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1219 lines
34 KiB
C++
1219 lines
34 KiB
C++
/*
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* Copyright (C) 1999-2019 Paul Davis <paul@linuxaudiosystems.com>
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* Copyright (C) 2006-2007 Jesse Chappell <jesse@essej.net>
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* Copyright (C) 2006-2014 David Robillard <d@drobilla.net>
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* Copyright (C) 2007-2012 Carl Hetherington <carl@carlh.net>
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* Copyright (C) 2008-2009 Hans Baier <hansfbaier@googlemail.com>
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* Copyright (C) 2012-2019 Robin Gareus <robin@gareus.org>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include <cmath>
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#include <cerrno>
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#include <algorithm>
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#include <unistd.h>
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#include <boost/algorithm/string/erase.hpp>
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#include "pbd/i18n.h"
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#include "pbd/error.h"
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#include "pbd/enumwriter.h"
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#include <glibmm/threads.h>
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#include "ardour/audioengine.h"
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#include "ardour/auditioner.h"
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#include "ardour/butler.h"
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#include "ardour/cycle_timer.h"
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#include "ardour/debug.h"
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#include "ardour/disk_reader.h"
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#include "ardour/graph.h"
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#include "ardour/port.h"
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#include "ardour/process_thread.h"
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#include "ardour/scene_changer.h"
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#include "ardour/session.h"
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#include "ardour/transport_fsm.h"
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#include "ardour/transport_master.h"
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#include "ardour/transport_master_manager.h"
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#include "ardour/ticker.h"
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#include "ardour/types.h"
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#include "ardour/vca.h"
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#include "ardour/vca_manager.h"
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#include "midi++/mmc.h"
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using namespace ARDOUR;
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using namespace PBD;
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using namespace std;
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#define TFSM_EVENT(evtype) { _transport_fsm->enqueue (new TransportFSM::Event (evtype)); }
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#define TFSM_STOP(abort,clear) { _transport_fsm->enqueue (new TransportFSM::Event (TransportFSM::StopTransport,abort,clear)); }
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#define TFSM_SPEED(speed,abort,clear_state,as_default) { _transport_fsm->enqueue (new TransportFSM::Event (TransportFSM::SetSpeed,speed,abort,clear_state,as_default)); }
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#define TFSM_LOCATE(target,ltd,flush,loop,force) { _transport_fsm->enqueue (new TransportFSM::Event (TransportFSM::Locate,target,ltd,flush,loop,force)); }
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/** Called by the audio engine when there is work to be done with JACK.
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* @param nframes Number of samples to process.
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*/
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void
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Session::process (pframes_t nframes)
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{
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samplepos_t transport_at_start = _transport_sample;
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_silent = false;
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if (processing_blocked()) {
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_silent = true;
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return;
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}
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if (non_realtime_work_pending()) {
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DEBUG_TRACE (DEBUG::Butler, string_compose ("non-realtime work pending: %1 (%2%3%4)\n", enum_2_string (post_transport_work()), std::hex, post_transport_work(), std::dec));
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if (!_butler->transport_work_requested ()) {
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DEBUG_TRACE (DEBUG::Butler, string_compose ("done, waiting? %1\n", _transport_fsm->waiting_for_butler()));
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butler_completed_transport_work ();
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} else {
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DEBUG_TRACE (DEBUG::Butler, "doesn't seem to have finished yet (from view of RT thread)\n");
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}
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}
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_engine.main_thread()->get_buffers ();
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(this->*process_function) (nframes);
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/* realtime-safe meter-position and processor-order changes
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*
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* ideally this would be done in
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* Route::process_output_buffers() but various functions
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* callig it hold a _processor_lock reader-lock
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*/
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boost::shared_ptr<RouteList> r = routes.reader ();
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bool one_or_more_routes_declicking = false;
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for (RouteList::const_iterator i = r->begin(); i != r->end(); ++i) {
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if ((*i)->apply_processor_changes_rt()) {
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_rt_emit_pending = true;
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}
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if ((*i)->declick_in_progress()) {
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one_or_more_routes_declicking = true;
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}
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}
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if (_rt_emit_pending) {
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if (!_rt_thread_active) {
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emit_route_signals ();
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}
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if (pthread_mutex_trylock (&_rt_emit_mutex) == 0) {
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pthread_cond_signal (&_rt_emit_cond);
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pthread_mutex_unlock (&_rt_emit_mutex);
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_rt_emit_pending = false;
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}
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}
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/* We are checking two things here:
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*
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* 1) whether or not all tracks have finished a declick out.
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* 2) is the transport FSM waiting to be told this
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*/
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if (!one_or_more_routes_declicking && declick_in_progress()) {
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/* end of the declick has been reached by all routes */
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TFSM_EVENT (TransportFSM::DeclickDone);
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}
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_engine.main_thread()->drop_buffers ();
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/* deliver MIDI clock. Note that we need to use the transport sample
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* position at the start of process(), not the value at the end of
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* it. We may already have ticked() because of a transport state
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* change, for example.
