ -415,7 +420,6 @@ AudioPlaylist::check_dependents (boost::shared_ptr<Region> r, bool norefresh)
|
|||
*/
|
||||
|
||||
xfade = boost::shared_ptr<Crossfade> (new Crossfade (bottom, top, xfade_length, top->last_frame() - xfade_length, EndOfOut));
|
||||
cerr << "EndofOut is " << xfade << endl;
|
||||
add_crossfade (xfade);
|
||||
}
|
||||
break;
|
||||
|
|
|
|||
|
|
@ -89,8 +89,6 @@ Crossfade::Crossfade (boost::shared_ptr<AudioRegion> in, boost::shared_ptr<Audio
|
|||
|
||||
_follow_overlap = false;
|
||||
|
||||
cerr << "A: follow overlap = " << _follow_overlap << endl;
|
||||
|
||||
_active = Config->get_xfades_active ();
|
||||
_fixed = true;
|
||||
|
||||
|
|
@ -111,8 +109,6 @@ Crossfade::Crossfade (boost::shared_ptr<AudioRegion> a, boost::shared_ptr<AudioR
|
|||
_active = act;
|
||||
|
||||
initialize ();
|
||||
|
||||
cerr << "K: follow overlap = " << _follow_overlap << endl;
|
||||
}
|
||||
|
||||
Crossfade::Crossfade (const Playlist& playlist, XMLNode& node)
|
||||
|
|
@ -167,9 +163,6 @@ Crossfade::Crossfade (const Playlist& playlist, XMLNode& node)
|
|||
if (set_state (node)) {
|
||||
throw failed_constructor();
|
||||
}
|
||||
|
||||
cerr << "D: follow overlap = " << _follow_overlap << endl;
|
||||
|
||||
}
|
||||
|
||||
Crossfade::Crossfade (const Crossfade &orig, boost::shared_ptr<AudioRegion> newin, boost::shared_ptr<AudioRegion> newout)
|
||||
|
|
@ -194,18 +187,15 @@ Crossfade::Crossfade (const Crossfade &orig, boost::shared_ptr<AudioRegion> newi
|
|||
_in->suspend_fade_in ();
|
||||
|
||||
overlap_type = _in->coverage (_out->position(), _out->last_frame());
|
||||
layer_relation = (int32_t) (_in->layer() - _out->layer());
|
||||
|
||||
// Let's make sure the fade isn't too long
|
||||
set_length(_length);
|
||||
|
||||
cerr << "B: follow overlap = " << _follow_overlap << endl;
|
||||
|
||||
}
|
||||
|
||||
|
||||
Crossfade::~Crossfade ()
|
||||
{
|
||||
cerr << this << " Crossfade deleted\n";
|
||||
notify_callbacks ();
|
||||
}
|
||||
|
||||
|
|
@ -237,10 +227,210 @@ Crossfade::initialize ()
|
|||
_fade_in.add (_length, 1.0);
|
||||
_fade_in.thaw ();
|
||||
|
||||
_in->StateChanged.connect (sigc::mem_fun (*this, &Crossfade::member_changed));
|
||||
_out->StateChanged.connect (sigc::mem_fun (*this, &Crossfade::member_changed));
|
||||
// _in->StateChanged.connect (sigc::mem_fun (*this, &Crossfade::member_changed));
|
||||
// _out->StateChanged.connect (sigc::mem_fun (*this, &Crossfade::member_changed));
|
||||
|
||||
overlap_type = _in->coverage (_out->position(), _out->last_frame());
|
||||
layer_relation = (int32_t) (_in->layer() - _out->layer());
|
||||
}
|
||||
|
||||
nframes_t
|
||||
Crossfade::read_at (Sample *buf, Sample *mixdown_buffer,
|
||||
float *gain_buffer, nframes_t start, nframes_t cnt, uint32_t chan_n,
|
||||
nframes_t read_frames, nframes_t skip_frames)
|
||||
{
|
||||
nframes_t offset;
|
||||
nframes_t to_write;
|
||||
|
||||
if (!_active) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (start < _position) {
|
||||
|
||||
/* handle an initial section of the read area that we do not
|
||||
cover.
