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unecessary changes. (Sorry, doing a "sprint" based thing, this is the end of the first one) Achieved MIDI track and bus creation, associated Jack port and diskstream creation, and minimal GUI stuff for creating them. Should be set to start work on actually recording and playing midi to/from disk now. Relevant (significant) changes: - Creation of a Buffer class. Base class is type agnostic so things can point to a buffer but not care what kind it is (otherwise it'd be a template). Derived into AudioBuffer and MidiBuffer, with a type tag because checking type is necessary in parts of the code where dynamic_cast wouldn't be wise. Originally I considered this a hack, but passing around a type proved to be a very good solution to all the other problems (below). There is a 1:1 mapping between jack port data types and ardour Buffer types (with a conversion function), but that's easily removed if it ever becomes necessary. Having the type scoped in the Buffer class is maybe not the best spot for it, but whatever (this is proof of concept kinda stuff right now...) - IO now has a "default" port type (passed to the constructor and stored as a member), used by ensure_io (and similar) to create n ports. IO::register_***_port has a type argument that defaults to the default type if not passed. Rationale: previous IO API is identical, no changes needed to existing code, but path is paved for multiple port types in one IO, which we will need for eg synth plugin inserts, among other things. This is not quite ideal (best would be to only have the two port register functions and have them take a type), but the alternative is a lot of work (namely destroying the 'ensure' functions and everything that uses them) for very little gain. (I am convinced after quite a few tries at the whiteboard that subclassing IO in any way is not a feasible option, look at it's inheritance diagram in Doxygen and you can see why) - AudioEngine::register_audio_input_port is now register_input_port and takes a type argument. Ditto for output. - (Most significant change) AudioDiskstream abstracted into Distream, and sibling MidiDiskstream created. Very much still a work in progress, but Diskstream is there to switch references over to (most already are), which is the important part. It is still unclear what the MIDI diskstream's relation to channels is, but I'm pretty sure they will be single channel only (so SMF Type 0) since noone can come up with a reason otherwise. - MidiTrack creation. Same thing as AudioTrack but with a different default type basically. No big deal here. - Random cleanups and variable renamings etc. because I have OCD and can't help myself. :) Known broken: Loading of sessions containing MIDI tracks. git-svn-id: svn://localhost/ardour2/branches/midi@641 d708f5d6-7413-0410-9779-e7cbd77b26cf
1079 lines
21 KiB
C++
1079 lines
21 KiB
C++
/*
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Copyright (C) 2002 Paul Davis
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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$Id$
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*/
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#include <unistd.h>
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#include <cerrno>
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#include <vector>
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#include <glibmm/timer.h>
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#include <pbd/pthread_utils.h>
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#include <ardour/audioengine.h>
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#include <ardour/port.h>
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#include <ardour/session.h>
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#include <ardour/cycle_timer.h>
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#include <ardour/utils.h>
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#ifdef VST_SUPPORT
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#include <fst.h>
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#endif
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#include <ardour/timestamps.h>
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#include "i18n.h"
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using namespace std;
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using namespace ARDOUR;
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using namespace PBD;
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// Why here? [DR]
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jack_nframes_t Port::_short_over_length = 2;
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jack_nframes_t Port::_long_over_length = 10;
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AudioEngine::AudioEngine (string client_name)
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{
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session = 0;
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session_remove_pending = false;
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_running = false;
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_has_run = false;
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last_monitor_check = 0;
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monitor_check_interval = max_frames;
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_processed_frames = 0;
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_freewheeling = false;
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_usecs_per_cycle = 0;
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_jack = 0;
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_frame_rate = 0;
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_buffer_size = 0;
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_freewheeling = false;
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_freewheel_thread_registered = false;
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m_meter_thread = 0;
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m_meter_exit = false;
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start_metering_thread();
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if (connect_to_jack (client_name)) {
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throw NoBackendAvailable ();
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}
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}
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AudioEngine::~AudioEngine ()
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{
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if (_running) {
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jack_client_close (_jack);
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}
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if(m_meter_thread) {
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g_atomic_int_inc(&m_meter_exit);
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}
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}
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void
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_thread_init_callback (void *arg)
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{
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/* make sure that anybody who needs to know about this thread
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knows about it.
