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a collection of rectangles, conceptually similar to LineSet this avoids keeping around N different Canvas::Rectangles and instead collapses a related set of them down to a single item
134 lines
2.7 KiB
C++
134 lines
2.7 KiB
C++
/*
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* Copyright (C) 2012 Carl Hetherington <carl@carlh.net>
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* Copyright (C) 2013-2017 Paul Davis <paul@linuxaudiosystems.com>
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* Copyright (C) 2015-2017 Robin Gareus <robin@gareus.org>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include <cmath>
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#include "canvas/rect_set.h"
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using namespace std;
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using namespace ArdourCanvas;
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RectSet::RectSet (Canvas* c)
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: Item (c)
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{
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}
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RectSet::RectSet (Item* parent)
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: Item (parent)
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{
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}
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void
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RectSet::compute_bounding_box () const
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{
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if (_rects.empty ()) {
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_bounding_box = Rect ();
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} else {
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Rect rb;
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for (auto const & r : _rects) {
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rb = rb.extend (r);
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}
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_bounding_box = rb;
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}
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set_bbox_clean ();
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}
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void
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RectSet::render (Rect const & area, Cairo::RefPtr<Cairo::Context> context) const
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{
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/* area is in window coordinates */
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Rect p (parent()->item_to_window (parent()->bounding_box()).intersection (area));
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for (auto const & r : _rects) {
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Rect self;
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self = item_to_window (r, false);
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Rect intersection = self.intersection (p);
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if (!intersection) {
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continue;
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}
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Gtkmm2ext::set_source_rgba (context, r.color);
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/* XXXX another example of where using COORD_MAX fails
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* (presumably at some point Cairo folds from double to an
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* integral and overflows). Use a "big number" that isn't too
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* big.
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*
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* We should really find out what the upper limit actually is
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* and use that for COORD_MAX.
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*/
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context->rectangle (intersection.x0, intersection.y0, intersection.width(), intersection.height());
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context->fill ();
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}
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}
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void
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RectSet::add_rect (int index, Rect const & ra, Gtkmm2ext::Color color)
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{
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_rects.push_back (ColoredRectangle (index, ra, color));
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}
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void
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RectSet::begin_add ()
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{
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begin_change ();
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}
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void
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RectSet::end_add ()
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{
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set_bbox_dirty ();
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end_change ();
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}
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void
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RectSet::clear ()
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{
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begin_change ();
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_rects.clear ();
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set_bbox_dirty ();
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end_change ();
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}
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bool
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RectSet::covers (Duple const & point) const
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{
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if (bounding_box().contains (point)) {
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return true;
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}
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for (auto const & r : _rects) {
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if (r.contains (point)) {
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return true;
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}
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}
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return false;
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}
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