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*/
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try {
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if (!_silent && !_engine.freewheeling() && Config->get_send_midi_clock() && (transport_speed() == 1.0f || transport_speed() == 0.0f) && midi_clock->has_midi_port()) {
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midi_clock->tick (transport_at_start, nframes);
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}
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_scene_changer->run (transport_at_start, transport_at_start + nframes);
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} catch (...) {
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/* don't bother with a message */
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}
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SendFeedback (); /* EMIT SIGNAL */
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}
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int
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Session::fail_roll (pframes_t nframes)
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{
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return no_roll (nframes);
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}
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int
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Session::no_roll (pframes_t nframes)
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{
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PT_TIMING_CHECK (4);
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samplepos_t end_sample = _transport_sample + floor (nframes * _transport_speed);
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int ret = 0;
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boost::shared_ptr<RouteList> r = routes.reader ();
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if (_click_io) {
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_click_io->silence (nframes);
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}
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ltc_tx_send_time_code_for_cycle (_transport_sample, end_sample, _target_transport_speed, _transport_speed, nframes);
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VCAList v = _vca_manager->vcas ();
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for (VCAList::const_iterator i = v.begin(); i != v.end(); ++i) {
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(*i)->automation_run (_transport_sample, nframes);
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}
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_global_locate_pending = locate_pending ();
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if (_process_graph) {
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DEBUG_TRACE(DEBUG::ProcessThreads,"calling graph/no-roll\n");
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_process_graph->routes_no_roll( nframes, _transport_sample, end_sample, non_realtime_work_pending());
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} else {
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PT_TIMING_CHECK (10);
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for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
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if ((*i)->is_auditioner()) {
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continue;
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}
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if ((*i)->no_roll (nframes, _transport_sample, end_sample, non_realtime_work_pending())) {
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error << string_compose(_("Session: error in no roll for %1"), (*i)->name()) << endmsg;
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ret = -1;
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break;
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}
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}
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PT_TIMING_CHECK (11);
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}
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PT_TIMING_CHECK (5);
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return ret;
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}
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/** @param need_butler to be set to true by this method if it needs the butler,
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* otherwise it must be left alone.
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*/
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int
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Session::process_routes (pframes_t nframes, bool& need_butler)
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{
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boost::shared_ptr<RouteList> r = routes.reader ();
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const samplepos_t start_sample = _transport_sample;
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const samplepos_t end_sample = _transport_sample + floor (nframes * _transport_speed);
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VCAList v = _vca_manager->vcas ();
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for (VCAList::const_iterator i = v.begin(); i != v.end(); ++i) {
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(*i)->automation_run (start_sample, nframes);
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}
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_global_locate_pending = locate_pending();
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if (_process_graph) {
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DEBUG_TRACE(DEBUG::ProcessThreads,"calling graph/process-routes\n");
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if (_process_graph->process_routes (nframes, start_sample, end_sample, need_butler) < 0) {
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stop_transport ();
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return -1;
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}
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} else {
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for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
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int ret;
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if ((*i)->is_auditioner()) {
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continue;
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}
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bool b = false;
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if ((ret = (*i)->roll (nframes, start_sample, end_sample, b)) < 0) {
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TFSM_STOP (false, false);
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return -1;
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}
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if (b) {
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DEBUG_TRACE (DEBUG::Butler, string_compose ("%1 rolled and needs butler\n", (*i)->name()));
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need_butler = true;
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}
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}
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}
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return 0;
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}
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void
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Session::get_track_statistics ()
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{
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float pworst = 1.0f;
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float cworst = 1.0f;
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boost::shared_ptr<RouteList> rl = routes.reader();
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for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
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boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
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if (!tr || tr->is_private_route()) {
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continue;
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}
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pworst = min (pworst, tr->playback_buffer_load());
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cworst = min (cworst, tr->capture_buffer_load());
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}
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g_atomic_int_set (&_playback_load, (uint32_t) floor (pworst * 100.0f));
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g_atomic_int_set (&_capture_load, (uint32_t) floor (cworst * 100.0f));
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if (actively_recording()) {
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set_dirty();
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}
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}
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bool
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Session::compute_audible_delta (samplepos_t& pos_and_delta) const
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{
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if (_transport_speed == 0.0 || _count_in_samples > 0 || _remaining_latency_preroll > 0) {
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/* cannot compute audible delta, because the session is
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generating silence that does not correspond to the timeline,
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but is instead filling playback buffers to manage latency
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alignment.
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*/
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DEBUG_TRACE (DEBUG::Slave, string_compose ("still adjusting for latency (%1) and/or count-in (%2) or stopped %1\n", _remaining_latency_preroll, _count_in_samples, _transport_speed));
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return false;
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}
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pos_and_delta -= _transport_sample;
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return true;
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}
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/** Process callback used when the auditioner is not active */
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void
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Session::process_with_events (pframes_t nframes)
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{
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PT_TIMING_CHECK (3);
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SessionEvent* ev;
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pframes_t this_nframes;
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samplepos_t end_sample;
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bool session_needs_butler = false;
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samplecnt_t samples_moved;
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/* make sure the auditioner is silent */
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if (auditioner) {
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auditioner->silence (nframes);
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}
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/* handle any pending events */
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while (pending_events.read (&ev, 1) == 1) {
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merge_event (ev);
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}
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/* if we are not in the middle of a state change,
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and there are immediate events queued up,
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process them.