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*/
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PBD::ThreadCreatedWithRequestSize (pthread_self(), X_("Audioengine"), 4096);
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}
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int
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AudioEngine::start ()
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{
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if (!_running) {
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if (session) {
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jack_nframes_t blocksize = jack_get_buffer_size (_jack);
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session->set_block_size (blocksize);
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session->set_frame_rate (jack_get_sample_rate (_jack));
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/* page in as much of the session process code as we
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can before we really start running.
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*/
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session->process (blocksize);
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session->process (blocksize);
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session->process (blocksize);
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session->process (blocksize);
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session->process (blocksize);
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session->process (blocksize);
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session->process (blocksize);
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session->process (blocksize);
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}
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_processed_frames = 0;
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last_monitor_check = 0;
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jack_on_shutdown (_jack, halted, this);
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jack_set_graph_order_callback (_jack, _graph_order_callback, this);
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jack_set_thread_init_callback (_jack, _thread_init_callback, this);
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jack_set_process_callback (_jack, _process_callback, this);
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jack_set_sample_rate_callback (_jack, _sample_rate_callback, this);
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jack_set_buffer_size_callback (_jack, _bufsize_callback, this);
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jack_set_xrun_callback (_jack, _xrun_callback, this);
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jack_set_sync_callback (_jack, _jack_sync_callback, this);
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jack_set_freewheel_callback (_jack, _freewheel_callback, this);
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if (Config->get_jack_time_master()) {
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jack_set_timebase_callback (_jack, 0, _jack_timebase_callback, this);
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}
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if (jack_activate (_jack) == 0) {
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_running = true;
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_has_run = true;
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Running(); /* EMIT SIGNAL */
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} else {
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error << _("cannot activate JACK client") << endmsg;
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}
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}
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return _running ? 0 : -1;
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}
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int
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AudioEngine::stop ()
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{
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if (_running) {
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_running = false;
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jack_deactivate (_jack);
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Stopped(); /* EMIT SIGNAL */
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}
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return _running ? -1 : 0;
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}
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void
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AudioEngine::_jack_timebase_callback (jack_transport_state_t state, jack_nframes_t nframes,
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jack_position_t* pos, int new_position, void *arg)
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{
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static_cast<AudioEngine*> (arg)->jack_timebase_callback (state, nframes, pos, new_position);
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}
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void
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AudioEngine::jack_timebase_callback (jack_transport_state_t state, jack_nframes_t nframes,
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jack_position_t* pos, int new_position)
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{
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if (session && session->synced_to_jack()) {
