ardour/libs/qm-dsp/dsp/rateconversion/Resampler.cpp
2016-10-06 00:57:53 +02:00

416 lines
14 KiB
C++

/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
/*
QM DSP Library
Centre for Digital Music, Queen Mary, University of London.
This file by Chris Cannam.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version. See the file
COPYING included with this distribution for more information.
*/
#include "Resampler.h"
#include "maths/MathUtilities.h"
#include "base/KaiserWindow.h"
#include "base/SincWindow.h"
#include "thread/Thread.h"
#include <iostream>
#include <vector>
#include <map>
#include <cassert>
using std::vector;
using std::map;
using std::cerr;
using std::endl;
//#define DEBUG_RESAMPLER 1
//#define DEBUG_RESAMPLER_VERBOSE 1
Resampler::Resampler(int sourceRate, int targetRate) :
m_sourceRate(sourceRate),
m_targetRate(targetRate)
{
initialise(100, 0.02);
}
Resampler::Resampler(int sourceRate, int targetRate,
double snr, double bandwidth) :
m_sourceRate(sourceRate),
m_targetRate(targetRate)
{
initialise(snr, bandwidth);
}
Resampler::~Resampler()
{
delete[] m_phaseData;
}
// peakToPole -> length -> beta -> window
static map<double, map<int, map<double, vector<double> > > >
knownFilters;
static Mutex
knownFilterMutex;
void
Resampler::initialise(double snr, double bandwidth)
{
int higher = std::max(m_sourceRate, m_targetRate);
int lower = std::min(m_sourceRate, m_targetRate);
m_gcd = MathUtilities::gcd(lower, higher);
m_peakToPole = higher / m_gcd;
if (m_targetRate < m_sourceRate) {
// antialiasing filter, should be slightly below nyquist
m_peakToPole = m_peakToPole / (1.0 - bandwidth/2.0);
}
KaiserWindow::Parameters params =
KaiserWindow::parametersForBandwidth(snr, bandwidth, higher / m_gcd);
params.length =
(params.length % 2 == 0 ? params.length + 1 : params.length);
params.length =
(params.length > 200001 ? 200001 : params.length);
m_filterLength = params.length;
vector<double> filter;
knownFilterMutex.lock();
if (knownFilters[m_peakToPole][m_filterLength].find(params.beta) ==
knownFilters[m_peakToPole][m_filterLength].end()) {
KaiserWindow kw(params);
SincWindow sw(m_filterLength, m_peakToPole * 2);
filter = vector<double>(m_filterLength, 0.0);
for (int i = 0; i < m_filterLength; ++i) filter[i] = 1.0;
sw.cut(filter.data());
kw.cut(filter.data());
knownFilters[m_peakToPole][m_filterLength][params.beta] = filter;
}
filter = knownFilters[m_peakToPole][m_filterLength][params.beta];
knownFilterMutex.unlock();
int inputSpacing = m_targetRate / m_gcd;
int outputSpacing = m_sourceRate / m_gcd;
#ifdef DEBUG_RESAMPLER
cerr << "resample " << m_sourceRate << " -> " << m_targetRate
<< ": inputSpacing " << inputSpacing << ", outputSpacing "
<< outputSpacing << ": filter length " << m_filterLength
<< endl;
#endif
// Now we have a filter of (odd) length flen in which the lower
// sample rate corresponds to every n'th point and the higher rate
// to every m'th where n and m are higher and lower rates divided
// by their gcd respectively. So if x coordinates are on the same
// scale as our filter resolution, then source sample i is at i *
// (targetRate / gcd) and target sample j is at j * (sourceRate /
// gcd).
// To reconstruct a single target sample, we want a buffer (real
// or virtual) of flen values formed of source samples spaced at
// intervals of (targetRate / gcd), in our example case 3. This
// is initially formed with the first sample at the filter peak.
//
// 0 0 0 0 a 0 0 b 0
//
// and of course we have our filter
//
// f1 f2 f3 f4 f5 f6 f7 f8 f9
//
// We take the sum of products of non-zero values from this buffer
// with corresponding values in the filter
//
// a * f5 + b * f8
//
// Then we drop (sourceRate / gcd) values, in our example case 4,
// from the start of the buffer and fill until it has flen values
// again
//
// a 0 0 b 0 0 c 0 0
//
// repeat to reconstruct the next target sample
//
// a * f1 + b * f4 + c * f7
//
// and so on.