|
||||
*/
|
||||
|
||||
offset = _position - start;
|
||||
|
||||
if (offset < cnt) {
|
||||
cnt -= offset;
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
|
||||
start = _position;
|
||||
buf += offset;
|
||||
to_write = min (_length, cnt);
|
||||
|
||||
} else {
|
||||
|
||||
to_write = min (_length - (start - _position), cnt);
|
||||
|
||||
}
|
||||
|
||||
offset = start - _position;
|
||||
|
||||
_out->read_at (crossfade_buffer_out, mixdown_buffer, gain_buffer, start, to_write, chan_n, read_frames, skip_frames);
|
||||
_in->read_at (crossfade_buffer_in, mixdown_buffer, gain_buffer, start, to_write, chan_n, read_frames, skip_frames);
|
||||
|
||||
float* fiv = new float[to_write];
|
||||
float* fov = new float[to_write];
|
||||
|
||||
_fade_in.get_vector (offset, offset+to_write, fiv, to_write);
|
||||
_fade_out.get_vector (offset, offset+to_write, fov, to_write);
|
||||
|
||||
/* note: although we have not explicitly taken into account the return values
|
||||
from _out->read_at() or _in->read_at(), the length() function does this
|
||||
implicitly. why? because it computes a value based on the in+out regions'
|
||||
position and length, and so we know precisely how much data they could return.
|
||||
*/
|
||||
|
||||
for (nframes_t n = 0; n < to_write; ++n) {
|
||||
buf[n] = (crossfade_buffer_out[n] * fov[n]) + (crossfade_buffer_in[n] * fiv[n]);
|
||||
}
|
||||
|
||||
delete [] fov;
|
||||
delete [] fiv;
|
||||
|
||||
return to_write;
|
||||
}
|
||||
|
||||
OverlapType
|
||||
Crossfade::coverage (nframes_t start, nframes_t end) const
|
||||
{
|
||||
nframes_t my_end = _position + _length;
|
||||
|
||||
if ((start >= _position) && (end <= my_end)) {
|
||||
return OverlapInternal;
|
||||
}
|
||||
if ((end >= _position) && (end <= my_end)) {
|
||||
return OverlapStart;
|
||||
}
|
||||
if ((start >= _position) && (start <= my_end)) {
|
||||
return OverlapEnd;
|
||||
}
|
||||
if ((_position >= start) && (_position <= end) && (my_end <= end)) {
|
||||
return OverlapExternal;
|
||||
}
|
||||
return OverlapNone;
|
||||
}
|
||||
|
||||
void
|
||||
Crossfade::set_active (bool yn)
|
||||
{
|
||||
if (_active != yn) {
|
||||
_active = yn;
|
||||
StateChanged (ActiveChanged);
|
||||
}
|
||||
}
|
||||
|
||||
bool
|
||||
Crossfade::refresh ()
|
||||
{
|
||||
/* crossfades must be between non-muted regions */
|
||||
|
||||
if (_out->muted() || _in->muted()) {
|
||||
Invalidated (shared_from_this());
|
||||
return false;
|
||||
}
|
||||
|
||||
/* layer ordering cannot change */
|
||||
|
||||
int32_t new_layer_relation = (int32_t) (_in->layer() - _out->layer());
|
||||
|
||||
if (new_layer_relation * layer_relation < 0) { // different sign, layers rotated
|
||||
Invalidated (shared_from_this());
|
||||
return false;
|
||||
}
|
||||
|
||||
OverlapType ot = _in->coverage (_out->first_frame(), _out->last_frame());
|
||||
|
||||
if (ot == OverlapNone) {
|
||||
Invalidated (shared_from_this());
|
||||
return false;
|
||||
}
|
||||
|
||||
bool send_signal;
|
||||
|
||||
if (ot != overlap_type) {
|
||||
|
||||
if (_follow_overlap) {
|
||||
|
||||
try {
|
||||
compute (_in, _out, Config->get_xfade_model());
|
||||
}
|
||||
|
||||
catch (NoCrossfadeHere& err) {
|
||||