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session->jack_timebase_callback (state, nframes, pos, new_position);
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}
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}
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int
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AudioEngine::_jack_sync_callback (jack_transport_state_t state, jack_position_t* pos, void* arg)
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{
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return static_cast<AudioEngine*> (arg)->jack_sync_callback (state, pos);
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}
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int
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AudioEngine::jack_sync_callback (jack_transport_state_t state, jack_position_t* pos)
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{
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if (session) {
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return session->jack_sync_callback (state, pos);
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} else {
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return true;
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}
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}
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int
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AudioEngine::_xrun_callback (void *arg)
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{
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static_cast<AudioEngine *>(arg)->Xrun (); /* EMIT SIGNAL */
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return 0;
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}
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int
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AudioEngine::_graph_order_callback (void *arg)
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{
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static_cast<AudioEngine *>(arg)->GraphReordered (); /* EMIT SIGNAL */
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return 0;
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}
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int
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AudioEngine::_process_callback (jack_nframes_t nframes, void *arg)
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{
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return static_cast<AudioEngine *> (arg)->process_callback (nframes);
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}
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void
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AudioEngine::_freewheel_callback (int onoff, void *arg)
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{
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static_cast<AudioEngine*>(arg)->_freewheeling = onoff;
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}
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int
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AudioEngine::process_callback (jack_nframes_t nframes)
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{
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// CycleTimer ct ("AudioEngine::process");
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Glib::Mutex::Lock tm (_process_lock, Glib::TRY_LOCK);
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jack_nframes_t next_processed_frames;
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/* handle wrap around of total frames counter */
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if (max_frames - _processed_frames < nframes) {
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next_processed_frames = nframes - (max_frames - _processed_frames);
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} else {
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next_processed_frames = _processed_frames + nframes;
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}
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if (!tm.locked() || session == 0) {
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_processed_frames = next_processed_frames;
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return 0;
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}
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if (session_remove_pending) {
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session = 0;
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session_remove_pending = false;
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session_removed.signal();
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_processed_frames = next_processed_frames;
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return 0;
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}
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if (_freewheeling) {
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if (Freewheel (nframes)) {
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_freewheeling = false;
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jack_set_freewheel (_jack, false);
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}
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return 0;
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}
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session->process (nframes);
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if (!_running) {
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/* we were zombified, maybe because a ladspa plugin took