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*/
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while (!non_realtime_work_pending() && !immediate_events.empty()) {
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SessionEvent *ev = immediate_events.front ();
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immediate_events.pop_front ();
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process_event (ev);
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}
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/* only count-in when going to roll at speed 1.0 */
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if (_transport_speed != 1.0 && _count_in_samples > 0) {
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_count_in_samples = 0;
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}
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if (_transport_speed == 0.0) {
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_remaining_latency_preroll = 0;
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}
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assert (_count_in_samples == 0 || _remaining_latency_preroll == 0 || _count_in_samples == _remaining_latency_preroll);
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// DEBUG_TRACE (DEBUG::Transport, string_compose ("Running count in/latency preroll of %1 & %2\n", _count_in_samples, _remaining_latency_preroll));
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while (_count_in_samples > 0 || _remaining_latency_preroll > 0) {
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samplecnt_t ns;
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if (_remaining_latency_preroll > 0) {
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ns = std::min ((samplecnt_t)nframes, _remaining_latency_preroll);
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} else {
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ns = std::min ((samplecnt_t)nframes, _count_in_samples);
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}
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boost::shared_ptr<RouteList> r = routes.reader ();
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for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
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samplecnt_t route_offset = (*i)->playback_latency ();
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if (_remaining_latency_preroll > route_offset + ns) {
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/* route will no-roll for complete pre-roll cycle */
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continue;
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}
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if (_remaining_latency_preroll > route_offset) {
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/* route may need partial no-roll and partial roll from
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* (_transport_sample - _remaining_latency_preroll) .. +ns.
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* shorten and split the cycle.
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*/
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ns = std::min (ns, (_remaining_latency_preroll - route_offset));
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}
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}
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if (_count_in_samples > 0) {
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run_click (_transport_sample - _count_in_samples, ns);
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assert (_count_in_samples >= ns);
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_count_in_samples -= ns;
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}
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if (_remaining_latency_preroll > 0) {
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if (_count_in_samples == 0) {
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click (_transport_sample - _remaining_latency_preroll, ns);
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}
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if (process_routes (ns, session_needs_butler)) {
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fail_roll (ns);
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}
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} else {
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no_roll (ns);
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}
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if (_remaining_latency_preroll > 0) {
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assert (_remaining_latency_preroll >= ns);
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_remaining_latency_preroll -= ns;
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}
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nframes -= ns;
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/* process events.. */
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if (!events.empty() && next_event != events.end()) {
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SessionEvent* this_event = *next_event;
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Events::iterator the_next_one = next_event;
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++the_next_one;
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while (this_event && this_event->action_sample == _transport_sample) {
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process_event (this_event);
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if (the_next_one == events.end()) {
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this_event = 0;
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} else {
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this_event = *the_next_one;
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++the_next_one;
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}
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}
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set_next_event ();
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}
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if (nframes == 0) {
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return;
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} else {
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_engine.split_cycle (ns);
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}
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}
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/* Decide on what to do with quarter-frame MTC during this cycle */
