mirror of
https://github.com/Ardour/ardour.git
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200 lines
5.5 KiB
C++
200 lines
5.5 KiB
C++
/*
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Copyright (C) 2014 Waves Audio Ltd.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <gtkmm.h>
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#include <gtkmm/label.h>
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#include <gtkmm/progressbar.h>
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#include <gtkmm2ext/gtk_ui.h>
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#include "gui_thread.h"
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#include "progress_dialog.h"
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#include "i18n.h"
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#include "utils.h"
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using namespace Gtk;
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ProgressDialog::ProgressDialog (const std::string& title,
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const std::string& top_message,
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const std::string& progress_message,
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const std::string& bottom_message)
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: WavesDialog ( _("progress_dialog.xml"), true, false )
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, _top_label ( get_label ("top_label") )
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, _bottom_label ( get_label ("bottom_label") )
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, _progress_bar (get_progressbar ("progress_bar"))
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, _cancel_button ((get_waves_button ("cancel_button")))
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, num_of_steps (0)
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, cur_step (0)
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, hide_automatically(false)
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{
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init (title, top_message, progress_message, bottom_message);
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}
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void
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ProgressDialog::init (const std::string& title,
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const std::string& top_message,
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const std::string& progress_message,
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const std::string& bottom_message)
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{
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set_modal (true);
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set_resizable (false);
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set_position (Gtk::WIN_POS_CENTER_ALWAYS);
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set_title (title);
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set_top_label (top_message);
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set_progress_label (progress_message);
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set_bottom_label (bottom_message);
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_cancel_button.signal_clicked.connect (sigc::mem_fun (*this, &ProgressDialog::cancel_clicked));
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}
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void
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ProgressDialog::cancel_clicked (WavesButton*)
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{
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CancelClicked ();
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}
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void
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ProgressDialog::set_top_label (std::string message)
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{
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const size_t n_characters_in_line = 300 / 6; // 300 - size of the label, see progress_dialog.xml, 6 - average width of the one character
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_top_label.set_text ( ARDOUR_UI_UTILS::split_on_lines (message, n_characters_in_line) );
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}
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void
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ProgressDialog::set_progress_label (std::string message)
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{
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_progress_bar.set_text (message);
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}
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void
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ProgressDialog::set_bottom_label (std::string message)
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{
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const size_t n_characters_in_line = 300 / 6; // 300 - size of the label, see progress_dialog.xml, 6 - average width of the one character
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_bottom_label.set_text ( ARDOUR_UI_UTILS::split_on_lines (message, n_characters_in_line) );
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}
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void
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ProgressDialog::update_info (double new_progress, const char* top_message, const char* progress_message, const char* bottom_message)
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{
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set_progress (new_progress);
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if (top_message)
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set_top_label (top_message);
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if (progress_message)
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set_progress_label (progress_message);
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if (bottom_message)
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set_bottom_label (bottom_message);
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}
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void
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ProgressDialog::set_num_of_steps (unsigned int n, bool hide_automatically)
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{
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num_of_steps = n;
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cur_step = 0;
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this->hide_automatically = hide_automatically;
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_progress_bar.set_fraction (0.0);
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set_bottom_label("0 %");
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}
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void
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ProgressDialog::add_progress_step ()
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{
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if (cur_step == num_of_steps)
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return;
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++cur_step;
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set_bottom_label (string_compose ("%1 %", int ( ( float (cur_step) / (num_of_steps)) * 100)));
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set_progress (float (cur_step) / (num_of_steps));
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if (hide_automatically && cur_step == num_of_steps){
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hide_pd ();
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}
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}
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void
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ProgressDialog::show_pd ()
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{
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Gtkmm2ext::UI::instance()->call_slot (invalidator (*this), boost::bind (&ProgressDialog::show_pd_in_gui_thread , this));
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}
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void
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ProgressDialog::show_pd_in_gui_thread ()
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{
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WavesDialog::show ();
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/* Make sure the progress dialog is drawn */
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while (Glib::MainContext::get_default()->iteration (false)) {
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/* do nothing */
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}
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}
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void
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ProgressDialog::hide_pd ()
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{
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Gtkmm2ext::UI::instance()->call_slot (invalidator (*this), boost::bind (&ProgressDialog::hide_pd_in_gui_thread , this));
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}
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void
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ProgressDialog::hide_pd_in_gui_thread ()
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{
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while (Glib::MainContext::get_default()->iteration (false)) {
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/* do nothing */
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}
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set_progress (0);
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WavesDialog::hide ();
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}
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void
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ProgressDialog::show_cancel_button ()
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{
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_cancel_button.show ();
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}
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void
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ProgressDialog::hide_cancel_button ()
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{
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_cancel_button.hide ();
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}
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void
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ProgressDialog::set_cancel_button_sensitive (bool sensitive)
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{
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_cancel_button.set_sensitive (sensitive);
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}
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void
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ProgressDialog::set_progress (float p)
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{
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// IF WE ARE NOT IN GUI THREAD
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// we push method set_progress () to gui event loop
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// from which it will be called afterwards
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Gtkmm2ext::UI::instance()->call_slot (invalidator (*this), boost::bind (&ProgressDialog::set_progress_in_gui_thread , this, p));
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}
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void
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ProgressDialog::set_progress_in_gui_thread (float p)
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{
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// it's provided that this method can be called
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// just from gui thread
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_progress_bar.set_fraction (p);
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// Make sure the progress widget gets updated
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while (Glib::MainContext::get_default()->iteration (false)) {
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/* do nothing */
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}
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}
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