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too long, or jackd exited, or something like that.
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*/
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_processed_frames = next_processed_frames;
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return 0;
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}
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if (last_monitor_check + monitor_check_interval < next_processed_frames) {
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for (Ports::iterator i = ports.begin(); i != ports.end(); ++i) {
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Port *port = (*i);
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bool x;
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if (port->_last_monitor != (x = port->monitoring_input ())) {
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port->_last_monitor = x;
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/* XXX I think this is dangerous, due to
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a likely mutex in the signal handlers ...
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*/
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port->MonitorInputChanged (x); /* EMIT SIGNAL */
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}
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}
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last_monitor_check = next_processed_frames;
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}
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_processed_frames = next_processed_frames;
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return 0;
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}
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int
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AudioEngine::_sample_rate_callback (jack_nframes_t nframes, void *arg)
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{
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return static_cast<AudioEngine *> (arg)->jack_sample_rate_callback (nframes);
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}
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int
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AudioEngine::jack_sample_rate_callback (jack_nframes_t nframes)
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{
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_frame_rate = nframes;
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_usecs_per_cycle = (int) floor ((((double) frames_per_cycle() / nframes)) * 1000000.0);
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/* check for monitor input change every 1/10th of second */
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monitor_check_interval = nframes / 10;
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last_monitor_check = 0;
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if (session) {
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session->set_frame_rate (nframes);
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}
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SampleRateChanged (nframes); /* EMIT SIGNAL */
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return 0;
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}
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int
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AudioEngine::_bufsize_callback (jack_nframes_t nframes, void *arg)
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{
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return static_cast<AudioEngine *> (arg)->jack_bufsize_callback (nframes);
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}
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int
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AudioEngine::jack_bufsize_callback (jack_nframes_t nframes)
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{
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_buffer_size = nframes;
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_usecs_per_cycle = (int) floor ((((double) nframes / frame_rate())) * 1000000.0);
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last_monitor_check = 0;
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for (Ports::iterator i = ports.begin(); i != ports.end(); ++i) {
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(*i)->reset();
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}
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if (session) {
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session->set_block_size (_buffer_size);
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}
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return 0;
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}
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void
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AudioEngine::start_metering_thread ()
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{
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if(m_meter_thread == 0) {
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m_meter_thread = Glib::Thread::create (sigc::mem_fun(this, &AudioEngine::meter_thread), false);
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}
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}
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void
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AudioEngine::meter_thread ()
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{
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while (g_atomic_int_get(&m_meter_exit) != true) {