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bool const was_sending_qf_mtc = _send_qf_mtc;
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double const tolerance = Config->get_mtc_qf_speed_tolerance() / 100.0;
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if (_transport_speed != 0) {
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_send_qf_mtc = (
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Config->get_send_mtc () &&
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_transport_speed >= (1 - tolerance) &&
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_transport_speed <= (1 + tolerance)
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);
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if (_send_qf_mtc && !was_sending_qf_mtc) {
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/* we will re-start quarter-frame MTC this cycle, so send a full update to set things up */
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_send_timecode_update = true;
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}
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if (Config->get_send_mtc() && !_send_qf_mtc && _pframes_since_last_mtc > (sample_rate () / 4)) {
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/* we're sending MTC, but we're not sending QF MTC at the moment, and it's been
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a quarter of a second since we sent anything at all, so send a full MTC update
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this cycle.
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*/
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_send_timecode_update = true;
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}
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_pframes_since_last_mtc += nframes;
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}
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/* Events caused a transport change (or we re-started sending
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* MTC), so send an MTC Full Frame (Timecode) message. This
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* is sent whether rolling or not, to give slaves an idea of
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* ardour time on locates (and allow slow slaves to position
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* and prepare for rolling)
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*/
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if (_send_timecode_update) {
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send_full_time_code (_transport_sample, nframes);
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}
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if (!process_can_proceed()) {
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_silent = true;
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return;
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}
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if (events.empty() || next_event == events.end()) {
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try_run_lua (nframes); // also during export ?? ->move to process_without_events()
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/* lua scripts may inject events */
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while (_n_lua_scripts > 0 && pending_events.read (&ev, 1) == 1) {
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merge_event (ev);
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}
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if (events.empty() || next_event == events.end()) {
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process_without_events (nframes);
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return;
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}
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}
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assert (_transport_speed == 0 || _transport_speed == 1.0 || _transport_speed == -1.0);
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samples_moved = (samplecnt_t) nframes * _transport_speed;
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// DEBUG_TRACE (DEBUG::Transport, string_compose ("plan to move transport by %1 (%2 @ %3)\n", samples_moved, nframes, _transport_speed));
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end_sample = _transport_sample + samples_moved;
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{
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SessionEvent* this_event;
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Events::iterator the_next_one;
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if (!process_can_proceed()) {
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_silent = true;
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return;
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|
}
|
|
|
|
if (!_exporting && config.get_external_sync()) {
|
|
if (!follow_transport_master (nframes)) {
|
|
ltc_tx_send_time_code_for_cycle (_transport_sample, end_sample, _target_transport_speed, _transport_speed, nframes);
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (_transport_speed == 0) {
|
|
no_roll (nframes);
|
|
return;
|
|
}
|
|
|
|
|
|
samplepos_t stop_limit = compute_stop_limit ();
|
|
|
|
if (maybe_stop (stop_limit)) {
|
|
if (!_exporting && !timecode_transmission_suspended()) {
|
|
send_midi_time_code_for_cycle (_transport_sample, end_sample, nframes);
|
|
}
|
|
ltc_tx_send_time_code_for_cycle (_transport_sample, end_sample, _target_transport_speed, _transport_speed, nframes);
|
|
|
|
no_roll (nframes);
|
|
return;
|
|
}
|
|
|
|
this_event = *next_event;
|
|
the_next_one = next_event;
|
|
++the_next_one;
|
|
|
|
/* yes folks, here it is, the actual loop where we really truly
|
|
process some audio
|
|
*/
|
|
|
|
while (nframes) {
|
|
|
|
this_nframes = nframes; /* real (jack) time relative */
|
|
samples_moved = (samplecnt_t) floor (_transport_speed * nframes); /* transport relative */
|
|
// DEBUG_TRACE (DEBUG::Transport, string_compose ("sub-loop plan to move transport by %1 (%2 @ %3)\n", samples_moved, nframes, _transport_speed));
|
|
|
|
/* running an event, position transport precisely to its time */
|
|
if (this_event && this_event->action_sample <= end_sample && this_event->action_sample >= _transport_sample) {
|
|
/* this isn't quite right for reverse play */
|
|
samples_moved = (samplecnt_t) (this_event->action_sample - _transport_sample);
|
|
// DEBUG_TRACE (DEBUG::Transport, string_compose ("sub-loop2 (for %4)plan to move transport by %1 (%2 @ %3)\n", samples_moved, nframes, _transport_speed, enum_2_string (this_event->type)));
|
|
