ardour/libs/canvas/layout.cc
2014-06-22 09:53:14 -04:00

132 lines
3.4 KiB
C++

/*
Copyright (C) 2011-2014 Paul Davis
Author: Carl Hetherington <cth@carlh.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "pbd/compose.h"
#include "canvas/canvas.h"
#include "canvas/debug.h"
#include "canvas/layout.h"
using namespace std;
using namespace PBD;
using namespace ArdourCanvas;
Layout::Layout (Canvas* canvas)
: Container (canvas)
{
}
Layout::Layout (Item* parent)
: Container (parent)
{
}
Layout::Layout (Item* parent, Duple const & p)
: Container (parent, p)
{
}
/** @param area Area to draw in window coordinates.
* @param context Context, set up with its origin at this layout's position.
*/
void
Layout::render (Rect const & area, Cairo::RefPtr<Cairo::Context> context) const
{
ensure_lut ();
std::vector<Item*> items = _lut->get (area);
#ifdef CANVAS_DEBUG
if (DEBUG_ENABLED(PBD::DEBUG::CanvasRender)) {
cerr << string_compose ("%1GROUP %2 @ %7 render %5 @ %6 %3 items out of %4\n",
_canvas->render_indent(), (name.empty() ? string ("[unnamed]") : name), items.size(), _items.size(), area, _position, this);
}
#endif
++render_depth;
for (std::vector<Item*>::const_iterator i = items.begin(); i != items.end(); ++i) {
if (!(*i)->visible ()) {
#ifdef CANVAS_DEBUG
if (DEBUG_ENABLED(PBD::DEBUG::CanvasRender)) {
cerr << _canvas->render_indent() << "Item " << (*i)->whatami() << " [" << (*i)->name << "] invisible - skipped\n";
}
#endif
continue;
}
boost::optional<Rect> item_bbox = (*i)->bounding_box ();
if (!item_bbox) {
#ifdef CANVAS_DEBUG
if (DEBUG_ENABLED(PBD::DEBUG::CanvasRender)) {
cerr << _canvas->render_indent() << "Item " << (*i)->whatami() << " [" << (*i)->name << "] empty - skipped\n";
}
#endif
continue;
}
Rect item = (*i)->item_to_window (item_bbox.get());
boost::optional<Rect> d = item.intersection (area);
if (d) {
Rect draw = d.get();
if (draw.width() && draw.height()) {
#ifdef CANVAS_DEBUG
if (DEBUG_ENABLED(PBD::DEBUG::CanvasRender)) {
if (dynamic_cast<Container*>(*i) == 0) {
cerr << _canvas->render_indent() << "render "
<< ' '
<< (*i)
<< ' '
<< (*i)->whatami()
<< ' '
<< (*i)->name
<< " item "
<< item_bbox.get()
<< " window = "
<< item
<< " intersect = "
<< draw
<< " @ "
<< _position
<< endl;
}
}
#endif
(*i)->render (area, context);
++render_count;
}
} else {
#ifdef CANVAS_DEBUG
if (DEBUG_ENABLED(PBD::DEBUG::CanvasRender)) {
cerr << string_compose ("%1skip render of %2 %3, no intersection between %4 and %5\n", _canvas->render_indent(), (*i)->whatami(),
(*i)->name, item, area);
}
#endif
}
}
--render_depth;
}