//
// Above I said the buffer could be "real or virtual" -- ours is
// virtual. We don't actually store all the zero spacing values,
// except for padding at the start; normally we store only the
// values that actually came from the source stream, along with a
// phase value that tells us how many virtual zeroes there are at
// the start of the virtual buffer. So the two examples above are
//
// 0 a b [ with phase 1 ]
// a b c [ with phase 0 ]
//
// Having thus broken down the buffer so that only the elements we
// need to multiply are present, we can also unzip the filter into
// every-nth-element subsets at each phase, allowing us to do the
// filter multiplication as a simply vector multiply. That is, rather
// than store
//
// f1 f2 f3 f4 f5 f6 f7 f8 f9
//
// we store separately
//
// f1 f4 f7
// f2 f5 f8
// f3 f6 f9
//
// Each time we complete a multiply-and-sum, we need to work out
// how many (real) samples to drop from the start of our buffer,
// and how many to add at the end of it for the next multiply. We
// know we want to drop enough real samples to move along by one
// computed output sample, which is our outputSpacing number of
// virtual buffer samples. Depending on the relationship between
// input and output spacings, this may mean dropping several real
// samples, one real sample, or none at all (and simply moving to
// a different "phase").
m_phaseData = new Phase[inputSpacing];
for (int phase = 0; phase < inputSpacing; ++phase) {
Phase p;
p.nextPhase = phase - outputSpacing;
while (p.nextPhase < 0) p.nextPhase += inputSpacing;
p.nextPhase %= inputSpacing;
p.drop = int(ceil(std::max(0.0, double(outputSpacing - phase))
/ inputSpacing));
int filtZipLength = int(ceil(double(m_filterLength - phase)
/ inputSpacing));
for (int i = 0; i < filtZipLength; ++i) {
p.filter.push_back(filter[i * inputSpacing + phase]);
}
m_phaseData[phase] = p;
}
#ifdef DEBUG_RESAMPLER
int cp = 0;
int totDrop = 0;
for (int i = 0; i < inputSpacing; ++i) {
cerr << "phase = " << cp << ", drop = " << m_phaseData[cp].drop
<< ", filter length = " << m_phaseData[cp].filter.size()
<< ", next phase = " << m_phaseData[cp].nextPhase << endl;
totDrop += m_phaseData[cp].drop;
cp = m_phaseData[cp].nextPhase;
}
cerr << "total drop = " << totDrop << endl;
#endif
// The May implementation of this uses a pull model -- we ask the
// resampler for a certain number of output samples, and it asks
// its source stream for as many as it needs to calculate
// those. This means (among other things) that the source stream
// can be asked for enough samples up-front to fill the buffer
// before the first output sample is generated.
//
// In this implementation we're using a push model in which a
// certain number of source samples is provided and we're asked
// for as many output samples as that makes available. But we
// can't return any samples from the beginning until half the
// filter length has been provided as input. This means we must
// either return a very variable number of samples (none at all
// until the filter fills, then half the filter length at once) or
// else have a lengthy declared latency on the output. We do the
// latter. (What do other implementations do?)
//
// We want to make sure the first "real" sample will eventually be
// aligned with the centre sample in the filter (it's tidier, and
// easier to do diagnostic calculations that way). So we need to
// pick the initial phase and buffer fill accordingly.
//
// Example: if the inputSpacing is 2, outputSpacing is 3, and
// filter length is 7,
//
// x x x x a b c ... input samples
// 0 1 2 3 4 5 6 7 8 9 10 11 12 13 ...
// i j k l ... output samples
// [--------|--------] <- filter with centre mark
//
// Let h be the index of the centre mark, here 3 (generally
// int(filterLength/2) for odd-length filters).
//
// The smallest n such that h + n * outputSpacing > filterLength
// is 2 (that is, ceil((filterLength - h) / outputSpacing)), and
// (h + 2 * outputSpacing) % inputSpacing == 1, so the initial
// phase is 1.
//
// To achieve our n, we need to pre-fill the "virtual" buffer with
// 4 zero samples: the x's above. This is int((h + n *
// outputSpacing) / inputSpacing). It's the phase that makes this
// buffer get dealt with in such a way as to give us an effective
// index for sample a of 9 rather than 8 or 10 or whatever.