this_nframes = abs (floor(samples_moved / _transport_speed));
|
|
}
|
|
|
|
try_run_lua (this_nframes);
|
|
|
|
if (this_nframes) {
|
|
|
|
if (!_exporting && !timecode_transmission_suspended()) {
|
|
send_midi_time_code_for_cycle (_transport_sample, _transport_sample + samples_moved, this_nframes);
|
|
}
|
|
|
|
ltc_tx_send_time_code_for_cycle (_transport_sample, _transport_sample + samples_moved, _target_transport_speed, _transport_speed, this_nframes);
|
|
|
|
click (_transport_sample, this_nframes);
|
|
|
|
if (process_routes (this_nframes, session_needs_butler)) {
|
|
fail_roll (nframes);
|
|
return;
|
|
}
|
|
|
|
get_track_statistics ();
|
|
|
|
nframes -= this_nframes;
|
|
|
|
if (samples_moved < 0) {
|
|
decrement_transport_position (-samples_moved);
|
|
} else if (samples_moved) {
|
|
increment_transport_position (samples_moved);
|
|
} else {
|
|
DEBUG_TRACE (DEBUG::Transport, "no transport motion\n");
|
|
}
|
|
|
|
maybe_stop (stop_limit);
|
|
}
|
|
|
|
if (nframes > 0) {
|
|
_engine.split_cycle (this_nframes);
|
|
}
|
|
|
|
/* now handle this event and all others scheduled for the same time */
|
|
|
|
while (this_event && this_event->action_sample == _transport_sample) {
|
|
process_event (this_event);
|
|
|
|
if (the_next_one == events.end()) {
|
|
this_event = 0;
|
|
} else {
|
|
this_event = *the_next_one;
|
|
++the_next_one;
|
|
}
|
|
}
|
|
|
|
/* if an event left our state changing, do the right thing */
|
|
|
|
if (nframes && non_realtime_work_pending()) {
|
|
no_roll (nframes);
|
|
break;
|
|
}
|
|
|
|
/* this is necessary to handle the case of seamless looping */
|
|
end_sample = _transport_sample + floor (nframes * _transport_speed);
|
|
}
|
|
|
|
set_next_event ();
|
|
|
|
} /* implicit release of route lock */
|
|
|
|
if (session_needs_butler) {
|
|
DEBUG_TRACE (DEBUG::Butler, "p-with-events: session needs butler, call it\n");
|
|
_butler->summon ();
|
|
}
|
|
}
|
|
|
|
bool
|
|
Session::transport_locked () const
|
|
{
|
|
if (!locate_pending() && (!config.get_external_sync() || (transport_master()->ok() && transport_master()->locked()))) {
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void
|
|
Session::process_without_events (pframes_t nframes)
|
|
{
|
|
bool session_needs_butler = false;
|
|
samplecnt_t samples_moved;
|
|
|
|
if (!process_can_proceed()) {
|
|
_silent = true;
|
|
return;
|
|
}
|
|
|
|
if (!_exporting && config.get_external_sync()) {
|
|
if (!follow_transport_master (nframes)) {
|
|
ltc_tx_send_time_code_for_cycle (_transport_sample, _transport_sample, 0, 0 , nframes);
|
|
return;
|
|
}
|
|
}
|
|
|
|
assert (_transport_speed == 0 || _transport_speed == 1.0 || _transport_speed == -1.0);
|
|
|
|
if (_transport_speed == 0) {
|
|
// DEBUG_TRACE (DEBUG::Transport, string_compose ("transport not moving @ %1\n", _transport_sample));
|
|
no_roll (nframes);
|
|
return;
|
|
} else {
|
|
samples_moved = (samplecnt_t) nframes * _transport_speed;
|
|
// DEBUG_TRACE (DEBUG::Transport, string_compose ("plan to move transport by %1 (%2 @ %3)\n", samples_moved, nframes, _transport_speed));
|
|
}
|
|
|
|
if (!_exporting && !timecode_transmission_suspended()) {
|
|
send_midi_time_code_for_cycle (_transport_sample, _transport_sample + samples_moved, nframes);
|
|
}
|
|
|
|
ltc_tx_send_time_code_for_cycle (_transport_sample, _transport_sample + samples_moved, _target_transport_speed, _transport_speed, nframes);
|
|
|
|
samplepos_t const stop_limit = compute_stop_limit ();
|
|
|
|
if (maybe_stop (stop_limit)) {
|
|
no_roll (nframes);
|
|
return;
|
|
}
|
|
|
|
if (maybe_sync_start (nframes)) {
|
|
return;
|
|
}
|
|
|
|
click (_transport_sample, nframes);
|
|
|
|
if (process_routes (nframes, session_needs_butler)) {
|
|
fail_roll (nframes);
|
|
return;
|
|
}
|
|
|
|
get_track_statistics ();
|
|
|
|
if (samples_moved < 0) {
|
|
decrement_transport_position (-samples_moved);
|
|
//DEBUG_TRACE (DEBUG::Transport, string_compose ("DEcrement transport by %1 to %2\n", samples_moved, _transport_sample));
|
|
} else if (samples_moved) {
|
|
increment_transport_position (samples_moved);
|
|
//DEBUG_TRACE (DEBUG::Transport, string_compose ("INcrement transport by %1 to %2\n", samples_moved, _transport_sample));
|
|
} else {
|
|
DEBUG_TRACE (DEBUG::Transport, "no transport motion\n");
|
|
}
|
|
|
|
maybe_stop (stop_limit);
|
|
|
|
if (session_needs_butler) {
|
|
DEBUG_TRACE (DEBUG::Butler, "p-without-events: session needs butler, call it\n");
|
|
_butler->summon ();
|
|
}
|
|
}
|
|
|
|
/** Process callback used when the auditioner is active.
|
|
* @param nframes number of samples to process.
|
|
*/
|
|
void
|
|
Session::process_audition (pframes_t nframes)
|
|
{
|
|
SessionEvent* ev;
|
|
boost::shared_ptr<RouteList> r = routes.reader ();
|
|
|
|
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
|
|
if (!(*i)->is_auditioner()) {
|
|
(*i)->silence (nframes);
|
|
}
|
|
}
|
|
|
|
/* run the auditioner, and if it says we need butler service, ask for it */
|
|
|
|
if (auditioner->play_audition (nframes) > 0) {
|
|
DEBUG_TRACE (DEBUG::Butler, "auditioner needs butler, call it\n");
|
|
_butler->summon ();
|
|
}
|
|
|
|
/* if using a monitor section, run it because otherwise we don't hear anything */
|
|
|
|
if (_monitor_out && auditioner->needs_monitor()) {
|
|
_monitor_out->monitor_run (_transport_sample, _transport_sample + nframes, nframes);
|
|
}
|
|
|
|
/* handle pending events */
|
|
|
|
while (pending_events.read (&ev, 1) == 1) {
|
|
merge_event (ev);
|
|
}
|
|
|
|
/* if we are not in the middle of a state change,
|
|
and there are immediate events queued up,
|
|
process them.
|
|
*/
|
|
|
|
while (!non_realtime_work_pending() && !immediate_events.empty()) {
|
|
SessionEvent *ev = immediate_events.front ();
|
|
immediate_events.pop_front ();
|
|
process_event (ev);
|
|
}
|
|
|
|
if (!auditioner->auditioning()) {
|
|
/* auditioner no longer active, so go back to the normal process callback */
|
|
process_function = &Session::process_with_events;
|
|
}
|
|
}
|
|
|
|
bool
|
|
Session::maybe_sync_start (pframes_t & nframes)
|
|
{
|
|
pframes_t sync_offset;
|
|
|
|
if (!waiting_for_sync_offset) {
|
|
return false;
|
|
}
|
|
|
|
if (_engine.get_sync_offset (sync_offset) && sync_offset < nframes) {
|
|
|
|
/* generate silence up to the sync point, then
|
|
adjust nframes + offset to reflect whatever
|
|
is left to do.
|
|
*/
|
|
|
|
no_roll (sync_offset);
|
|
nframes -= sync_offset;
|
|
Port::increment_global_port_buffer_offset (sync_offset);
|
|
waiting_for_sync_offset = false;
|
|
|
|
if (nframes == 0) {
|
|
return true; // done, nothing left to process
|
|
}
|
|
|
|
} else {
|
|
|
|
/* sync offset point is not within this process()
|
|
cycle, so just generate silence. and don't bother
|
|
with any fancy stuff here, just the minimal silence.
|
|
*/
|
|
|
|
_silent = true;
|
|
|
|
if (Config->get_locate_while_waiting_for_sync()) {
|
|
DEBUG_TRACE (DEBUG::Transport, "micro-locate while waiting for sync\n");
|
|
if (micro_locate (nframes)) {
|
|
/* XXX ERROR !!! XXX */
|
|
}
|
|
}
|
|
|
|
return true; // done, nothing left to process
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void
|
|
Session::queue_event (SessionEvent* ev)
|
|
{
|
|
if (deletion_in_progress ()) {
|
|
return;
|
|
} else if (loading ()) {
|
|
merge_event (ev);
|
|
} else {
|
|
Glib::Threads::Mutex::Lock lm (rb_write_lock);
|
|
pending_events.write (&ev, 1);
|
|
}
|
|
}
|
|
|
|
void
|
|
Session::set_next_event ()
|
|
{
|
|
if (events.empty()) {
|
|
next_event = events.end();
|
|
return;
|
|
}
|
|
|
|
if (next_event == events.end()) {
|
|
next_event = events.begin();
|
|
}
|
|
|
|
if ((*next_event)->action_sample > _transport_sample) {
|
|
next_event = events.begin();
|
|
}
|
|
|
|
for (; next_event != events.end(); ++next_event) {
|
|
if ((*next_event)->action_sample >= _transport_sample) {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
Session::process_event (SessionEvent* ev)
|
|
{
|
|
bool remove = true;
|
|
bool del = true;
|
|
|
|
/* if we're in the middle of a state change (i.e. waiting
|
|
for the butler thread to complete the non-realtime
|
|
part of the change), we'll just have to queue this
|
|
event for a time when the change is complete.
|
|
*/
|
|
|
|
if (non_realtime_work_pending()) {
|
|
|
|
/* except locates, which we have the capability to handle */
|
|
|
|
if (ev->type != SessionEvent::Locate) {
|
|
immediate_events.insert (immediate_events.end(), ev);
|
|
_remove_event (ev);
|
|
return;
|
|
}
|
|
}
|
|
|
|
DEBUG_TRACE (DEBUG::SessionEvents, string_compose ("Processing event: %1 @ %2\n", enum_2_string (ev->type), _transport_sample));
|
|
|
|
switch (ev->type) {
|
|
case SessionEvent::SetLoop:
|
|
set_play_loop (ev->yes_or_no, true);
|
|
break;
|
|
|
|
case SessionEvent::AutoLoop:
|
|
if (play_loop) {
|
|
/* roll after locate, do not flush, set "for loop end" true
|
|
*/
|
|
TFSM_LOCATE (ev->target_sample, MustRoll, false, true, false);
|
|
}
|
|
remove = false;
|
|
del = false;
|
|
break;
|
|
|
|
case SessionEvent::Locate:
|
|
/* args: do not roll after locate, clear state, not for loop, force */
|
|
TFSM_LOCATE (ev->target_sample, ev->locate_transport_disposition, true, false, ev->yes_or_no);
|
|
_send_timecode_update = true;
|
|
break;
|
|
|
|
case SessionEvent::LocateRoll:
|
|
/* args: roll after locate, clear state if not looping, not for loop, force */
|
|
TFSM_LOCATE (ev->target_sample, ev->locate_transport_disposition, !play_loop, false, ev->yes_or_no);
|
|
_send_timecode_update = true;
|
|
break;
|
|
|
|
case SessionEvent::Skip:
|
|
if (Config->get_skip_playback()) {
|
|
TFSM_LOCATE (ev->target_sample, MustRoll, true, false, false);
|
|
_send_timecode_update = true;
|
|
}
|
|
remove = false;
|
|
del = false;
|
|
break;
|
|
|
|
case SessionEvent::LocateRollLocate:
|
|
// locate is handled by ::request_roll_at_and_return()
|
|
_requested_return_sample = ev->target_sample;
|
|
TFSM_LOCATE (ev->target2_sample, MustRoll, true, false, false);
|
|
_send_timecode_update = true;
|
|
break;
|
|
|
|
|
|
case SessionEvent::SetTransportSpeed:
|
|
TFSM_SPEED (ev->speed, ev->yes_or_no, ev->second_yes_or_no, ev->third_yes_or_no);
|
|
break;
|
|
|
|
case SessionEvent::SetTransportMaster:
|
|
TransportMasterManager::instance().set_current (ev->transport_master);
|
|
break;
|
|
|
|
case SessionEvent::PunchIn:
|
|
// cerr << "PunchIN at " << transport_sample() << endl;
|
|
if (config.get_punch_in() && record_status() == Enabled) {
|
|
enable_record ();
|
|
}
|
|
remove = false;
|
|
del = false;
|
|
break;
|
|
|
|
case SessionEvent::PunchOut:
|
|
// cerr << "PunchOUT at " << transport_sample() << endl;
|
|
if (config.get_punch_out()) {
|
|
step_back_from_record ();
|
|
}
|
|
remove = false;
|
|
del = false;
|
|
break;
|
|
|
|
case SessionEvent::RangeStop:
|
|
TFSM_STOP (ev->yes_or_no, false);
|
|
remove = false;
|
|
del = false;
|
|
break;
|
|
|
|
case SessionEvent::RangeLocate:
|
|
/* args: roll after locate, do flush, not with loop */
|
|
TFSM_LOCATE (ev->target_sample, MustRoll, true, false, false);
|
|
remove = false;
|
|
del = false;
|
|
break;
|
|
|
|
case SessionEvent::Overwrite:
|
|
overwrite_some_buffers (ev->track, ev->overwrite);
|
|
break;
|
|
|
|
case SessionEvent::Audition:
|
|
set_audition (ev->region);
|
|
// drop reference to region
|
|
ev->region.reset ();
|
|
break;
|
|
|
|
case SessionEvent::SetPlayAudioRange:
|
|
set_play_range (ev->audio_range, (ev->speed == 1.0f));
|
|
break;
|
|
|
|
case SessionEvent::CancelPlayAudioRange:
|
|
unset_play_range();
|
|
break;
|
|
|
|
case SessionEvent::RealTimeOperation:
|
|
process_rtop (ev);
|
|
del = false; // other side of RT request needs to clean up
|
|
break;
|
|
|
|
case SessionEvent::AdjustPlaybackBuffering:
|
|
schedule_playback_buffering_adjustment ();
|
|
break;
|
|
|
|
case SessionEvent::AdjustCaptureBuffering:
|
|
schedule_capture_buffering_adjustment ();
|
|
break;
|
|
|
|
case SessionEvent::SetTimecodeTransmission:
|
|
g_atomic_int_set (&_suspend_timecode_transmission, ev->yes_or_no ? 0 : 1);
|
|
break;
|
|
|
|
default:
|
|
fatal << string_compose(_("Programming error: illegal event type in process_event (%1)"), ev->type) << endmsg;
|
|
abort(); /*NOTREACHED*/
|
|
break;
|
|
};
|
|
|
|
if (remove) {
|
|
del = del && !_remove_event (ev);
|
|
}
|
|
|
|
if (del) {
|
|
delete ev;
|
|
}
|
|
}
|
|
|
|
samplepos_t
|
|
Session::compute_stop_limit () const
|
|
{
|
|
if (!Config->get_stop_at_session_end ()) {
|
|
return max_samplepos;
|
|
}
|
|
|
|
if (config.get_external_sync()) {
|
|
return max_samplepos;
|
|
}
|
|
|
|
bool const punching_in = (config.get_punch_in () && _locations->auto_punch_location());
|
|
bool const punching_out = (config.get_punch_out () && _locations->auto_punch_location());
|
|
|
|
if (actively_recording ()) {
|
|
/* permanently recording */
|
|
return max_samplepos;
|
|
} else if (punching_in && !punching_out) {
|
|
/* punching in but never out */
|
|
return max_samplepos;
|
|
} else if (punching_in && punching_out && _locations->auto_punch_location()->end() > current_end_sample()) {
|
|
/* punching in and punching out after session end */
|
|
return max_samplepos;
|
|
}
|
|
|
|
return current_end_sample ();
|
|
}
|
|
|
|
|
|
|
|
/* dedicated thread for signal emission.
|
|
*
|
|
* while sending cross-thread signals from the process thread
|
|
* is fine in general, PBD::Signal's use of boost::function and
|
|
* boost:bind can produce a vast overhead which is not
|
|
* acceptable for low latency.
|
|
*
|
|
* This works around the issue by moving the boost overhead
|
|
* out of the RT thread. The overall load is probably higher but
|
|
* the realtime thread remains unaffected.
|
|
*/
|
|
|
|
void
|
|
Session::emit_route_signals ()
|
|
{
|
|
// TODO use RAII to allow using these signals in other places
|
|
BatchUpdateStart(); /* EMIT SIGNAL */
|
|
boost::shared_ptr<RouteList> r = routes.reader ();
|
|
for (RouteList::const_iterator ci = r->begin(); ci != r->end(); ++ci) {
|
|
(*ci)->emit_pending_signals ();
|
|
}
|
|
BatchUpdateEnd(); /* EMIT SIGNAL */
|
|
}
|
|
|
|
void
|
|
Session::emit_thread_start ()
|
|
{
|
|
if (_rt_thread_active) {
|
|
return;
|
|
}
|
|
_rt_thread_active = true;
|
|
|
|
if (pthread_create (&_rt_emit_thread, NULL, emit_thread, this)) {
|
|
_rt_thread_active = false;
|
|
}
|
|
}
|
|
|
|
void
|
|
Session::emit_thread_terminate ()
|
|
{
|
|
if (!_rt_thread_active) {
|
|
return;
|
|
}
|
|
_rt_thread_active = false;
|
|
|
|
if (pthread_mutex_lock (&_rt_emit_mutex) == 0) {
|
|
pthread_cond_signal (&_rt_emit_cond);
|
|
pthread_mutex_unlock (&_rt_emit_mutex);
|
|
}
|
|
|
|
void *status;
|
|
pthread_join (_rt_emit_thread, &status);
|
|
}
|
|
|
|
void *
|
|
Session::emit_thread (void *arg)
|
|
{
|
|
Session *s = static_cast<Session *>(arg);
|
|
s->emit_thread_run ();
|
|
pthread_exit (0);
|
|
return 0;
|
|
}
|
|
|
|
void
|
|
Session::emit_thread_run ()
|
|
{
|
|
pthread_mutex_lock (&_rt_emit_mutex);
|
|
while (_rt_thread_active) {
|
|
emit_route_signals();
|
|
pthread_cond_wait (&_rt_emit_cond, &_rt_emit_mutex);
|
|
}
|
|
pthread_mutex_unlock (&_rt_emit_mutex);
|
|
}
|
|
|
|
bool
|
|
Session::follow_transport_master (pframes_t nframes)
|
|
{
|
|
TransportMasterManager& tmm (TransportMasterManager::instance());
|
|
|
|
double master_speed;
|
|
samplepos_t master_transport_sample;
|
|
sampleoffset_t delta;
|
|
|
|
if (tmm.master_invalid_this_cycle()) {
|
|
DEBUG_TRACE (DEBUG::Slave, "session told not to use the transport master this cycle\n");
|
|
goto noroll;
|
|
}
|
|
|
|
master_speed = tmm.get_current_speed_in_process_context();
|
|
master_transport_sample = tmm.get_current_position_in_process_context ();
|
|
delta = _transport_sample - master_transport_sample;
|
|
|
|
DEBUG_TRACE (DEBUG::Slave, string_compose ("session at %1, master at %2, delta: %3 res: %4 TFSM state %5\n", _transport_sample, master_transport_sample, delta, tmm.current()->resolution(), _transport_fsm->current_state()));
|
|
|
|
if (tmm.current()->type() == Engine) {
|
|
|
|
/* JACK Transport. */
|
|
|
|
if (master_speed == 0) {
|
|
|
|
if (!actively_recording()) {
|
|
|
|
const samplecnt_t wlp = worst_latency_preroll_buffer_size_ceil ();
|
|
|
|
if (delta != wlp) {
|
|
|
|
/* if we're not aligned with the current JACK * time, then jump to it */
|
|
|
|
if (!locate_pending() && !declick_in_progress() && !tmm.current()->starting()) {
|
|
|
|
const samplepos_t locate_target = master_transport_sample + wlp;
|
|
DEBUG_TRACE (DEBUG::Slave, string_compose ("JACK transport: jump to master position %1 by locating to %2\n", master_transport_sample, locate_target));
|
|
/* for JACK transport always stop after the locate (2nd argument == false) */
|
|
TFSM_LOCATE (locate_target, MustStop, true, false, false);
|
|
|
|
} else {
|
|
DEBUG_TRACE (DEBUG::Slave, string_compose ("JACK Transport: locate already in process, sts = %1\n", master_transport_sample));
|
|
}
|
|
}
|
|
}
|
|
|
|
} else {
|
|
|
|
if (_transport_speed) {
|
|
/* master is rolling, and we're rolling ... with JACK we should always be perfectly in sync, so ... WTF? */
|
|
if (delta) {
|
|
if (remaining_latency_preroll() && worst_latency_preroll()) {
|
|
/* our transport position is not moving because we're doing latency alignment. Nothing in particular to do */
|
|
} else {
|
|
cerr << "\n\n\n IMPOSSIBLE! OUT OF SYNC WITH JACK TRANSPORT (rlp = " << remaining_latency_preroll() << " wlp " << worst_latency_preroll() << ")\n\n\n";
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
} else {
|
|
|
|
/* This is a heuristic rather than a strictly provable rule. The idea
|
|
* is that if we're "far away" from the master, we should locate to its
|
|
* current position, and then varispeed to sync with it.
|
|
*
|
|
* On the other hand, if we're close to it, just varispeed.
|
|
*/
|
|
|
|
if (!actively_recording() && abs (delta) > (5 * current_block_size)) {
|
|
|
|
DiskReader::inc_no_disk_output ();
|
|
|
|
if (!locate_pending() && !declick_in_progress()) {
|
|
DEBUG_TRACE (DEBUG::Slave, string_compose ("request locate to master position %1\n", master_transport_sample));
|
|
/* note that for non-JACK transport masters, we assume that the transport state (rolling,stopped) after the locate
|
|
* remains unchanged (2nd argument, "roll-after-locate")
|
|
*/
|
|
TFSM_LOCATE (master_transport_sample, (master_speed != 0) ? MustRoll : MustStop, true, false, false);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
}
|
|
|
|
if (master_speed != 0.0) {
|
|
if (_transport_speed == 0.0f) {
|
|
DEBUG_TRACE (DEBUG::Slave, string_compose ("slave starts transport: %1 sample %2 tf %3\n", master_speed, master_transport_sample, _transport_sample));
|
|
TFSM_EVENT (TransportFSM::StartTransport);
|
|
}
|
|
|
|
} else if (!tmm.current()->starting()) { /* master stopped, not in "starting" state */
|
|
|
|
if (_transport_speed != 0.0f) {
|
|
DEBUG_TRACE (DEBUG::Slave, string_compose ("slave stops transport: %1 sample %2 tf %3\n", master_speed, master_transport_sample, _transport_sample));
|
|
TFSM_STOP (false, false);
|
|
}
|
|
}
|
|
|
|
/* This is the second part of the "we're not synced yet" code. If we're
|
|
* close, but not within the resolution of the master, silence disk
|
|
* output but continue to varispeed to get in sync.
|
|
*/
|
|
|
|
if ((tmm.current()->type() != Engine) && !actively_recording() && abs (delta) > tmm.current()->resolution()) {
|
|
/* just varispeed to chase the master, and be silent till we're synced */
|
|
DiskReader::inc_no_disk_output ();
|
|
return true;
|
|
}
|
|
|
|
/* speed is set, we're locked, and good to go */
|
|
DiskReader::dec_no_disk_output ();
|
|
return true;
|
|
|
|
noroll:
|
|
/* don't move at all */
|
|
DEBUG_TRACE (DEBUG::Slave, "no roll\n")
|
|
no_roll (nframes);
|
|
return false;
|
|
}
|
|
|
|
void
|
|
Session::reset_slave_state ()
|
|
{
|
|
DiskReader::dec_no_disk_output ();
|
|
}
|