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Glib::usleep (10000); /* 1/100th sec interval */
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IO::update_meters ();
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}
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return;
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}
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void
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AudioEngine::set_session (Session *s)
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{
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if (!session) {
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session = s;
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}
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}
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void
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AudioEngine::remove_session ()
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{
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Glib::Mutex::Lock lm (_process_lock);
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if (_running) {
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if (session) {
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session_remove_pending = true;
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session_removed.wait(_process_lock);
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}
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} else {
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session = 0;
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}
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remove_all_ports ();
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}
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Port *
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AudioEngine::register_input_port (Buffer::Type type, const string& portname)
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{
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if (!_running) {
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if (!_has_run) {
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fatal << _("register input port called before engine was started") << endmsg;
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/*NOTREACHED*/
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} else {
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return 0;
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}
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}
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jack_port_t *p = jack_port_register (_jack, portname.c_str(),
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Buffer::type_to_jack_type(type), JackPortIsInput, 0);
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if (p) {
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Port *newport;
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if ((newport = new Port (p)) != 0) {
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ports.insert (ports.begin(), newport);
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}
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return newport;
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} else {
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_process_lock.unlock();
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throw PortRegistrationFailure();
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}
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return 0;
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}
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Port *
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AudioEngine::register_output_port (Buffer::Type type, const string& portname)
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{
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if (!_running) {
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if (!_has_run) {
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fatal << _("register output port called before engine was started") << endmsg;
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/*NOTREACHED*/
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} else {
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return 0;
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}
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}
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jack_port_t *p;
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if ((p = jack_port_register (_jack, portname.c_str(),
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Buffer::type_to_jack_type(type), JackPortIsOutput, 0)) != 0) {
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Port *newport = new Port (p);
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ports.insert (ports.begin(), newport);
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return newport;
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} else {
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_process_lock.unlock();
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throw PortRegistrationFailure ();
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}
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return 0;
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}
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int
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AudioEngine::unregister_port (Port *port)
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{
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if (!_running) {