Invalidated (shared_from_this());
|
||||
return false;
|
||||
}
|
||||
|
||||
send_signal = true;
|
||||
|
||||
} else {
|
||||
|
||||
Invalidated (shared_from_this());
|
||||
return false;
|
||||
}
|
||||
|
||||
} else {
|
||||
|
||||
send_signal = update ();
|
||||
}
|
||||
|
||||
if (send_signal) {
|
||||
StateChanged (BoundsChanged); /* EMIT SIGNAL */
|
||||
}
|
||||
|
||||
_in_update = false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
Crossfade::update ()
|
||||
{
|
||||
nframes_t newlen;
|
||||
|
||||
if (_follow_overlap) {
|
||||
newlen = _out->first_frame() + _out->length() - _in->first_frame();
|
||||
} else {
|
||||
newlen = _length;
|
||||
}
|
||||
|
||||
if (newlen == 0) {
|
||||
Invalidated (shared_from_this());
|
||||
return false;
|
||||
}
|
||||
|
||||
_in_update = true;
|
||||
|
||||
if ((_follow_overlap && newlen != _length) || (_length > newlen)) {
|
||||
|
||||
double factor = newlen / (double) _length;
|
||||
|
||||
_fade_out.x_scale (factor);
|
||||
_fade_in.x_scale (factor);
|
||||
|
||||
_length = newlen;
|
||||
}
|
||||
|
||||
switch (_anchor_point) {
|
||||
case StartOfIn:
|
||||
_position = _in->first_frame();
|
||||
break;
|
||||
|
||||
case EndOfIn:
|
||||
_position = _in->last_frame() - _length;
|
||||
break;
|
||||
|
||||
case EndOfOut:
|
||||
_position = _out->last_frame() - _length;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
int
|
||||
|
|
@ -409,192 +599,6 @@ Crossfade::compute (boost::shared_ptr<AudioRegion> a, boost::shared_ptr<AudioReg
|
|||
return 0;
|
||||
}
|
||||
|
||||
nframes_t
|
||||
Crossfade::read_at (Sample *buf, Sample *mixdown_buffer,
|
||||
float *gain_buffer, nframes_t start, nframes_t cnt, uint32_t chan_n,
|
||||
nframes_t read_frames, nframes_t skip_frames)
|
||||
{
|
||||
nframes_t offset;
|
||||
nframes_t to_write;
|
||||
|
||||
if (!_active) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (start < _position) {
|
||||
|
||||
/* handle an initial section of the read area that we do not
|
||||
cover.
|
||||
*/
|
||||
|
||||
offset = _position - start;
|
||||
|
||||
if (offset < cnt) {
|
||||
cnt -= offset;
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
|
||||
start = _position;
|
||||
buf += offset;
|
||||
to_write = min (_length, cnt);
|
||||
|
||||
} else {
|
||||
|
||||
to_write = min (_length - (start - _position), cnt);
|
||||
|
||||
}
|
||||
|
||||
offset = start - _position;
|
||||
|
||||
_out->read_at (crossfade_buffer_out, mixdown_buffer, gain_buffer, start, to_write, chan_n, read_frames, skip_frames);
|
||||
_in->read_at (crossfade_buffer_in, mixdown_buffer, gain_buffer, start, to_write, chan_n, read_frames, skip_frames);
|
||||
|
||||
float* fiv = new float[to_write];
|
||||
float* fov = new float[to_write];
|
||||
|
||||
_fade_in.get_vector (offset, offset+to_write, fiv, to_write);
|
||||
_fade_out.get_vector (offset, offset+to_write, fov, to_write);
|
||||
|
||||
/* note: although we have not explicitly taken into account the return values
|
||||
from _out->read_at() or _in->read_at(), the length() function does this
|
||||
implicitly. why? because it computes a value based on the in+out regions'
|
||||
position and length, and so we know precisely how much data they could return.