//
// This gives us output latency of 2 (== n), i.e. output samples i
// and j will appear before the one in which input sample a is at
// the centre of the filter.
int h = int(m_filterLength / 2);
int n = ceil(double(m_filterLength - h) / outputSpacing);
m_phase = (h + n * outputSpacing) % inputSpacing;
int fill = (h + n * outputSpacing) / inputSpacing;
m_latency = n;
m_buffer = vector<double>(fill, 0);
m_bufferOrigin = 0;
#ifdef DEBUG_RESAMPLER
cerr << "initial phase " << m_phase << " (as " << (m_filterLength/2) << " % " << inputSpacing << ")"
<< ", latency " << m_latency << endl;
#endif
}
double
Resampler::reconstructOne()
{
Phase &pd = m_phaseData[m_phase];
double v = 0.0;
int n = pd.filter.size();
assert(n + m_bufferOrigin <= (int)m_buffer.size());
const double *const __restrict__ buf = m_buffer.data() + m_bufferOrigin;
const double *const __restrict__ filt = pd.filter.data();
for (int i = 0; i < n; ++i) {
// NB gcc can only vectorize this with -ffast-math
v += buf[i] * filt[i];
}
m_bufferOrigin += pd.drop;
m_phase = pd.nextPhase;
return v;
}
int
Resampler::process(const double *src, double *dst, int n)
{
for (int i = 0; i < n; ++i) {
m_buffer.push_back(src[i]);
}
int maxout = int(ceil(double(n) * m_targetRate / m_sourceRate));
int outidx = 0;
#ifdef DEBUG_RESAMPLER
cerr << "process: buf siz " << m_buffer.size() << " filt siz for phase " << m_phase << " " << m_phaseData[m_phase].filter.size() << endl;
#endif
double scaleFactor = (double(m_targetRate) / m_gcd) / m_peakToPole;
while (outidx < maxout &&
m_buffer.size() >= m_phaseData[m_phase].filter.size() + m_bufferOrigin) {
dst[outidx] = scaleFactor * reconstructOne();
outidx++;
}
m_buffer = vector<double>(m_buffer.begin() + m_bufferOrigin, m_buffer.end());
m_bufferOrigin = 0;
return outidx;
}
vector<double>
Resampler::process(const double *src, int n)
{
int maxout = int(ceil(double(n) * m_targetRate / m_sourceRate));
vector<double> out(maxout, 0.0);
int got = process(src, out.data(), n);
assert(got <= maxout);
if (got < maxout) out.resize(got);
return out;
}
vector<double>
Resampler::resample(int sourceRate, int targetRate, const double *data, int n)
{
Resampler r(sourceRate, targetRate);
int latency = r.getLatency();
// latency is the output latency. We need to provide enough
// padding input samples at the end of input to guarantee at
// *least* the latency's worth of output samples. that is,
int inputPad = int(ceil((double(latency) * sourceRate) / targetRate));
// that means we are providing this much input in total:
int n1 = n + inputPad;
// and obtaining this much output in total:
int m1 = int(ceil((double(n1) * targetRate) / sourceRate));
// in order to return this much output to the user:
int m = int(ceil((double(n) * targetRate) / sourceRate));
#ifdef DEBUG_RESAMPLER
cerr << "n = " << n << ", sourceRate = " << sourceRate << ", targetRate = " << targetRate << ", m = " << m << ", latency = " << latency << ", inputPad = " << inputPad << ", m1 = " << m1 << ", n1 = " << n1 << ", n1 - n = " << n1 - n << endl;
#endif
vector<double> pad(n1 - n, 0.0);
vector<double> out(m1 + 1, 0.0);
int gotData = r.process(data, out.data(), n);
int gotPad = r.process(pad.data(), out.data() + gotData, pad.size());
int got = gotData + gotPad;
#ifdef DEBUG_RESAMPLER
cerr << "resample: " << n << " in, " << pad.size() << " padding, " << got << " out (" << gotData << " data, " << gotPad << " padding, latency = " << latency << ")" << endl;
#endif
#ifdef DEBUG_RESAMPLER_VERBOSE
int printN = 50;
cerr << "first " << printN << " in:" << endl;
for (int i = 0; i < printN && i < n; ++i) {
if (i % 5 == 0) cerr << endl << i << "... ";
cerr << data[i] << " ";
}
cerr << endl;
#endif
int toReturn = got - latency;
if (toReturn > m) toReturn = m;
vector<double> sliced(out.begin() + latency,
out.begin() + latency + toReturn);
#ifdef DEBUG_RESAMPLER_VERBOSE
cerr << "first " << printN << " out (after latency compensation), length " << sliced.size() << ":";
for (int i = 0; i < printN && i < sliced.size(); ++i) {
if (i % 5 == 0) cerr << endl << i << "... ";
cerr << sliced[i] << " ";
}
cerr << endl;
#endif
return sliced;
}