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/* probably happening when the engine has been halted by JACK,
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in which case, there is nothing we can do here.
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*/
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return 0;
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}
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if (port) {
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int ret = jack_port_unregister (_jack, port->_port);
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if (ret == 0) {
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for (Ports::iterator i = ports.begin(); i != ports.end(); ++i) {
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if ((*i) == port) {
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ports.erase (i);
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break;
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}
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}
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remove_connections_for (port);
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}
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return ret;
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} else {
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return -1;
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}
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}
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int
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AudioEngine::connect (const string& source, const string& destination)
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{
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if (!_running) {
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if (!_has_run) {
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fatal << _("connect called before engine was started") << endmsg;
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/*NOTREACHED*/
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} else {
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return -1;
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}
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}
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string s = make_port_name_non_relative (source);
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string d = make_port_name_non_relative (destination);
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int ret = jack_connect (_jack, s.c_str(), d.c_str());
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if (ret == 0) {
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pair<string,string> c (s, d);
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port_connections.push_back (c);
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} else {
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error << string_compose(_("AudioEngine: cannot connect %1 (%2) to %3 (%4)"),
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source, s, destination, d)
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<< endmsg;
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}
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return ret;
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}
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int
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AudioEngine::disconnect (const string& source, const string& destination)
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{
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if (!_running) {
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if (!_has_run) {
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fatal << _("disconnect called before engine was started") << endmsg;
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/*NOTREACHED*/
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} else {
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return -1;
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}
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}
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string s = make_port_name_non_relative (source);
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string d = make_port_name_non_relative (destination);
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int ret = jack_disconnect (_jack, s.c_str(), d.c_str());
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if (ret == 0) {
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pair<string,string> c (s, d);
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PortConnections::iterator i;
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if ((i = find (port_connections.begin(), port_connections.end(), c)) != port_connections.end()) {
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port_connections.erase (i);
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}
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}
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return ret;
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}
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int
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AudioEngine::disconnect (Port *port)
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|
{
|
|
if (!_running) {
|
|
if (!_has_run) {
|
|
fatal << _("disconnect called before engine was started") << endmsg;
|
|
/*NOTREACHED*/
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
int ret = jack_port_disconnect (_jack, port->_port);
|
|
|
|
if (ret == 0) {
|
|
remove_connections_for (port);
|
|
}
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
jack_nframes_t
|
|
AudioEngine::frame_rate ()
|
|
{
|
|
if (_jack) {
|
|
if (_frame_rate == 0) {
|
|
return (_frame_rate = jack_get_sample_rate (_jack));
|
|
} else {
|
|
return _frame_rate;
|
|
}
|
|
} else {
|
|
fatal << X_("programming error: AudioEngine::frame_rate() called while disconnected from JACK")
|
|
<< endmsg;
|
|
/*NOTREACHED*/
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
jack_nframes_t
|
|
AudioEngine::frames_per_cycle ()
|
|
{
|
|
if (_jack) {
|
|
if (_buffer_size == 0) {
|
|
return (_buffer_size = jack_get_buffer_size (_jack));
|
|
} else {
|
|
return _buffer_size;
|
|
}
|
|
} else {
|
|
fatal << X_("programming error: AudioEngine::frame_rate() called while disconnected from JACK")
|
|
<< endmsg;
|
|
/*NOTREACHED*/
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
Port *
|
|
AudioEngine::get_port_by_name (const string& portname, bool keep)
|
|
{
|
|
Glib::Mutex::Lock lm (_process_lock);
|
|
|
|
if (!_running) {
|
|
if (!_has_run) {
|
|
fatal << _("get_port_by_name() called before engine was started") << endmsg;
|
|
/*NOTREACHED*/
|
|
} else {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
/* check to see if we have a Port for this name already */
|
|
|
|
for (Ports::iterator i = ports.begin(); i != ports.end(); ++i) {
|
|
if (portname == (*i)->name()) {
|
|
return (*i);
|
|
}
|
|
}
|
|
|
|
jack_port_t *p;
|
|
|
|
if ((p = jack_port_by_name (_jack, portname.c_str())) != 0) {
|
|
Port *newport = new Port (p);
|
|
if (keep && newport->is_mine (_jack)) {
|
|
ports.insert (newport);
|
|
}
|
|
return newport;
|
|
} else {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
const char **
|
|
AudioEngine::get_ports (const string& port_name_pattern, const string& type_name_pattern, uint32_t flags)
|
|
{
|
|
if (!_running) {
|
|
if (!_has_run) {
|
|
fatal << _("get_ports called before engine was started") << endmsg;
|
|
/*NOTREACHED*/
|
|
} else {
|
|
return 0;
|
|
}
|
|
}
|
|
return jack_get_ports (_jack, port_name_pattern.c_str(), type_name_pattern.c_str(), flags);
|
|
}
|
|
|
|
void
|
|
AudioEngine::halted (void *arg)
|
|
{
|
|
AudioEngine *ae = reinterpret_cast<AudioEngine *> (arg);
|
|
|
|
ae->_running = false;
|
|
ae->_jack = 0;
|
|
|
|
ae->_buffer_size = 0;
|
|
ae->_frame_rate = 0;
|
|
|
|
ae->Halted(); /* EMIT SIGNAL */
|
|
}
|
|
|
|
uint32_t
|
|
AudioEngine::n_physical_outputs () const
|
|
{
|
|
const char ** ports;
|
|
uint32_t i = 0;
|
|
|
|
if (!_jack) {
|
|
return 0;
|
|
}
|
|
|
|
if ((ports = jack_get_ports (_jack, NULL, NULL, JackPortIsPhysical|JackPortIsInput)) == 0) {
|
|
return 0;
|
|
}
|
|
|
|
if (ports) {
|
|
for (i = 0; ports[i]; ++i);
|
|
free (ports);
|
|
}
|
|
return i;
|
|
}
|
|
|
|
uint32_t
|
|
AudioEngine::n_physical_inputs () const
|
|
{
|
|
const char ** ports;
|
|
uint32_t i = 0;
|
|
|
|
if (!_jack) {
|
|
return 0;
|
|
}
|
|
|
|
if ((ports = jack_get_ports (_jack, NULL, NULL, JackPortIsPhysical|JackPortIsOutput)) == 0) {
|
|
return 0;
|
|
}
|
|
|
|
if (ports) {
|
|
for (i = 0; ports[i]; ++i);
|
|
free (ports);
|
|
}
|
|
return i;
|
|
}
|
|
|
|
string
|
|
AudioEngine::get_nth_physical (uint32_t n, int flag)
|
|
{
|
|
const char ** ports;
|
|
uint32_t i;
|
|
string ret;
|
|
|
|
if (!_running || !_jack) {
|
|
if (!_has_run) {
|
|
fatal << _("get_nth_physical called before engine was started") << endmsg;
|
|
/*NOTREACHED*/
|
|
} else {
|
|
return "";
|
|
}
|
|
}
|
|
|
|
ports = jack_get_ports (_jack, NULL, NULL, JackPortIsPhysical|flag);
|
|
|
|
if (ports == 0) {
|
|
return "";
|
|
}
|
|
|
|
for (i = 0; i < n && ports[i]; ++i);
|
|
|
|
if (ports[i]) {
|
|
ret = ports[i];
|
|
}
|
|
|
|
free ((char *) ports);
|
|
|
|
return ret;
|
|
}
|
|
|
|
jack_nframes_t
|
|
AudioEngine::get_port_total_latency (const Port& port)
|
|
{
|
|
if (!_jack) {
|
|
fatal << _("get_port_total_latency() called with no JACK client connection") << endmsg;
|
|
/*NOTREACHED*/
|
|
}
|
|
|
|
if (!_running) {
|
|
if (!_has_run) {
|
|
fatal << _("get_port_total_latency() called before engine was started") << endmsg;
|
|
/*NOTREACHED*/
|
|
}
|
|
}
|
|
|
|
return jack_port_get_total_latency (_jack, port._port);
|
|
}
|
|
|
|
void
|
|
AudioEngine::transport_stop ()
|
|
{
|
|
// cerr << "tell JACK to stop\n";
|
|
if (_jack) {
|
|
jack_transport_stop (_jack);
|
|
}
|
|
}
|
|
|
|
void
|
|
AudioEngine::transport_start ()
|
|
{
|
|
// cerr << "tell JACK to start\n";
|
|
if (_jack) {
|
|
jack_transport_start (_jack);
|
|
}
|
|
}
|
|
|
|
void
|
|
AudioEngine::transport_locate (jack_nframes_t where)
|
|
{
|
|
// cerr << "tell JACK to locate to " << where << endl;
|
|
if (_jack) {
|
|
jack_transport_locate (_jack, where);
|
|
}
|
|
}
|
|
|
|
AudioEngine::TransportState
|
|
AudioEngine::transport_state ()
|
|
{
|
|
if (_jack) {
|
|
jack_position_t pos;
|
|
return (TransportState) jack_transport_query (_jack, &pos);
|
|
} else {
|
|
return (TransportState) JackTransportStopped;
|
|
}
|
|
}
|
|
|
|
int
|
|
AudioEngine::reset_timebase ()
|
|
{
|
|
if (_jack) {
|
|
if (Config->get_jack_time_master()) {
|
|
return jack_set_timebase_callback (_jack, 0, _jack_timebase_callback, this);
|
|
} else {
|
|
return jack_release_timebase (_jack);
|
|
}
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
int
|
|
AudioEngine::freewheel (bool onoff)
|
|
{
|
|
if (_jack) {
|
|
|
|
if (onoff) {
|
|
_freewheel_thread_registered = false;
|
|
}
|
|
|
|
return jack_set_freewheel (_jack, onoff);
|
|
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
void
|
|
AudioEngine::remove_all_ports ()
|
|
{
|
|
/* process lock MUST be held */
|
|
|
|
if (_jack) {
|
|
for (Ports::iterator i = ports.begin(); i != ports.end(); ++i) {
|
|
jack_port_unregister (_jack, (*i)->_port);
|
|
}
|
|
}
|
|
|
|
ports.clear ();
|
|
port_connections.clear ();
|
|
}
|
|
|
|
void
|
|
AudioEngine::remove_connections_for (Port* port)
|
|
{
|
|
for (PortConnections::iterator i = port_connections.begin(); i != port_connections.end(); ) {
|
|
PortConnections::iterator tmp;
|
|
|
|
tmp = i;
|
|
++tmp;
|
|
|
|
if ((*i).first == port->name()) {
|
|
port_connections.erase (i);
|
|
}
|
|
|
|
i = tmp;
|
|
}
|
|
}
|
|
|
|
#ifdef HAVE_JACK_CLIENT_OPEN
|
|
|
|
int
|
|
AudioEngine::connect_to_jack (string client_name)
|
|
{
|
|
jack_options_t options = JackNullOption;
|
|
jack_status_t status;
|
|
const char *server_name = NULL;
|
|
|
|
jack_client_name = client_name; /* might be reset below */
|
|
|
|
_jack = jack_client_open (jack_client_name.c_str(), options, &status, server_name);
|
|
|
|
if (_jack == NULL) {
|
|
|
|
if (status & JackServerFailed) {
|
|
error << _("Unable to connect to JACK server") << endmsg;
|
|
}
|
|
|
|
error << string_compose (_("Could not connect to JACK server as \"%1\""), jack_client_name) << endmsg;
|
|
return -1;
|
|
}
|
|
|
|
if (status & JackServerStarted) {
|
|
info << _("JACK server started") << endmsg;
|
|
}
|
|
|
|
if (status & JackNameNotUnique) {
|
|
jack_client_name = jack_get_client_name (_jack);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
#else
|
|
|
|
int
|
|
AudioEngine::connect_to_jack (string client_name)
|
|
{
|
|
jack_client_name = client_name;
|
|
|
|
if ((_jack = jack_client_new (client_name.c_str())) == NULL) {
|
|
return -1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
#endif /* HAVE_JACK_CLIENT_OPEN */
|
|
|
|
int
|
|
AudioEngine::disconnect_from_jack ()
|
|
{
|
|
if (_jack == 0) {
|
|
return 0;
|
|
}
|
|
|
|
if (jack_client_close (_jack)) {
|
|
error << _("cannot shutdown connection to JACK") << endmsg;
|
|
}
|
|
|
|
_buffer_size = 0;
|
|
_frame_rate = 0;
|
|
|
|
if (_running) {
|
|
_running = false;
|
|
Stopped(); /* EMIT SIGNAL */
|
|
}
|
|
|
|
_jack = 0;
|
|
return 0;
|
|
}
|
|
|
|
int
|
|
AudioEngine::reconnect_to_jack ()
|
|
{
|
|
if (_jack) {
|
|
disconnect_from_jack ();
|
|
/* XXX give jackd a chance */
|
|
Glib::usleep (250000);
|
|
}
|
|
|
|
if (connect_to_jack (jack_client_name)) {
|
|
error << _("failed to connect to JACK") << endmsg;
|
|
return -1;
|
|
}
|
|
|
|
Ports::iterator i;
|
|
|
|
for (i = ports.begin(); i != ports.end(); ++i) {
|
|
|
|
/* XXX hack hack hack */
|
|
|
|
string long_name = (*i)->name();
|
|
string short_name;
|
|
|
|
short_name = long_name.substr (long_name.find_last_of (':') + 1);
|
|
|
|
if (((*i)->_port = jack_port_register (_jack, short_name.c_str(), (*i)->type(), (*i)->flags(), 0)) == 0) {
|
|
error << string_compose (_("could not reregister %1"), (*i)->name()) << endmsg;
|
|
break;
|
|
} else {
|
|
}
|
|
|
|
(*i)->reset ();
|
|
|
|
if ((*i)->flags() & JackPortIsOutput) {
|
|
(*i)->silence (jack_get_buffer_size (_jack), 0);
|
|
}
|
|
}
|
|
|
|
if (i != ports.end()) {
|
|
for (Ports::iterator i = ports.begin(); i != ports.end(); ++i) {
|
|
jack_port_unregister (_jack, (*i)->_port);
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
|
|
if (session) {
|
|
jack_nframes_t blocksize = jack_get_buffer_size (_jack);
|
|
session->set_block_size (blocksize);
|
|
session->set_frame_rate (jack_get_sample_rate (_jack));
|
|
}
|
|
|
|
last_monitor_check = 0;
|
|
|
|
jack_on_shutdown (_jack, halted, this);
|
|
jack_set_graph_order_callback (_jack, _graph_order_callback, this);
|
|
jack_set_thread_init_callback (_jack, _thread_init_callback, this);
|
|
jack_set_process_callback (_jack, _process_callback, this);
|
|
jack_set_sample_rate_callback (_jack, _sample_rate_callback, this);
|
|
jack_set_buffer_size_callback (_jack, _bufsize_callback, this);
|
|
jack_set_xrun_callback (_jack, _xrun_callback, this);
|
|
jack_set_sync_callback (_jack, _jack_sync_callback, this);
|
|
jack_set_freewheel_callback (_jack, _freewheel_callback, this);
|
|
|
|
if (Config->get_jack_time_master()) {
|
|
jack_set_timebase_callback (_jack, 0, _jack_timebase_callback, this);
|
|
}
|
|
|
|
if (jack_activate (_jack) == 0) {
|
|
_running = true;
|
|
_has_run = true;
|
|
} else {
|
|
return -1;
|
|
}
|
|
|
|
/* re-establish connections */
|
|
|
|
for (PortConnections::iterator i = port_connections.begin(); i != port_connections.end(); ++i) {
|
|
|
|
int err;
|
|
|
|
if ((err = jack_connect (_jack, (*i).first.c_str(), (*i).second.c_str())) != 0) {
|
|
if (err != EEXIST) {
|
|
error << string_compose (_("could not reconnect %1 and %2 (err = %3)"),
|
|
(*i).first, (*i).second, err)
|
|
<< endmsg;
|
|
}
|
|
}
|
|
}
|
|
|
|
Running (); /* EMIT SIGNAL*/
|
|
|
|
return 0;
|
|
}
|
|
|
|
int
|
|
AudioEngine::request_buffer_size (jack_nframes_t nframes)
|
|
{
|
|
if (_jack) {
|
|
int ret = jack_set_buffer_size (_jack, nframes);
|
|
return ret;
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
void
|
|
AudioEngine::update_total_latencies ()
|
|
{
|
|
#ifdef HAVE_JACK_RECOMPUTE_LATENCIES
|
|
jack_recompute_total_latencies (_jack);
|
|
#endif
|
|
}
|
|
|
|
string
|
|
AudioEngine::make_port_name_relative (string portname)
|
|
{
|
|
string::size_type len;
|
|
string::size_type n;
|
|
|
|
len = portname.length();
|
|
|
|
for (n = 0; n < len; ++n) {
|
|
if (portname[n] == ':') {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if ((n != len) && (portname.substr (0, n) == jack_client_name)) {
|
|
return portname.substr (n+1);
|
|
}
|
|
|
|
return portname;
|
|
}
|
|
|
|
string
|
|
AudioEngine::make_port_name_non_relative (string portname)
|
|
{
|
|
string str;
|
|
|
|
if (portname.find_first_of (':') != string::npos) {
|
|
return portname;
|
|
}
|
|
|
|
str = jack_client_name;
|
|
str += ':';
|
|
str += portname;
|
|
|
|
return str;
|
|
}
|
|
|