|
||||
*/
|
||||
|
||||
for (nframes_t n = 0; n < to_write; ++n) {
|
||||
buf[n] = (crossfade_buffer_out[n] * fov[n]) + (crossfade_buffer_in[n] * fiv[n]);
|
||||
}
|
||||
|
||||
delete [] fov;
|
||||
delete [] fiv;
|
||||
|
||||
return to_write;
|
||||
}
|
||||
|
||||
OverlapType
|
||||
Crossfade::coverage (nframes_t start, nframes_t end) const
|
||||
{
|
||||
nframes_t my_end = _position + _length;
|
||||
|
||||
if ((start >= _position) && (end <= my_end)) {
|
||||
return OverlapInternal;
|
||||
}
|
||||
if ((end >= _position) && (end <= my_end)) {
|
||||
return OverlapStart;
|
||||
}
|
||||
if ((start >= _position) && (start <= my_end)) {
|
||||
return OverlapEnd;
|
||||
}
|
||||
if ((_position >= start) && (_position <= end) && (my_end <= end)) {
|
||||
return OverlapExternal;
|
||||
}
|
||||
return OverlapNone;
|
||||
}
|
||||
|
||||
void
|
||||
Crossfade::set_active (bool yn)
|
||||
{
|
||||
if (_active != yn) {
|
||||
_active = yn;
|
||||
StateChanged (ActiveChanged);
|
||||
}
|
||||
}
|
||||
|
||||
bool
|
||||
Crossfade::refresh ()
|
||||
{
|
||||
/* crossfades must be between non-muted regions */
|
||||
|
||||
if (_out->muted() || _in->muted()) {
|
||||
Invalidated (shared_from_this());
|
||||
return false;
|
||||
}
|
||||
|
||||
// if (_in->layer() < _out->layer()) {
|
||||
// cerr << this << " layer change, invalidated, in on " << _in->layer() << " out on " << _out->layer() << endl;
|
||||
// Invalidated (shared_from_this());
|
||||
// return false;
|
||||
// }
|
||||
|
||||
/* overlap type must be Start, End or External */
|
||||
|
||||
OverlapType ot;
|
||||
|
||||
ot = _in->coverage (_out->first_frame(), _out->last_frame());
|
||||
|
||||
/* overlap type must not have altered */
|
||||
|
||||
if (ot != overlap_type) {
|
||||
cerr << this << " Invalid B\n";
|
||||
Invalidated (shared_from_this());
|
||||
return false;
|
||||
}
|
||||
|
||||
/* time to update */
|
||||
|
||||
return update (false);
|
||||
}
|
||||
|
||||
bool
|
||||
Crossfade::update (bool force)
|
||||
{
|
||||
nframes_t newlen;
|
||||
|
||||
cerr << this << " update, " << _in->name() << " + " << _out->name() << " length = " << _length << endl;
|
||||
|
||||
if (_follow_overlap) {
|
||||
newlen = _out->first_frame() + _out->length() - _in->first_frame();
|
||||
cerr << "\tmodify length\n";
|
||||
} else {
|
||||
newlen = _length;
|
||||
}
|
||||
|
||||
if (newlen == 0) {
|
||||
cerr << this << " Invalid C\n";
|
||||
Invalidated (shared_from_this());
|
||||
return false;
|
||||
}
|
||||
|
||||
_in_update = true;
|
||||
|
||||
if (force || (_follow_overlap && newlen != _length) || (_length > newlen)) {
|
||||
|
||||
double factor = newlen / (double) _length;
|
||||
|
||||
_fade_out.x_scale (factor);
|
||||
_fade_in.x_scale (factor);
|
||||
|
||||
_length = newlen;
|
||||
|
||||
}
|
||||
|
||||
cerr << "\tFover = " << _follow_overlap << endl;
|
||||
|
||||
switch (_anchor_point) {
|
||||
case StartOfIn:
|
||||
_position = _in->first_frame();
|
||||
break;
|
||||
|
||||
case EndOfIn:
|
||||
_position = _in->last_frame() - _length;
|
||||
break;
|
||||
|
||||
case EndOfOut:
|
||||
_position = _out->last_frame() - _length;
|
||||
}
|
||||
|
||||
/* UI's may need to know that the overlap changed even
|
||||
though the xfade length did not.
|
||||
*/
|
||||
|
||||
StateChanged (BoundsChanged); /* EMIT SIGNAL */
|
||||
|
||||
_in_update = false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
Crossfade::member_changed (Change what_changed)
|
||||
{
|
||||
|
|
@ -602,11 +606,19 @@ Crossfade::member_changed (Change what_changed)
|
|||
Region::LayerChanged|
|
||||
BoundsChanged);
|
||||
|
||||
if (what_changed & what_we_care_about) {
|
||||
try {
|
||||
if (what_changed & what_we_care_about) {
|
||||
refresh ();
|
||||
}
|
||||
}
|
||||
|
||||
catch (NoCrossfadeHere& err) {
|
||||
// relax, Invalidated inside refresh()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
XMLNode&
|
||||
Crossfade::get_state ()
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1695,6 +1695,7 @@ Playlist::move_region_to_layer (layer_t target_layer, boost::shared_ptr<Region>
|
|||
|
||||
region->set_layer (target_layer);
|
||||
|
||||
#if 0
|
||||
/* now check all dependents */
|
||||
|
||||
for (list<LayerInfo>::iterator x = layerinfo.begin(); x != layerinfo.end(); ++x) {
|
||||
|
|
@ -1702,6 +1703,7 @@ Playlist::move_region_to_layer (layer_t target_layer, boost::shared_ptr<Region>
|
|||
}
|
||||
|
||||
check_dependents (region, false);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue