ardour/libs/ardour/session.cc
Hans Fugal a1aa6d2ae1 history snapshot name
git-svn-id: svn://localhost/ardour2/branches/undo@784 d708f5d6-7413-0410-9779-e7cbd77b26cf
2006-08-10 14:56:20 +00:00

3807 lines
82 KiB
C++

/*
Copyright (C) 1999-2004 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
$Id$
*/
#include <algorithm>
#include <string>
#include <vector>
#include <sstream>
#include <fstream>
#include <cstdio> /* sprintf(3) ... grrr */
#include <cmath>
#include <cerrno>
#include <unistd.h>
#include <limits.h>
#include <sigc++/bind.h>
#include <sigc++/retype.h>
#include <glibmm/thread.h>
#include <glibmm/miscutils.h>
#include <pbd/error.h>
#include <glibmm/thread.h>
#include <pbd/pathscanner.h>
#include <pbd/stl_delete.h>
#include <pbd/basename.h>
#include <ardour/audioengine.h>
#include <ardour/configuration.h>
#include <ardour/session.h>
#include <ardour/audio_diskstream.h>
#include <ardour/utils.h>
#include <ardour/audioplaylist.h>
#include <ardour/audioregion.h>
#include <ardour/audiofilesource.h>
#include <ardour/destructive_filesource.h>
#include <ardour/auditioner.h>
#include <ardour/recent_sessions.h>
#include <ardour/redirect.h>
#include <ardour/send.h>
#include <ardour/insert.h>
#include <ardour/connection.h>
#include <ardour/slave.h>
#include <ardour/tempo.h>
#include <ardour/audio_track.h>
#include <ardour/cycle_timer.h>
#include <ardour/named_selection.h>
#include <ardour/crossfade.h>
#include <ardour/playlist.h>
#include <ardour/click.h>
#include <ardour/data_type.h>
#ifdef HAVE_LIBLO
#include <ardour/osc.h>
#endif
#include "i18n.h"
using namespace std;
using namespace ARDOUR;
using namespace PBD;
using boost::shared_ptr;
const char* Session::_template_suffix = X_(".template");
const char* Session::_statefile_suffix = X_(".ardour");
const char* Session::_pending_suffix = X_(".pending");
const char* Session::sound_dir_name = X_("sounds");
const char* Session::tape_dir_name = X_("tapes");
const char* Session::peak_dir_name = X_("peaks");
const char* Session::dead_sound_dir_name = X_("dead_sounds");
Session::compute_peak_t Session::compute_peak = 0;
Session::apply_gain_to_buffer_t Session::apply_gain_to_buffer = 0;
Session::mix_buffers_with_gain_t Session::mix_buffers_with_gain = 0;
Session::mix_buffers_no_gain_t Session::mix_buffers_no_gain = 0;
sigc::signal<int> Session::AskAboutPendingState;
sigc::signal<void> Session::SMPTEOffsetChanged;
sigc::signal<void> Session::SendFeedback;
int
Session::find_session (string str, string& path, string& snapshot, bool& isnew)
{
struct stat statbuf;
char buf[PATH_MAX+1];
isnew = false;
if (!realpath (str.c_str(), buf) && (errno != ENOENT && errno != ENOTDIR)) {
error << string_compose (_("Could not resolve path: %1 (%2)"), buf, strerror(errno)) << endmsg;
return -1;
}
str = buf;
/* check to see if it exists, and what it is */
if (stat (str.c_str(), &statbuf)) {
if (errno == ENOENT) {
isnew = true;
} else {
error << string_compose (_("cannot check session path %1 (%2)"), str, strerror (errno))
<< endmsg;
return -1;
}
}
if (!isnew) {
/* it exists, so it must either be the name
of the directory, or the name of the statefile
within it.
*/
if (S_ISDIR (statbuf.st_mode)) {
string::size_type slash = str.find_last_of ('/');
if (slash == string::npos) {
/* a subdirectory of cwd, so statefile should be ... */
string tmp;
tmp = str;
tmp += '/';
tmp += str;
tmp += _statefile_suffix;
/* is it there ? */
if (stat (tmp.c_str(), &statbuf)) {
error << string_compose (_("cannot check statefile %1 (%2)"), tmp, strerror (errno))
<< endmsg;
return -1;
}
path = str;
snapshot = str;
} else {
/* some directory someplace in the filesystem.
the snapshot name is the directory name
itself.
*/
path = str;
snapshot = str.substr (slash+1);
}
} else if (S_ISREG (statbuf.st_mode)) {
string::size_type slash = str.find_last_of ('/');
string::size_type suffix;
/* remove the suffix */
if (slash != string::npos) {
snapshot = str.substr (slash+1);
} else {
snapshot = str;
}
suffix = snapshot.find (_statefile_suffix);
if (suffix == string::npos) {
error << string_compose (_("%1 is not an Ardour snapshot file"), str) << endmsg;
return -1;
}
/* remove suffix */
snapshot = snapshot.substr (0, suffix);
if (slash == string::npos) {
/* we must be in the directory where the
statefile lives. get it using cwd().
*/
char cwd[PATH_MAX+1];
if (getcwd (cwd, sizeof (cwd)) == 0) {
error << string_compose (_("cannot determine current working directory (%1)"), strerror (errno))
<< endmsg;
return -1;
}
path = cwd;
} else {
/* full path to the statefile */
path = str.substr (0, slash);
}
} else {
/* what type of file is it? */
error << string_compose (_("unknown file type for session %1"), str) << endmsg;
return -1;
}
} else {
/* its the name of a new directory. get the name
as "dirname" does.
*/
string::size_type slash = str.find_last_of ('/');
if (slash == string::npos) {
/* no slash, just use the name, but clean it up */
path = legalize_for_path (str);
snapshot = path;
} else {
path = str;
snapshot = str.substr (slash+1);
}
}
return 0;
}
Session::Session (AudioEngine &eng,
string fullpath,
string snapshot_name,
string* mix_template)
: _engine (eng),
_mmc_port (default_mmc_port),
_mtc_port (default_mtc_port),
_midi_port (default_midi_port),
pending_events (2048),
midi_requests (128), // the size of this should match the midi request pool size
routes (new RouteList),
auditioner ((Auditioner*) 0),
_click_io ((IO*) 0),
main_outs (0)
{
bool new_session;
cerr << "Loading session " << fullpath << " using snapshot " << snapshot_name << endl;
n_physical_outputs = _engine.n_physical_outputs();
n_physical_inputs = _engine.n_physical_inputs();
first_stage_init (fullpath, snapshot_name);
if (create (new_session, mix_template, _engine.frame_rate() * 60 * 5)) {
throw failed_constructor ();
}
if (second_stage_init (new_session)) {
throw failed_constructor ();
}
store_recent_sessions(_name, _path);
bool was_dirty = dirty();
_state_of_the_state = StateOfTheState (_state_of_the_state & ~Dirty);
if (was_dirty) {
DirtyChanged (); /* EMIT SIGNAL */
}
}
Session::Session (AudioEngine &eng,
string fullpath,
string snapshot_name,
AutoConnectOption input_ac,
AutoConnectOption output_ac,
uint32_t control_out_channels,
uint32_t master_out_channels,
uint32_t requested_physical_in,
uint32_t requested_physical_out,
jack_nframes_t initial_length)
: _engine (eng),
_mmc_port (default_mmc_port),
_mtc_port (default_mtc_port),
_midi_port (default_midi_port),
pending_events (2048),
midi_requests (16),
routes (new RouteList),
main_outs (0)
{
bool new_session;
cerr << "Loading session " << fullpath << " using snapshot " << snapshot_name << endl;
n_physical_outputs = max (requested_physical_out, _engine.n_physical_outputs());
n_physical_inputs = max (requested_physical_in, _engine.n_physical_inputs());
first_stage_init (fullpath, snapshot_name);
if (create (new_session, 0, initial_length)) {
throw failed_constructor ();
}
if (control_out_channels) {
shared_ptr<Route> r (new Route (*this, _("monitor"), -1, control_out_channels, -1, control_out_channels, Route::ControlOut));
add_route (r);
_control_out = r;
}
if (master_out_channels) {
shared_ptr<Route> r (new Route (*this, _("master"), -1, master_out_channels, -1, master_out_channels, Route::MasterOut));
add_route (r);
_master_out = r;
} else {
/* prohibit auto-connect to master, because there isn't one */
output_ac = AutoConnectOption (output_ac & ~AutoConnectMaster);
}
input_auto_connect = input_ac;
output_auto_connect = output_ac;
if (second_stage_init (new_session)) {
throw failed_constructor ();
}
store_recent_sessions(_name, _path);
bool was_dirty = dirty ();
_state_of_the_state = StateOfTheState (_state_of_the_state & ~Dirty);
if (was_dirty) {
DirtyChanged (); /* EMIT SIGNAL */
}
}
Session::~Session ()
{
/* if we got to here, leaving pending capture state around
is a mistake.
*/
remove_pending_capture_state ();
_state_of_the_state = StateOfTheState (CannotSave|Deletion);
_engine.remove_session ();
going_away (); /* EMIT SIGNAL */
terminate_butler_thread ();
terminate_midi_thread ();
if (click_data && click_data != default_click) {
delete [] click_data;
}
if (click_emphasis_data && click_emphasis_data != default_click_emphasis) {
delete [] click_emphasis_data;
}
clear_clicks ();
for (vector<Sample*>::iterator i = _passthru_buffers.begin(); i != _passthru_buffers.end(); ++i) {
free(*i);
}
for (vector<Sample*>::iterator i = _silent_buffers.begin(); i != _silent_buffers.end(); ++i) {
free(*i);
}
for (vector<Sample*>::iterator i = _send_buffers.begin(); i != _send_buffers.end(); ++i) {
free(*i);
}
for (map<RunContext,char*>::iterator i = _conversion_buffers.begin(); i != _conversion_buffers.end(); ++i) {
delete [] (i->second);
}
AudioDiskstream::free_working_buffers();
#undef TRACK_DESTRUCTION
#ifdef TRACK_DESTRUCTION
cerr << "delete named selections\n";
#endif /* TRACK_DESTRUCTION */
for (NamedSelectionList::iterator i = named_selections.begin(); i != named_selections.end(); ) {
NamedSelectionList::iterator tmp;
tmp = i;
++tmp;
delete *i;
i = tmp;
}
#ifdef TRACK_DESTRUCTION
cerr << "delete playlists\n";
#endif /* TRACK_DESTRUCTION */
for (PlaylistList::iterator i = playlists.begin(); i != playlists.end(); ) {
PlaylistList::iterator tmp;
tmp = i;
++tmp;
delete *i;
i = tmp;
}
#ifdef TRACK_DESTRUCTION
cerr << "delete audio regions\n";
#endif /* TRACK_DESTRUCTION */
for (AudioRegionList::iterator i = audio_regions.begin(); i != audio_regions.end(); ) {
AudioRegionList::iterator tmp;
tmp =i;
++tmp;
delete i->second;
i = tmp;
}
#ifdef TRACK_DESTRUCTION
cerr << "delete diskstreams\n";
#endif /* TRACK_DESTRUCTION */
for (DiskstreamList::iterator i = diskstreams.begin(); i != diskstreams.end(); ) {
DiskstreamList::iterator tmp;
tmp = i;
++tmp;
delete *i;
i = tmp;
}
#ifdef TRACK_DESTRUCTION
cerr << "delete audio sources\n";
#endif /* TRACK_DESTRUCTION */
for (AudioSourceList::iterator i = audio_sources.begin(); i != audio_sources.end(); ) {
AudioSourceList::iterator tmp;
tmp = i;
++tmp;
delete i->second;
i = tmp;
}
#ifdef TRACK_DESTRUCTION
cerr << "delete mix groups\n";
#endif /* TRACK_DESTRUCTION */
for (list<RouteGroup *>::iterator i = mix_groups.begin(); i != mix_groups.end(); ) {
list<RouteGroup*>::iterator tmp;
tmp = i;
++tmp;
delete *i;
i = tmp;
}
#ifdef TRACK_DESTRUCTION
cerr << "delete edit groups\n";
#endif /* TRACK_DESTRUCTION */
for (list<RouteGroup *>::iterator i = edit_groups.begin(); i != edit_groups.end(); ) {
list<RouteGroup*>::iterator tmp;
tmp = i;
++tmp;
delete *i;
i = tmp;
}
#ifdef TRACK_DESTRUCTION
cerr << "delete connections\n";
#endif /* TRACK_DESTRUCTION */
for (ConnectionList::iterator i = _connections.begin(); i != _connections.end(); ) {
ConnectionList::iterator tmp;
tmp = i;
++tmp;
delete *i;
i = tmp;
}
if (butler_mixdown_buffer) {
delete [] butler_mixdown_buffer;
}
if (butler_gain_buffer) {
delete [] butler_gain_buffer;
}
Crossfade::set_buffer_size (0);
if (mmc) {
delete mmc;
}
if (state_tree) {
delete state_tree;
}
}
void
Session::set_worst_io_latencies ()
{
_worst_output_latency = 0;
_worst_input_latency = 0;
if (!_engine.connected()) {
return;
}
boost::shared_ptr<RouteList> r = routes.reader ();
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
_worst_output_latency = max (_worst_output_latency, (*i)->output_latency());
_worst_input_latency = max (_worst_input_latency, (*i)->input_latency());
}
}
void
Session::when_engine_running ()
{
string first_physical_output;
/* we don't want to run execute this again */
first_time_running.disconnect ();
set_block_size (_engine.frames_per_cycle());
set_frame_rate (_engine.frame_rate());
/* every time we reconnect, recompute worst case output latencies */
_engine.Running.connect (mem_fun (*this, &Session::set_worst_io_latencies));
if (synced_to_jack()) {
_engine.transport_stop ();
}
if (Config->get_jack_time_master()) {
_engine.transport_locate (_transport_frame);
}
_clicking = false;
try {
XMLNode* child = 0;
_click_io.reset (new ClickIO (*this, "click", 0, 0, -1, -1));
if (state_tree && (child = find_named_node (*state_tree->root(), "Click")) != 0) {
/* existing state for Click */
if (_click_io->set_state (*child->children().front()) == 0) {
_clicking = click_requested;
} else {
error << _("could not setup Click I/O") << endmsg;
_clicking = false;
}
} else {
/* default state for Click */
first_physical_output = _engine.get_nth_physical_output (0);
if (first_physical_output.length()) {
if (_click_io->add_output_port (first_physical_output, this)) {
// relax, even though its an error
} else {
_clicking = click_requested;
}
}
}
}
catch (failed_constructor& err) {
error << _("cannot setup Click I/O") << endmsg;
}
set_worst_io_latencies ();
if (_clicking) {
ControlChanged (Clicking); /* EMIT SIGNAL */
}
if (auditioner == 0) {
/* we delay creating the auditioner till now because
it makes its own connections to ports named
in the ARDOUR_RC config file. the engine has
to be running for this to work.
*/
try {
auditioner.reset (new Auditioner (*this));
}
catch (failed_constructor& err) {
warning << _("cannot create Auditioner: no auditioning of regions possible") << endmsg;
}
}
/* Create a set of Connection objects that map
to the physical outputs currently available
*/
/* ONE: MONO */
for (uint32_t np = 0; np < n_physical_outputs; ++np) {
char buf[32];
snprintf (buf, sizeof (buf), _("out %" PRIu32), np+1);
Connection* c = new OutputConnection (buf, true);
c->add_port ();
c->add_connection (0, _engine.get_nth_physical_output (np));
add_connection (c);
}
for (uint32_t np = 0; np < n_physical_inputs; ++np) {
char buf[32];
snprintf (buf, sizeof (buf), _("in %" PRIu32), np+1);
Connection* c = new InputConnection (buf, true);
c->add_port ();
c->add_connection (0, _engine.get_nth_physical_input (np));
add_connection (c);
}
/* TWO: STEREO */
for (uint32_t np = 0; np < n_physical_outputs; np +=2) {
char buf[32];
snprintf (buf, sizeof (buf), _("out %" PRIu32 "+%" PRIu32), np+1, np+2);
Connection* c = new OutputConnection (buf, true);
c->add_port ();
c->add_port ();
c->add_connection (0, _engine.get_nth_physical_output (np));
c->add_connection (1, _engine.get_nth_physical_output (np+1));
add_connection (c);
}
for (uint32_t np = 0; np < n_physical_inputs; np +=2) {
char buf[32];
snprintf (buf, sizeof (buf), _("in %" PRIu32 "+%" PRIu32), np+1, np+2);
Connection* c = new InputConnection (buf, true);
c->add_port ();
c->add_port ();
c->add_connection (0, _engine.get_nth_physical_input (np));
c->add_connection (1, _engine.get_nth_physical_input (np+1));
add_connection (c);
}
/* THREE MASTER */
if (_master_out) {
/* create master/control ports */
if (_master_out) {
uint32_t n;
/* force the master to ignore any later call to this */
if (_master_out->pending_state_node) {
_master_out->ports_became_legal();
}
/* no panner resets till we are through */
_master_out->defer_pan_reset ();
while ((int) _master_out->n_inputs() < _master_out->input_maximum()) {
if (_master_out->add_input_port ("", this)) {
error << _("cannot setup master inputs")
<< endmsg;
break;
}
}
n = 0;
while ((int) _master_out->n_outputs() < _master_out->output_maximum()) {
if (_master_out->add_output_port (_engine.get_nth_physical_output (n), this)) {
error << _("cannot setup master outputs")
<< endmsg;
break;
}
n++;
}
_master_out->allow_pan_reset ();
}
Connection* c = new OutputConnection (_("Master Out"), true);
for (uint32_t n = 0; n < _master_out->n_inputs (); ++n) {
c->add_port ();
c->add_connection ((int) n, _master_out->input(n)->name());
}
add_connection (c);
}
hookup_io ();
/* catch up on send+insert cnts */
insert_cnt = 0;
for (list<PortInsert*>::iterator i = _port_inserts.begin(); i != _port_inserts.end(); ++i) {
uint32_t id;
if (sscanf ((*i)->name().c_str(), "%*s %u", &id) == 1) {
if (id > insert_cnt) {
insert_cnt = id;
}
}
}
send_cnt = 0;
for (list<Send*>::iterator i = _sends.begin(); i != _sends.end(); ++i) {
uint32_t id;
if (sscanf ((*i)->name().c_str(), "%*s %u", &id) == 1) {
if (id > send_cnt) {
send_cnt = id;
}
}
}
_state_of_the_state = StateOfTheState (_state_of_the_state & ~(CannotSave|Dirty));
/* hook us up to the engine */
_engine.set_session (this);
#ifdef HAVE_LIBLO
/* and to OSC */
osc->set_session (*this);
#endif
_state_of_the_state = Clean;
DirtyChanged (); /* EMIT SIGNAL */
}
void
Session::hookup_io ()
{
/* stop graph reordering notifications from
causing resorts, etc.
*/
_state_of_the_state = StateOfTheState (_state_of_the_state | InitialConnecting);
/* Tell all IO objects to create their ports */
IO::enable_ports ();
if (_control_out) {
uint32_t n;
while ((int) _control_out->n_inputs() < _control_out->input_maximum()) {
if (_control_out->add_input_port ("", this)) {
error << _("cannot setup control inputs")
<< endmsg;
break;
}
}
n = 0;
while ((int) _control_out->n_outputs() < _control_out->output_maximum()) {
if (_control_out->add_output_port (_engine.get_nth_physical_output (n), this)) {
error << _("cannot set up master outputs")
<< endmsg;
break;
}
n++;
}
}
/* Tell all IO objects to connect themselves together */
IO::enable_connecting ();
/* Now reset all panners */
IO::reset_panners ();
/* Anyone who cares about input state, wake up and do something */
IOConnectionsComplete (); /* EMIT SIGNAL */
_state_of_the_state = StateOfTheState (_state_of_the_state & ~InitialConnecting);
/* now handle the whole enchilada as if it was one
graph reorder event.
*/
graph_reordered ();
/* update mixer solo state */
catch_up_on_solo();
}
void
Session::playlist_length_changed (Playlist* pl)
{
/* we can't just increase end_location->end() if pl->get_maximum_extent()
if larger. if the playlist used to be the longest playlist,
and its now shorter, we have to decrease end_location->end(). hence,
we have to iterate over all diskstreams and check the
playlists currently in use.
*/
find_current_end ();
}
void
Session::diskstream_playlist_changed (Diskstream* dstream)
{
Playlist *playlist;
if ((playlist = dstream->playlist()) != 0) {
playlist->LengthChanged.connect (sigc::bind (mem_fun (this, &Session::playlist_length_changed), playlist));
}
/* see comment in playlist_length_changed () */
find_current_end ();
}
bool
Session::record_enabling_legal () const
{
/* this used to be in here, but survey says.... we don't need to restrict it */
// if (record_status() == Recording) {
// return false;
// }
if (all_safe) {
return false;
}
return true;
}
void
Session::set_auto_play (bool yn)
{
if (auto_play != yn) {
auto_play = yn;
set_dirty ();
ControlChanged (AutoPlay);
}
}
void
Session::set_auto_return (bool yn)
{
if (auto_return != yn) {
auto_return = yn;
set_dirty ();
ControlChanged (AutoReturn);
}
}
void
Session::set_crossfades_active (bool yn)
{
if (crossfades_active != yn) {
crossfades_active = yn;
set_dirty ();
ControlChanged (CrossFadesActive);
}
}
void
Session::set_do_not_record_plugins (bool yn)
{
if (do_not_record_plugins != yn) {
do_not_record_plugins = yn;
set_dirty ();
ControlChanged (RecordingPlugins);
}
}
void
Session::set_auto_input (bool yn)
{
if (auto_input != yn) {
auto_input = yn;
if (Config->get_use_hardware_monitoring() && transport_rolling()) {
/* auto-input only makes a difference if we're rolling */
/* Even though this can called from RT context we are using
a non-tentative rwlock here, because the action must occur.
The rarity and short potential lock duration makes this "OK"
*/
Glib::RWLock::ReaderLock dsm (diskstream_lock);
for (DiskstreamList::iterator i = diskstreams.begin(); i != diskstreams.end(); ++i) {
if ((*i)->record_enabled ()) {
//cerr << "switching to input = " << !auto_input << __FILE__ << __LINE__ << endl << endl;
(*i)->monitor_input (!auto_input);
}
}
}
set_dirty();
ControlChanged (AutoInput);
}
}
void
Session::reset_input_monitor_state ()
{
if (transport_rolling()) {
Glib::RWLock::ReaderLock dsm (diskstream_lock);
for (DiskstreamList::iterator i = diskstreams.begin(); i != diskstreams.end(); ++i) {
if ((*i)->record_enabled ()) {
//cerr << "switching to input = " << !auto_input << __FILE__ << __LINE__ << endl << endl;
(*i)->monitor_input (Config->get_use_hardware_monitoring() && !auto_input);
}
}
} else {
Glib::RWLock::ReaderLock dsm (diskstream_lock);
for (DiskstreamList::iterator i = diskstreams.begin(); i != diskstreams.end(); ++i) {
if ((*i)->record_enabled ()) {
//cerr << "switching to input = " << !auto_input << __FILE__ << __LINE__ << endl << endl;
(*i)->monitor_input (Config->get_use_hardware_monitoring());
}
}
}
}
void
Session::set_input_auto_connect (bool yn)
{
if (yn) {
input_auto_connect = AutoConnectOption (input_auto_connect|AutoConnectPhysical);
} else {
input_auto_connect = AutoConnectOption (input_auto_connect|~AutoConnectPhysical);
}
set_dirty ();
}
bool
Session::get_input_auto_connect () const
{
return (input_auto_connect & AutoConnectPhysical);
}
void
Session::set_output_auto_connect (AutoConnectOption aco)
{
output_auto_connect = aco;
set_dirty ();
}
void
Session::auto_punch_start_changed (Location* location)
{
replace_event (Event::PunchIn, location->start());
if (get_record_enabled() && get_punch_in()) {
/* capture start has been changed, so save new pending state */
save_state ("", true);
save_history("");
}
}
void
Session::auto_punch_end_changed (Location* location)
{
jack_nframes_t when_to_stop = location->end();
// when_to_stop += _worst_output_latency + _worst_input_latency;
replace_event (Event::PunchOut, when_to_stop);
}
void
Session::auto_punch_changed (Location* location)
{
jack_nframes_t when_to_stop = location->end();
replace_event (Event::PunchIn, location->start());
//when_to_stop += _worst_output_latency + _worst_input_latency;
replace_event (Event::PunchOut, when_to_stop);
}
void
Session::auto_loop_changed (Location* location)
{
replace_event (Event::AutoLoop, location->end(), location->start());
if (transport_rolling() && get_auto_loop()) {
//if (_transport_frame < location->start() || _transport_frame > location->end()) {
if (_transport_frame > location->end()) {
// relocate to beginning of loop
clear_events (Event::LocateRoll);
request_locate (location->start(), true);
}
else if (seamless_loop && !loop_changing) {
// schedule a locate-roll to refill the diskstreams at the
// previous loop end
loop_changing = true;
if (location->end() > last_loopend) {
clear_events (Event::LocateRoll);
Event *ev = new Event (Event::LocateRoll, Event::Add, last_loopend, last_loopend, 0, true);
queue_event (ev);
}
}
}
last_loopend = location->end();
}
void
Session::set_auto_punch_location (Location* location)
{
Location* existing;
if ((existing = _locations.auto_punch_location()) != 0 && existing != location) {
auto_punch_start_changed_connection.disconnect();
auto_punch_end_changed_connection.disconnect();
auto_punch_changed_connection.disconnect();
existing->set_auto_punch (false, this);
remove_event (existing->start(), Event::PunchIn);
clear_events (Event::PunchOut);
auto_punch_location_changed (0);
}
set_dirty();
if (location == 0) {
return;
}
if (location->end() <= location->start()) {
error << _("Session: you can't use that location for auto punch (start <= end)") << endmsg;
return;
}
auto_punch_start_changed_connection.disconnect();
auto_punch_end_changed_connection.disconnect();
auto_punch_changed_connection.disconnect();
auto_punch_start_changed_connection = location->start_changed.connect (mem_fun (this, &Session::auto_punch_start_changed));
auto_punch_end_changed_connection = location->end_changed.connect (mem_fun (this, &Session::auto_punch_end_changed));
auto_punch_changed_connection = location->changed.connect (mem_fun (this, &Session::auto_punch_changed));
location->set_auto_punch (true, this);
auto_punch_location_changed (location);
}
void
Session::set_punch_in (bool yn)
{
if (punch_in == yn) {
return;
}
Location* location;
if ((location = _locations.auto_punch_location()) != 0) {
if ((punch_in = yn) == true) {
replace_event (Event::PunchIn, location->start());
} else {
remove_event (location->start(), Event::PunchIn);
}
}
set_dirty();
ControlChanged (PunchIn); /* EMIT SIGNAL */
}
void
Session::set_punch_out (bool yn)
{
if (punch_out == yn) {
return;
}
Location* location;
if ((location = _locations.auto_punch_location()) != 0) {
if ((punch_out = yn) == true) {
replace_event (Event::PunchOut, location->end());
} else {
clear_events (Event::PunchOut);
}
}
set_dirty();
ControlChanged (PunchOut); /* EMIT SIGNAL */
}
void
Session::set_auto_loop_location (Location* location)
{
Location* existing;
if ((existing = _locations.auto_loop_location()) != 0 && existing != location) {
auto_loop_start_changed_connection.disconnect();
auto_loop_end_changed_connection.disconnect();
auto_loop_changed_connection.disconnect();
existing->set_auto_loop (false, this);
remove_event (existing->end(), Event::AutoLoop);
auto_loop_location_changed (0);
}
set_dirty();
if (location == 0) {
return;
}
if (location->end() <= location->start()) {
error << _("Session: you can't use a mark for auto loop") << endmsg;
return;
}
last_loopend = location->end();
auto_loop_start_changed_connection.disconnect();
auto_loop_end_changed_connection.disconnect();
auto_loop_changed_connection.disconnect();
auto_loop_start_changed_connection = location->start_changed.connect (mem_fun (this, &Session::auto_loop_changed));
auto_loop_end_changed_connection = location->end_changed.connect (mem_fun (this, &Session::auto_loop_changed));
auto_loop_changed_connection = location->changed.connect (mem_fun (this, &Session::auto_loop_changed));
location->set_auto_loop (true, this);
auto_loop_location_changed (location);
}
void
Session::locations_added (Location* ignored)
{
set_dirty ();
}
void
Session::locations_changed ()
{
_locations.apply (*this, &Session::handle_locations_changed);
}
void
Session::handle_locations_changed (Locations::LocationList& locations)
{
Locations::LocationList::iterator i;
Location* location;
bool set_loop = false;
bool set_punch = false;
for (i = locations.begin(); i != locations.end(); ++i) {
location =* i;
if (location->is_auto_punch()) {
set_auto_punch_location (location);
set_punch = true;
}
if (location->is_auto_loop()) {
set_auto_loop_location (location);
set_loop = true;
}
}
if (!set_loop) {
set_auto_loop_location (0);
}
if (!set_punch) {
set_auto_punch_location (0);
}
set_dirty();
}
void
Session::enable_record ()
{
/* XXX really atomic compare+swap here */
if (g_atomic_int_get (&_record_status) != Recording) {
g_atomic_int_set (&_record_status, Recording);
_last_record_location = _transport_frame;
send_mmc_in_another_thread (MIDI::MachineControl::cmdRecordStrobe);
if (Config->get_use_hardware_monitoring() && auto_input) {
/* Even though this can be called from RT context we are using
a non-tentative rwlock here, because the action must occur.
The rarity and short potential lock duration makes this "OK"
*/
Glib::RWLock::ReaderLock dsm (diskstream_lock);
for (DiskstreamList::iterator i = diskstreams.begin(); i != diskstreams.end(); ++i) {
if ((*i)->record_enabled ()) {
(*i)->monitor_input (true);
}
}
}
RecordStateChanged ();
}
}
void
Session::disable_record (bool rt_context, bool force)
{
RecordState rs;
if ((rs = (RecordState) g_atomic_int_get (&_record_status)) != Disabled) {
if (!Config->get_latched_record_enable () || force) {
g_atomic_int_set (&_record_status, Disabled);
} else {
if (rs == Recording) {
g_atomic_int_set (&_record_status, Enabled);
}
}
send_mmc_in_another_thread (MIDI::MachineControl::cmdRecordExit);
if (Config->get_use_hardware_monitoring() && auto_input) {
/* Even though this can be called from RT context we are using
a non-tentative rwlock here, because the action must occur.
The rarity and short potential lock duration makes this "OK"
*/
Glib::RWLock::ReaderLock dsm (diskstream_lock);
for (DiskstreamList::iterator i = diskstreams.begin(); i != diskstreams.end(); ++i) {
if ((*i)->record_enabled ()) {
(*i)->monitor_input (false);
}
}
}
RecordStateChanged (); /* emit signal */
if (!rt_context) {
remove_pending_capture_state ();
}
}
}
void
Session::step_back_from_record ()
{
g_atomic_int_set (&_record_status, Enabled);
if (Config->get_use_hardware_monitoring()) {
/* Even though this can be called from RT context we are using
a non-tentative rwlock here, because the action must occur.
The rarity and short potential lock duration makes this "OK"
*/
Glib::RWLock::ReaderLock dsm (diskstream_lock);
for (DiskstreamList::iterator i = diskstreams.begin(); i != diskstreams.end(); ++i) {
if (auto_input && (*i)->record_enabled ()) {
//cerr << "switching from input" << __FILE__ << __LINE__ << endl << endl;
(*i)->monitor_input (false);
}
}
}
}
void
Session::maybe_enable_record ()
{
g_atomic_int_set (&_record_status, Enabled);
/* XXX this save should really happen in another thread. its needed so that
pending capture state can be recovered if we crash.
*/
save_state ("", true);
save_history ("");
if (_transport_speed) {
if (!punch_in) {
enable_record ();
}
} else {
send_mmc_in_another_thread (MIDI::MachineControl::cmdRecordPause);
RecordStateChanged (); /* EMIT SIGNAL */
}
set_dirty();
}
jack_nframes_t
Session::audible_frame () const
{
jack_nframes_t ret;
jack_nframes_t offset;
jack_nframes_t tf;
/* the first of these two possible settings for "offset"
mean that the audible frame is stationary until
audio emerges from the latency compensation
"pseudo-pipeline".
the second means that the audible frame is stationary
until audio would emerge from a physical port
in the absence of any plugin latency compensation
*/
offset = _worst_output_latency;
if (offset > current_block_size) {
offset -= current_block_size;
} else {
/* XXX is this correct? if we have no external
physical connections and everything is internal
then surely this is zero? still, how
likely is that anyway?
*/
offset = current_block_size;
}
if (synced_to_jack()) {
tf = _engine.transport_frame();
} else {
tf = _transport_frame;
}
if (_transport_speed == 0) {
return tf;
}
if (tf < offset) {
return 0;
}
ret = tf;
if (!non_realtime_work_pending()) {
/* MOVING */
/* take latency into account */
ret -= offset;
}
return ret;
}
void
Session::set_frame_rate (jack_nframes_t frames_per_second)
{
/** \fn void Session::set_frame_size(jack_nframes_t)
the AudioEngine object that calls this guarantees
that it will not be called while we are also in
::process(). Its fine to do things that block
here.
*/
_current_frame_rate = frames_per_second;
_frames_per_smpte_frame = (double) _current_frame_rate / (double) smpte_frames_per_second;
Route::set_automation_interval ((jack_nframes_t) ceil ((double) frames_per_second * 0.25));
// XXX we need some equivalent to this, somehow
// DestructiveFileSource::setup_standard_crossfades (frames_per_second);
set_dirty();
/* XXX need to reset/reinstantiate all LADSPA plugins */
}
void
Session::set_block_size (jack_nframes_t nframes)
{
/* the AudioEngine guarantees
that it will not be called while we are also in
::process(). It is therefore fine to do things that block
here.
*/
{
Glib::RWLock::ReaderLock dsm (diskstream_lock);
vector<Sample*>::iterator i;
uint32_t np;
current_block_size = nframes;
for (np = 0, i = _passthru_buffers.begin(); i != _passthru_buffers.end(); ++i, ++np) {
free (*i);
}
for (vector<Sample*>::iterator i = _silent_buffers.begin(); i != _silent_buffers.end(); ++i) {
free (*i);
}
_passthru_buffers.clear ();
_silent_buffers.clear ();
ensure_passthru_buffers (np);
for (vector<Sample*>::iterator i = _send_buffers.begin(); i != _send_buffers.end(); ++i) {
free(*i);
Sample *buf;
#ifdef NO_POSIX_MEMALIGN
buf = (Sample *) malloc(current_block_size * sizeof(Sample));
#else
posix_memalign((void **)&buf,16,current_block_size * 4);
#endif
*i = buf;
memset (*i, 0, sizeof (Sample) * current_block_size);
}
if (_gain_automation_buffer) {
delete [] _gain_automation_buffer;
}
_gain_automation_buffer = new gain_t[nframes];
allocate_pan_automation_buffers (nframes, _npan_buffers, true);
boost::shared_ptr<RouteList> r = routes.reader ();
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
(*i)->set_block_size (nframes);
}
for (DiskstreamList::iterator i = diskstreams.begin(); i != diskstreams.end(); ++i) {
(*i)->set_block_size (nframes);
}
set_worst_io_latencies ();
}
}
void
Session::set_default_fade (float steepness, float fade_msecs)
{
#if 0
jack_nframes_t fade_frames;
/* Don't allow fade of less 1 frame */
if (fade_msecs < (1000.0 * (1.0/_current_frame_rate))) {
fade_msecs = 0;
fade_frames = 0;
} else {
fade_frames = (jack_nframes_t) floor (fade_msecs * _current_frame_rate * 0.001);
}
default_fade_msecs = fade_msecs;
default_fade_steepness = steepness;
{
// jlc, WTF is this!
Glib::RWLock::ReaderLock lm (route_lock);
AudioRegion::set_default_fade (steepness, fade_frames);
}
set_dirty();
/* XXX have to do this at some point */
/* foreach region using default fade, reset, then
refill_all_diskstream_buffers ();
*/
#endif
}
struct RouteSorter {
bool operator() (boost::shared_ptr<Route> r1, boost::shared_ptr<Route> r2) {
if (r1->fed_by.find (r2) != r1->fed_by.end()) {
return false;
} else if (r2->fed_by.find (r1) != r2->fed_by.end()) {
return true;
} else {
if (r1->fed_by.empty()) {
if (r2->fed_by.empty()) {
/* no ardour-based connections inbound to either route. just use signal order */
return r1->order_key(N_("signal")) < r2->order_key(N_("signal"));
} else {
/* r2 has connections, r1 does not; run r1 early */
return true;
}
} else {
return r1->order_key(N_("signal")) < r2->order_key(N_("signal"));
}
}
}
};
static void
trace_terminal (shared_ptr<Route> r1, shared_ptr<Route> rbase)
{
shared_ptr<Route> r2;
if ((r1->fed_by.find (rbase) != r1->fed_by.end()) && (rbase->fed_by.find (r1) != rbase->fed_by.end())) {
info << string_compose(_("feedback loop setup between %1 and %2"), r1->name(), rbase->name()) << endmsg;
return;
}
/* make a copy of the existing list of routes that feed r1 */
set<shared_ptr<Route> > existing = r1->fed_by;
/* for each route that feeds r1, recurse, marking it as feeding
rbase as well.
*/
for (set<shared_ptr<Route> >::iterator i = existing.begin(); i != existing.end(); ++i) {
r2 =* i;
/* r2 is a route that feeds r1 which somehow feeds base. mark
base as being fed by r2
*/
rbase->fed_by.insert (r2);
if (r2 != rbase) {
/* 2nd level feedback loop detection. if r1 feeds or is fed by r2,
stop here.
*/
if ((r1->fed_by.find (r2) != r1->fed_by.end()) && (r2->fed_by.find (r1) != r2->fed_by.end())) {
continue;
}
/* now recurse, so that we can mark base as being fed by
all routes that feed r2
*/
trace_terminal (r2, rbase);
}
}
}
void
Session::resort_routes ()
{
/* don't do anything here with signals emitted
by Routes while we are being destroyed.
*/
if (_state_of_the_state & Deletion) {
return;
}
{
RCUWriter<RouteList> writer (routes);
shared_ptr<RouteList> r = writer.get_copy ();
resort_routes_using (r);
/* writer goes out of scope and forces update */
}
}
void
Session::resort_routes_using (shared_ptr<RouteList> r)
{
RouteList::iterator i, j;
for (i = r->begin(); i != r->end(); ++i) {
(*i)->fed_by.clear ();
for (j = r->begin(); j != r->end(); ++j) {
/* although routes can feed themselves, it will
cause an endless recursive descent if we
detect it. so don't bother checking for
self-feeding.
*/
if (*j == *i) {
continue;
}
if ((*j)->feeds (*i)) {
(*i)->fed_by.insert (*j);
}
}
}
for (i = r->begin(); i != r->end(); ++i) {
trace_terminal (*i, *i);
}
RouteSorter cmp;
r->sort (cmp);
#if 0
cerr << "finished route resort\n";
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
cerr << " " << (*i)->name() << " signal order = " << (*i)->order_key ("signal") << endl;
}
cerr << endl;
#endif
}
shared_ptr<AudioTrack>
Session::new_audio_track (int input_channels, int output_channels, TrackMode mode)
{
char track_name[32];
uint32_t n = 0;
uint32_t channels_used = 0;
string port;
uint32_t nphysical_in;
uint32_t nphysical_out;
/* count existing audio tracks */
{
shared_ptr<RouteList> r = routes.reader ();
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
if (dynamic_cast<AudioTrack*>((*i).get()) != 0) {
if (!(*i)->hidden()) {
n++;
channels_used += (*i)->n_inputs();
}
}
}
}
/* check for duplicate route names, since we might have pre-existing
routes with this name (e.g. create Audio1, Audio2, delete Audio1,
save, close,restart,add new route - first named route is now
Audio2)
*/
do {
snprintf (track_name, sizeof(track_name), "Audio %" PRIu32, n+1);
if (route_by_name (track_name) == 0) {
break;
}
n++;
} while (n < (UINT_MAX-1));
if (input_auto_connect & AutoConnectPhysical) {
nphysical_in = n_physical_inputs;
} else {
nphysical_in = 0;
}
if (output_auto_connect & AutoConnectPhysical) {
nphysical_out = n_physical_outputs;
} else {
nphysical_out = 0;
}
try {
shared_ptr<AudioTrack> track (new AudioTrack (*this, track_name, Route::Flag (0), mode));
if (track->ensure_io (input_channels, output_channels, false, this)) {
error << string_compose (_("cannot configure %1 in/%2 out configuration for new audio track"),
input_channels, output_channels)
<< endmsg;
}
if (nphysical_in) {
for (uint32_t x = 0; x < track->n_inputs() && x < nphysical_in; ++x) {
port = "";
if (input_auto_connect & AutoConnectPhysical) {
port = _engine.get_nth_physical_input ((channels_used+x)%nphysical_in);
}
if (port.length() && track->connect_input (track->input (x), port, this)) {
break;
}
}
}
for (uint32_t x = 0; x < track->n_outputs(); ++x) {
port = "";
if (nphysical_out && (output_auto_connect & AutoConnectPhysical)) {
port = _engine.get_nth_physical_output ((channels_used+x)%nphysical_out);
} else if (output_auto_connect & AutoConnectMaster) {
if (_master_out) {
port = _master_out->input (x%_master_out->n_inputs())->name();
}
}
if (port.length() && track->connect_output (track->output (x), port, this)) {
break;
}
}
if (_control_out) {
vector<string> cports;
uint32_t ni = _control_out->n_inputs();
for (n = 0; n < ni; ++n) {
cports.push_back (_control_out->input(n)->name());
}
track->set_control_outs (cports);
}
track->DiskstreamChanged.connect (mem_fun (this, &Session::resort_routes));
add_route (track);
track->set_remote_control_id (ntracks());
return track;
}
catch (failed_constructor &err) {
error << _("Session: could not create new audio track.") << endmsg;
return shared_ptr<AudioTrack> ((AudioTrack*) 0);
}
}
shared_ptr<Route>
Session::new_audio_route (int input_channels, int output_channels)
{
char bus_name[32];
uint32_t n = 0;
string port;
/* count existing audio busses */
{
shared_ptr<RouteList> r = routes.reader ();
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
if (dynamic_cast<AudioTrack*>((*i).get()) == 0) {
if (!(*i)->hidden()) {
n++;
}
}
}
}
do {
snprintf (bus_name, sizeof(bus_name), "Bus %" PRIu32, n+1);
if (route_by_name (bus_name) == 0) {
break;
}
n++;
} while (n < (UINT_MAX-1));
try {
shared_ptr<Route> bus (new Route (*this, bus_name, -1, -1, -1, -1, Route::Flag(0), DataType::AUDIO));
if (bus->ensure_io (input_channels, output_channels, false, this)) {
error << string_compose (_("cannot configure %1 in/%2 out configuration for new audio track"),
input_channels, output_channels)
<< endmsg;
}
for (uint32_t x = 0; x < bus->n_inputs(); ++x) {
port = "";
if (input_auto_connect & AutoConnectPhysical) {
port = _engine.get_nth_physical_input ((n+x)%n_physical_inputs);
}
if (port.length() && bus->connect_input (bus->input (x), port, this)) {
break;
}
}
for (uint32_t x = 0; x < bus->n_outputs(); ++x) {
port = "";
if (output_auto_connect & AutoConnectPhysical) {
port = _engine.get_nth_physical_input ((n+x)%n_physical_outputs);
} else if (output_auto_connect & AutoConnectMaster) {
if (_master_out) {
port = _master_out->input (x%_master_out->n_inputs())->name();
}
}
if (port.length() && bus->connect_output (bus->output (x), port, this)) {
break;
}
}
if (_control_out) {
vector<string> cports;
uint32_t ni = _control_out->n_inputs();
for (uint32_t n = 0; n < ni; ++n) {
cports.push_back (_control_out->input(n)->name());
}
bus->set_control_outs (cports);
}
add_route (bus);
return bus;
}
catch (failed_constructor &err) {
error << _("Session: could not create new audio route.") << endmsg;
return shared_ptr<Route> ((Route*) 0);
}
}
void
Session::add_route (shared_ptr<Route> route)
{
{
RCUWriter<RouteList> writer (routes);
shared_ptr<RouteList> r = writer.get_copy ();
r->push_front (route);
resort_routes_using (r);
}
route->solo_changed.connect (sigc::bind (mem_fun (*this, &Session::route_solo_changed), route));
route->mute_changed.connect (mem_fun (*this, &Session::route_mute_changed));
route->output_changed.connect (mem_fun (*this, &Session::set_worst_io_latencies_x));
route->redirects_changed.connect (mem_fun (*this, &Session::update_latency_compensation_proxy));
if (route->master()) {
_master_out = route;
}
if (route->control()) {
_control_out = route;
}
set_dirty();
save_state (_current_snapshot_name);
save_history (_current_snapshot_name);
RouteAdded (route); /* EMIT SIGNAL */
}
void
Session::add_diskstream (Diskstream* dstream)
{
/* need to do this in case we're rolling at the time, to prevent false underruns */
dstream->do_refill_with_alloc();
{
Glib::RWLock::WriterLock lm (diskstream_lock);
diskstreams.push_back (dstream);
}
/* take a reference to the diskstream, preventing it from
ever being deleted until the session itself goes away,
or chooses to remove it for its own purposes.
*/
dstream->ref();
dstream->set_block_size (current_block_size);
dstream->PlaylistChanged.connect (sigc::bind (mem_fun (*this, &Session::diskstream_playlist_changed), dstream));
/* this will connect to future changes, and check the current length */
diskstream_playlist_changed (dstream);
dstream->prepare ();
set_dirty();
save_state (_current_snapshot_name);
save_history (_current_snapshot_name);
DiskstreamAdded (dstream); /* EMIT SIGNAL */
}
void
Session::remove_route (shared_ptr<Route> route)
{
{
RCUWriter<RouteList> writer (routes);
shared_ptr<RouteList> rs = writer.get_copy ();
rs->remove (route);
/* deleting the master out seems like a dumb
idea, but its more of a UI policy issue
than our concern.
*/
if (route == _master_out) {
_master_out = shared_ptr<Route> ((Route*) 0);
}
if (route == _control_out) {
_control_out = shared_ptr<Route> ((Route*) 0);
/* cancel control outs for all routes */
vector<string> empty;
for (RouteList::iterator r = rs->begin(); r != rs->end(); ++r) {
(*r)->set_control_outs (empty);
}
}
update_route_solo_state ();
/* writer goes out of scope, forces route list update */
}
// FIXME: audio specific
AudioTrack* at;
AudioDiskstream* ds = 0;
if ((at = dynamic_cast<AudioTrack*>(route.get())) != 0) {
ds = &at->audio_diskstream();
}
if (ds) {
{
Glib::RWLock::WriterLock lm (diskstream_lock);
diskstreams.remove (ds);
}
ds->unref ();
}
find_current_end ();
update_latency_compensation (false, false);
set_dirty();
/* XXX should we disconnect from the Route's signals ? */
save_state (_current_snapshot_name);
save_history (_current_snapshot_name);
/* all shared ptrs to route should go out of scope here */
}
void
Session::route_mute_changed (void* src)
{
set_dirty ();
}
void
Session::route_solo_changed (void* src, shared_ptr<Route> route)
{
if (solo_update_disabled) {
// We know already
return;
}
bool is_track;
is_track = (dynamic_cast<AudioTrack*>(route.get()) != 0);
shared_ptr<RouteList> r = routes.reader ();
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
/* soloing a track mutes all other tracks, soloing a bus mutes all other busses */
if (is_track) {
/* don't mess with busses */
if (dynamic_cast<AudioTrack*>((*i).get()) == 0) {
continue;
}
} else {
/* don't mess with tracks */
if (dynamic_cast<AudioTrack*>((*i).get()) != 0) {
continue;
}
}
if ((*i) != route &&
((*i)->mix_group () == 0 ||
(*i)->mix_group () != route->mix_group () ||
!route->mix_group ()->is_active())) {
if ((*i)->soloed()) {
/* if its already soloed, and solo latching is enabled,
then leave it as it is.
*/
if (_solo_latched) {
continue;
}
}
/* do it */
solo_update_disabled = true;
(*i)->set_solo (false, src);
solo_update_disabled = false;
}
}
bool something_soloed = false;
bool same_thing_soloed = false;
bool signal = false;
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
if ((*i)->soloed()) {
something_soloed = true;
if (dynamic_cast<AudioTrack*>((*i).get())) {
if (is_track) {
same_thing_soloed = true;
break;
}
} else {
if (!is_track) {
same_thing_soloed = true;
break;
}
}
break;
}
}
if (something_soloed != currently_soloing) {
signal = true;
currently_soloing = something_soloed;
}
modify_solo_mute (is_track, same_thing_soloed);
if (signal) {
SoloActive (currently_soloing);
}
set_dirty();
}
void
Session::set_solo_latched (bool yn)
{
if (yn != _solo_latched) {
_solo_latched = yn;
set_dirty ();
ControlChanged (SoloLatch);
}
}
void
Session::update_route_solo_state ()
{
bool mute = false;
bool is_track = false;
bool signal = false;
/* caller must hold RouteLock */
/* this is where we actually implement solo by changing
the solo mute setting of each track.
*/
shared_ptr<RouteList> r = routes.reader ();
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
if ((*i)->soloed()) {
mute = true;
if (dynamic_cast<AudioTrack*>((*i).get())) {
is_track = true;
}
break;
}
}
if (mute != currently_soloing) {
signal = true;
currently_soloing = mute;
}
if (!is_track && !mute) {
/* nothing is soloed */
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
(*i)->set_solo_mute (false);
}
if (signal) {
SoloActive (false);
}
return;
}
modify_solo_mute (is_track, mute);
if (signal) {
SoloActive (currently_soloing);
}
}
void
Session::modify_solo_mute (bool is_track, bool mute)
{
shared_ptr<RouteList> r = routes.reader ();
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
if (is_track) {
/* only alter track solo mute */
if (dynamic_cast<AudioTrack*>((*i).get())) {
if ((*i)->soloed()) {
(*i)->set_solo_mute (!mute);
} else {
(*i)->set_solo_mute (mute);
}
}
} else {
/* only alter bus solo mute */
if (!dynamic_cast<AudioTrack*>((*i).get())) {
if ((*i)->soloed()) {
(*i)->set_solo_mute (false);
} else {
/* don't mute master or control outs
in response to another bus solo
*/
if ((*i) != _master_out &&
(*i) != _control_out) {
(*i)->set_solo_mute (mute);
}
}
}
}
}
}
void
Session::catch_up_on_solo ()
{
/* this is called after set_state() to catch the full solo
state, which can't be correctly determined on a per-route
basis, but needs the global overview that only the session
has.
*/
update_route_solo_state();
}
shared_ptr<Route>
Session::route_by_name (string name)
{
shared_ptr<RouteList> r = routes.reader ();
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
if ((*i)->name() == name) {
return *i;
}
}
return shared_ptr<Route> ((Route*) 0);
}
shared_ptr<Route>
Session::route_by_remote_id (uint32_t id)
{
shared_ptr<RouteList> r = routes.reader ();
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
if ((*i)->remote_control_id() == id) {
return *i;
}
}
return shared_ptr<Route> ((Route*) 0);
}
void
Session::find_current_end ()
{
if (_state_of_the_state & Loading) {
return;
}
jack_nframes_t max = get_maximum_extent ();
if (max > end_location->end()) {
end_location->set_end (max);
set_dirty();
DurationChanged(); /* EMIT SIGNAL */
}
}
jack_nframes_t
Session::get_maximum_extent () const
{
jack_nframes_t max = 0;
jack_nframes_t me;
/* Don't take the diskstream lock. Caller must have other ways to
ensure atomicity.
*/
for (DiskstreamList::const_iterator i = diskstreams.begin(); i != diskstreams.end(); ++i) {
Playlist* pl = (*i)->playlist();
if ((me = pl->get_maximum_extent()) > max) {
max = me;
}
}
return max;
}
Diskstream *
Session::diskstream_by_name (string name)
{
Glib::RWLock::ReaderLock lm (diskstream_lock);
for (DiskstreamList::iterator i = diskstreams.begin(); i != diskstreams.end(); ++i) {
if ((*i)->name() == name) {
return* i;
}
}
return 0;
}
Diskstream *
Session::diskstream_by_id (const PBD::ID& id)
{
Glib::RWLock::ReaderLock lm (diskstream_lock);
for (DiskstreamList::iterator i = diskstreams.begin(); i != diskstreams.end(); ++i) {
if ((*i)->id() == id) {
return *i;
}
}
return 0;
}
/* AudioRegion management */
string
Session::new_region_name (string old)
{
string::size_type last_period;
uint32_t number;
string::size_type len = old.length() + 64;
char buf[len];
if ((last_period = old.find_last_of ('.')) == string::npos) {
/* no period present - add one explicitly */
old += '.';
last_period = old.length() - 1;
number = 0;
} else {
number = atoi (old.substr (last_period+1).c_str());
}
while (number < (UINT_MAX-1)) {
AudioRegionList::const_iterator i;
string sbuf;
number++;
snprintf (buf, len, "%s%" PRIu32, old.substr (0, last_period + 1).c_str(), number);
sbuf = buf;
for (i = audio_regions.begin(); i != audio_regions.end(); ++i) {
if (i->second->name() == sbuf) {
break;
}
}
if (i == audio_regions.end()) {
break;
}
}
if (number != (UINT_MAX-1)) {
return buf;
}
error << string_compose (_("cannot create new name for region \"%1\""), old) << endmsg;
return old;
}
int
Session::region_name (string& result, string base, bool newlevel) const
{
char buf[16];
string subbase;
if (base == "") {
Glib::Mutex::Lock lm (region_lock);
snprintf (buf, sizeof (buf), "%d", (int)audio_regions.size() + 1);
result = "region.";
result += buf;
} else {
/* XXX this is going to be slow. optimize me later */
if (newlevel) {
subbase = base;
} else {
string::size_type pos;
pos = base.find_last_of ('.');
/* pos may be npos, but then we just use entire base */
subbase = base.substr (0, pos);
}
bool name_taken = true;
{
Glib::Mutex::Lock lm (region_lock);
for (int n = 1; n < 5000; ++n) {
result = subbase;
snprintf (buf, sizeof (buf), ".%d", n);
result += buf;
name_taken = false;
for (AudioRegionList::const_iterator i = audio_regions.begin(); i != audio_regions.end(); ++i) {
if (i->second->name() == result) {
name_taken = true;
break;
}
}
if (!name_taken) {
break;
}
}
}
if (name_taken) {
fatal << string_compose(_("too many regions with names like %1"), base) << endmsg;
/*NOTREACHED*/
}
}
return 0;
}
void
Session::add_region (Region* region)
{
AudioRegion* ar = 0;
AudioRegion* oar = 0;
bool added = false;
{
Glib::Mutex::Lock lm (region_lock);
if ((ar = dynamic_cast<AudioRegion*> (region)) != 0) {
AudioRegionList::iterator x;
for (x = audio_regions.begin(); x != audio_regions.end(); ++x) {
oar = dynamic_cast<AudioRegion*> (x->second);
if (ar->region_list_equivalent (*oar)) {
break;
}
}
if (x == audio_regions.end()) {
pair<AudioRegionList::key_type,AudioRegionList::mapped_type> entry;
entry.first = region->id();
entry.second = ar;
pair<AudioRegionList::iterator,bool> x = audio_regions.insert (entry);
if (!x.second) {
return;
}
added = true;
}
} else {
fatal << _("programming error: ")
<< X_("unknown region type passed to Session::add_region()")
<< endmsg;
/*NOTREACHED*/
}
}
/* mark dirty because something has changed even if we didn't
add the region to the region list.
*/
set_dirty();
if (added) {
region->GoingAway.connect (mem_fun (*this, &Session::remove_region));
region->StateChanged.connect (sigc::bind (mem_fun (*this, &Session::region_changed), region));
AudioRegionAdded (ar); /* EMIT SIGNAL */
}
}
void
Session::region_changed (Change what_changed, Region* region)
{
if (what_changed & Region::HiddenChanged) {
/* relay hidden changes */
RegionHiddenChange (region);
}
}
void
Session::region_renamed (Region* region)
{
add_region (region);
}
void
Session::remove_region (Region* region)
{
AudioRegionList::iterator i;
AudioRegion* ar = 0;
bool removed = false;
{
Glib::Mutex::Lock lm (region_lock);
if ((ar = dynamic_cast<AudioRegion*> (region)) != 0) {
if ((i = audio_regions.find (region->id())) != audio_regions.end()) {
audio_regions.erase (i);
removed = true;
}
} else {
fatal << _("programming error: ")
<< X_("unknown region type passed to Session::remove_region()")
<< endmsg;
/*NOTREACHED*/
}
}
/* mark dirty because something has changed even if we didn't
remove the region from the region list.
*/
set_dirty();
if (removed) {
AudioRegionRemoved(ar); /* EMIT SIGNAL */
}
}
AudioRegion*
Session::find_whole_file_parent (AudioRegion& child)
{
AudioRegionList::iterator i;
AudioRegion* region;
Glib::Mutex::Lock lm (region_lock);
for (i = audio_regions.begin(); i != audio_regions.end(); ++i) {
region = i->second;
if (region->whole_file()) {
if (child.source_equivalent (*region)) {
return region;
}
}
}
return 0;
}
void
Session::find_equivalent_playlist_regions (Region& region, vector<Region*>& result)
{
for (PlaylistList::iterator i = playlists.begin(); i != playlists.end(); ++i)
(*i)->get_region_list_equivalent_regions (region, result);
}
int
Session::destroy_region (Region* region)
{
AudioRegion* aregion;
if ((aregion = dynamic_cast<AudioRegion*> (region)) == 0) {
return 0;
}
if (aregion->playlist()) {
aregion->playlist()->destroy_region (region);
}
vector<Source*> srcs;
for (uint32_t n = 0; n < aregion->n_channels(); ++n) {
srcs.push_back (&aregion->source (n));
}
for (vector<Source*>::iterator i = srcs.begin(); i != srcs.end(); ++i) {
if ((*i)->use_cnt() == 0) {
AudioFileSource* afs = dynamic_cast<AudioFileSource*>(*i);
if (afs) {
(afs)->mark_for_remove ();
}
delete *i;
}
}
return 0;
}
int
Session::destroy_regions (list<Region*> regions)
{
for (list<Region*>::iterator i = regions.begin(); i != regions.end(); ++i) {
destroy_region (*i);
}
return 0;
}
int
Session::remove_last_capture ()
{
list<Region*> r;
Glib::RWLock::ReaderLock lm (diskstream_lock);
for (DiskstreamList::iterator i = diskstreams.begin(); i != diskstreams.end(); ++i) {
list<Region*>& l = (*i)->last_capture_regions();
if (!l.empty()) {
r.insert (r.end(), l.begin(), l.end());
l.clear ();
}
}
destroy_regions (r);
return 0;
}
int
Session::remove_region_from_region_list (Region& r)
{
remove_region (&r);
return 0;
}
/* Source Management */
void
Session::add_audio_source (AudioSource* source)
{
pair<AudioSourceList::key_type, AudioSourceList::mapped_type> entry;
{
Glib::Mutex::Lock lm (audio_source_lock);
entry.first = source->id();
entry.second = source;
audio_sources.insert (entry);
}
source->GoingAway.connect (mem_fun (this, &Session::remove_source));
set_dirty();
SourceAdded (source); /* EMIT SIGNAL */
}
void
Session::remove_source (Source* source)
{
AudioSourceList::iterator i;
{
Glib::Mutex::Lock lm (audio_source_lock);
if ((i = audio_sources.find (source->id())) != audio_sources.end()) {
audio_sources.erase (i);
}
}
if (!_state_of_the_state & InCleanup) {
/* save state so we don't end up with a session file
referring to non-existent sources.
*/
save_state (_current_snapshot_name);
save_history (_current_snapshot_name);
}
SourceRemoved(source); /* EMIT SIGNAL */
}
Source *
Session::source_by_id (const PBD::ID& id)
{
Glib::Mutex::Lock lm (audio_source_lock);
AudioSourceList::iterator i;
Source* source = 0;
if ((i = audio_sources.find (id)) != audio_sources.end()) {
source = i->second;
}
/* XXX search MIDI or other searches here */
return source;
}
string
Session::peak_path_from_audio_path (string audio_path)
{
/* XXX hardly bombproof! fix me */
string res;
res = Glib::path_get_dirname (audio_path);
res = Glib::path_get_dirname (res);
res += '/';
res += peak_dir_name;
res += '/';
res += PBD::basename_nosuffix (audio_path);
res += ".peak";
return res;
}
string
Session::change_audio_path_by_name (string path, string oldname, string newname, bool destructive)
{
string look_for;
string old_basename = PBD::basename_nosuffix (oldname);
string new_legalized = legalize_for_path (newname);
/* note: we know (or assume) the old path is already valid */
if (destructive) {
/* destructive file sources have a name of the form:
/path/to/Tnnnn-NAME(%[LR])?.wav
the task here is to replace NAME with the new name.
*/
/* find last slash */
string dir;
string prefix;
string::size_type slash;
string::size_type dash;
if ((slash = path.find_last_of ('/')) == string::npos) {
return "";
}
dir = path.substr (0, slash+1);
/* '-' is not a legal character for the NAME part of the path */
if ((dash = path.find_last_of ('-')) == string::npos) {
return "";
}
prefix = path.substr (slash+1, dash-(slash+1));
path = dir;
path += prefix;
path += '-';
path += new_legalized;
path += ".wav"; /* XXX gag me with a spoon */
} else {
/* non-destructive file sources have a name of the form:
/path/to/NAME-nnnnn(%[LR])?.wav
the task here is to replace NAME with the new name.
*/
string dir;
string suffix;
string::size_type slash;
string::size_type dash;
string::size_type postfix;
/* find last slash */
if ((slash = path.find_last_of ('/')) == string::npos) {
return "";
}
dir = path.substr (0, slash+1);
/* '-' is not a legal character for the NAME part of the path */
if ((dash = path.find_last_of ('-')) == string::npos) {
return "";
}
suffix = path.substr (dash+1);
// Suffix is now everything after the dash. Now we need to eliminate
// the nnnnn part, which is done by either finding a '%' or a '.'
postfix = suffix.find_last_of ("%");
if (postfix == string::npos) {
postfix = suffix.find_last_of ('.');
}
if (postfix != string::npos) {
suffix = suffix.substr (postfix);
} else {
error << "Logic error in Session::change_audio_path_by_name(), please report to the developers" << endl;
return "";
}
const uint32_t limit = 10000;
char buf[PATH_MAX+1];
for (uint32_t cnt = 1; cnt <= limit; ++cnt) {
snprintf (buf, sizeof(buf), "%s%s-%u%s", dir.c_str(), newname.c_str(), cnt, suffix.c_str());
if (access (buf, F_OK) != 0) {
path = buf;
break;
}
path = "";
}
if (path == "") {
error << "FATAL ERROR! Could not find a " << endl;
}
}
return path;
}
string
Session::audio_path_from_name (string name, uint32_t nchan, uint32_t chan, bool destructive)
{
string spath;
uint32_t cnt;
char buf[PATH_MAX+1];
const uint32_t limit = 10000;
string legalized;
buf[0] = '\0';
legalized = legalize_for_path (name);
/* find a "version" of the file name that doesn't exist in
any of the possible directories.
*/
for (cnt = (destructive ? ++destructive_index : 1); cnt <= limit; ++cnt) {
vector<space_and_path>::iterator i;
uint32_t existing = 0;
for (i = session_dirs.begin(); i != session_dirs.end(); ++i) {
spath = (*i).path;
if (destructive) {
spath += tape_dir_name;
} else {
spath += sound_dir_name;
}
if (destructive) {
if (nchan < 2) {
snprintf (buf, sizeof(buf), "%s/T%04d-%s.wav", spath.c_str(), cnt, legalized.c_str());
} else if (nchan == 2) {
if (chan == 0) {
snprintf (buf, sizeof(buf), "%s/T%04d-%s%%L.wav", spath.c_str(), cnt, legalized.c_str());
} else {
snprintf (buf, sizeof(buf), "%s/T%04d-%s%%R.wav", spath.c_str(), cnt, legalized.c_str());
}
} else if (nchan < 26) {
snprintf (buf, sizeof(buf), "%s/T%04d-%s%%%c.wav", spath.c_str(), cnt, legalized.c_str(), 'a' + chan);
} else {
snprintf (buf, sizeof(buf), "%s/T%04d-%s.wav", spath.c_str(), cnt, legalized.c_str());
}
} else {
spath += '/';
spath += legalized;
if (nchan < 2) {
snprintf (buf, sizeof(buf), "%s-%u.wav", spath.c_str(), cnt);
} else if (nchan == 2) {
if (chan == 0) {
snprintf (buf, sizeof(buf), "%s-%u%%L.wav", spath.c_str(), cnt);
} else {
snprintf (buf, sizeof(buf), "%s-%u%%R.wav", spath.c_str(), cnt);
}
} else if (nchan < 26) {
snprintf (buf, sizeof(buf), "%s-%u%%%c.wav", spath.c_str(), cnt, 'a' + chan);
} else {
snprintf (buf, sizeof(buf), "%s-%u.wav", spath.c_str(), cnt);
}
}
if (access (buf, F_OK) == 0) {
existing++;
}
}
if (existing == 0) {
break;
}
if (cnt > limit) {
error << string_compose(_("There are already %1 recordings for %2, which I consider too many."), limit, name) << endmsg;
throw failed_constructor();
}
}
/* we now have a unique name for the file, but figure out where to
actually put it.
*/
string foo = buf;
if (destructive) {
spath = tape_dir ();
} else {
spath = discover_best_sound_dir ();
}
string::size_type pos = foo.find_last_of ('/');
if (pos == string::npos) {
spath += foo;
} else {
spath += foo.substr (pos + 1);
}
return spath;
}
AudioFileSource *
Session::create_audio_source_for_session (AudioDiskstream& ds, uint32_t chan, bool destructive)
{
string spath = audio_path_from_name (ds.name(), ds.n_channels(), chan, destructive);
/* this might throw failed_constructor(), which is OK */
if (destructive) {
return new DestructiveFileSource (spath,
Config->get_native_file_data_format(),
Config->get_native_file_header_format(),
frame_rate());
} else {
return new SndFileSource (spath,
Config->get_native_file_data_format(),
Config->get_native_file_header_format(),
frame_rate());
}
}
/* Playlist management */
Playlist *
Session::playlist_by_name (string name)
{
Glib::Mutex::Lock lm (playlist_lock);
for (PlaylistList::iterator i = playlists.begin(); i != playlists.end(); ++i) {
if ((*i)->name() == name) {
return* i;
}
}
for (PlaylistList::iterator i = unused_playlists.begin(); i != unused_playlists.end(); ++i) {
if ((*i)->name() == name) {
return* i;
}
}
return 0;
}
void
Session::add_playlist (Playlist* playlist)
{
if (playlist->hidden()) {
return;
}
{
Glib::Mutex::Lock lm (playlist_lock);
if (find (playlists.begin(), playlists.end(), playlist) == playlists.end()) {
playlists.insert (playlists.begin(), playlist);
// playlist->ref();
playlist->InUse.connect (mem_fun (*this, &Session::track_playlist));
playlist->GoingAway.connect (mem_fun (*this, &Session::remove_playlist));
}
}
set_dirty();
PlaylistAdded (playlist); /* EMIT SIGNAL */
}
void
Session::track_playlist (Playlist* pl, bool inuse)
{
PlaylistList::iterator x;
{
Glib::Mutex::Lock lm (playlist_lock);
if (!inuse) {
//cerr << "shifting playlist to unused: " << pl->name() << endl;
unused_playlists.insert (pl);
if ((x = playlists.find (pl)) != playlists.end()) {
playlists.erase (x);
}
} else {
//cerr << "shifting playlist to used: " << pl->name() << endl;
playlists.insert (pl);
if ((x = unused_playlists.find (pl)) != unused_playlists.end()) {
unused_playlists.erase (x);
}
}
}
}
void
Session::remove_playlist (Playlist* playlist)
{
if (_state_of_the_state & Deletion) {
return;
}
{
Glib::Mutex::Lock lm (playlist_lock);
// cerr << "removing playlist: " << playlist->name() << endl;
PlaylistList::iterator i;
i = find (playlists.begin(), playlists.end(), playlist);
if (i != playlists.end()) {
playlists.erase (i);
}
i = find (unused_playlists.begin(), unused_playlists.end(), playlist);
if (i != unused_playlists.end()) {
unused_playlists.erase (i);
}
}
set_dirty();
PlaylistRemoved (playlist); /* EMIT SIGNAL */
}
void
Session::set_audition (AudioRegion* r)
{
pending_audition_region = r;
post_transport_work = PostTransportWork (post_transport_work | PostTransportAudition);
schedule_butler_transport_work ();
}
void
Session::non_realtime_set_audition ()
{
if (pending_audition_region == (AudioRegion*) 0xfeedface) {
auditioner->audition_current_playlist ();
} else if (pending_audition_region) {
auditioner->audition_region (*pending_audition_region);
}
pending_audition_region = 0;
AuditionActive (true); /* EMIT SIGNAL */
}
void
Session::audition_playlist ()
{
Event* ev = new Event (Event::Audition, Event::Add, Event::Immediate, 0, 0.0);
ev->set_ptr ((void*) 0xfeedface);
queue_event (ev);
}
void
Session::audition_region (Region& r)
{
AudioRegion* ar = dynamic_cast<AudioRegion*>(&r);
if (ar) {
Event* ev = new Event (Event::Audition, Event::Add, Event::Immediate, 0, 0.0);
ev->set_ptr (ar);
queue_event (ev);
}
}
void
Session::cancel_audition ()
{
if (auditioner->active()) {
auditioner->cancel_audition ();
AuditionActive (false); /* EMIT SIGNAL */
}
}
bool
Session::RoutePublicOrderSorter::operator() (boost::shared_ptr<Route> a, boost::shared_ptr<Route> b)
{
return a->order_key(N_("signal")) < b->order_key(N_("signal"));
}
void
Session::remove_empty_sounds ()
{
PathScanner scanner;
string dir;
dir = sound_dir ();
vector<string *>* possible_audiofiles = scanner (dir, "\\.wav$", false, true);
for (vector<string *>::iterator i = possible_audiofiles->begin(); i != possible_audiofiles->end(); ++i) {
if (AudioFileSource::is_empty (*(*i))) {
unlink ((*i)->c_str());
string peak_path = peak_path_from_audio_path (**i);
unlink (peak_path.c_str());
}
delete* i;
}
delete possible_audiofiles;
}
bool
Session::is_auditioning () const
{
/* can be called before we have an auditioner object */
if (auditioner) {
return auditioner->active();
} else {
return false;
}
}
void
Session::set_all_solo (bool yn)
{
shared_ptr<RouteList> r = routes.reader ();
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
if (!(*i)->hidden()) {
(*i)->set_solo (yn, this);
}
}
set_dirty();
}
void
Session::set_all_mute (bool yn)
{
shared_ptr<RouteList> r = routes.reader ();
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
if (!(*i)->hidden()) {
(*i)->set_mute (yn, this);
}
}
set_dirty();
}
uint32_t
Session::n_diskstreams () const
{
Glib::RWLock::ReaderLock lm (diskstream_lock);
uint32_t n = 0;
for (DiskstreamList::const_iterator i = diskstreams.begin(); i != diskstreams.end(); ++i) {
if (!(*i)->hidden()) {
n++;
}
}
return n;
}
void
Session::graph_reordered ()
{
/* don't do this stuff if we are setting up connections
from a set_state() call.
*/
if (_state_of_the_state & InitialConnecting) {
return;
}
Glib::RWLock::ReaderLock lm2 (diskstream_lock);
resort_routes ();
/* force all diskstreams to update their capture offset values to
reflect any changes in latencies within the graph.
*/
for (DiskstreamList::iterator i = diskstreams.begin(); i != diskstreams.end(); ++i) {
(*i)->set_capture_offset ();
}
}
void
Session::record_disenable_all ()
{
record_enable_change_all (false);
}
void
Session::record_enable_all ()
{
record_enable_change_all (true);
}
void
Session::record_enable_change_all (bool yn)
{
shared_ptr<RouteList> r = routes.reader ();
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
AudioTrack* at;
if ((at = dynamic_cast<AudioTrack*>((*i).get())) != 0) {
at->set_record_enable (yn, this);
}
}
/* since we don't keep rec-enable state, don't mark session dirty */
}
void
Session::add_redirect (Redirect* redirect)
{
Send* send;
Insert* insert;
PortInsert* port_insert;
PluginInsert* plugin_insert;
if ((insert = dynamic_cast<Insert *> (redirect)) != 0) {
if ((port_insert = dynamic_cast<PortInsert *> (insert)) != 0) {
_port_inserts.insert (_port_inserts.begin(), port_insert);
} else if ((plugin_insert = dynamic_cast<PluginInsert *> (insert)) != 0) {
_plugin_inserts.insert (_plugin_inserts.begin(), plugin_insert);
} else {
fatal << _("programming error: unknown type of Insert created!") << endmsg;
/*NOTREACHED*/
}
} else if ((send = dynamic_cast<Send *> (redirect)) != 0) {
_sends.insert (_sends.begin(), send);
} else {
fatal << _("programming error: unknown type of Redirect created!") << endmsg;
/*NOTREACHED*/
}
redirect->GoingAway.connect (mem_fun (*this, &Session::remove_redirect));
set_dirty();
}
void
Session::remove_redirect (Redirect* redirect)
{
Send* send;
Insert* insert;
PortInsert* port_insert;
PluginInsert* plugin_insert;
if ((insert = dynamic_cast<Insert *> (redirect)) != 0) {
if ((port_insert = dynamic_cast<PortInsert *> (insert)) != 0) {
_port_inserts.remove (port_insert);
} else if ((plugin_insert = dynamic_cast<PluginInsert *> (insert)) != 0) {
_plugin_inserts.remove (plugin_insert);
} else {
fatal << _("programming error: unknown type of Insert deleted!") << endmsg;
/*NOTREACHED*/
}
} else if ((send = dynamic_cast<Send *> (redirect)) != 0) {
_sends.remove (send);
} else {
fatal << _("programming error: unknown type of Redirect deleted!") << endmsg;
/*NOTREACHED*/
}
set_dirty();
}
jack_nframes_t
Session::available_capture_duration ()
{
const double scale = 4096.0 / sizeof (Sample);
if (_total_free_4k_blocks * scale > (double) max_frames) {
return max_frames;
}
return (jack_nframes_t) floor (_total_free_4k_blocks * scale);
}
void
Session::add_connection (ARDOUR::Connection* connection)
{
{
Glib::Mutex::Lock guard (connection_lock);
_connections.push_back (connection);
}
ConnectionAdded (connection); /* EMIT SIGNAL */
set_dirty();
}
void
Session::remove_connection (ARDOUR::Connection* connection)
{
bool removed = false;
{
Glib::Mutex::Lock guard (connection_lock);
ConnectionList::iterator i = find (_connections.begin(), _connections.end(), connection);
if (i != _connections.end()) {
_connections.erase (i);
removed = true;
}
}
if (removed) {
ConnectionRemoved (connection); /* EMIT SIGNAL */
}
set_dirty();
}
ARDOUR::Connection *
Session::connection_by_name (string name) const
{
Glib::Mutex::Lock lm (connection_lock);
for (ConnectionList::const_iterator i = _connections.begin(); i != _connections.end(); ++i) {
if ((*i)->name() == name) {
return* i;
}
}
return 0;
}
void
Session::set_edit_mode (EditMode mode)
{
_edit_mode = mode;
{
Glib::Mutex::Lock lm (playlist_lock);
for (PlaylistList::iterator i = playlists.begin(); i != playlists.end(); ++i) {
(*i)->set_edit_mode (mode);
}
}
set_dirty ();
ControlChanged (EditingMode); /* EMIT SIGNAL */
}
void
Session::tempo_map_changed (Change ignored)
{
clear_clicks ();
set_dirty ();
}
void
Session::ensure_passthru_buffers (uint32_t howmany)
{
while (howmany > _passthru_buffers.size()) {
Sample *p;
#ifdef NO_POSIX_MEMALIGN
p = (Sample *) malloc(current_block_size * sizeof(Sample));
#else
posix_memalign((void **)&p,16,current_block_size * 4);
#endif
_passthru_buffers.push_back (p);
*p = 0;
#ifdef NO_POSIX_MEMALIGN
p = (Sample *) malloc(current_block_size * sizeof(Sample));
#else
posix_memalign((void **)&p,16,current_block_size * 4);
#endif
memset (p, 0, sizeof (Sample) * current_block_size);
_silent_buffers.push_back (p);
*p = 0;
#ifdef NO_POSIX_MEMALIGN
p = (Sample *) malloc(current_block_size * sizeof(Sample));
#else
posix_memalign((void **)&p,16,current_block_size * 4);
#endif
memset (p, 0, sizeof (Sample) * current_block_size);
_send_buffers.push_back (p);
}
allocate_pan_automation_buffers (current_block_size, howmany, false);
}
string
Session::next_send_name ()
{
char buf[32];
snprintf (buf, sizeof (buf), "send %" PRIu32, ++send_cnt);
return buf;
}
string
Session::next_insert_name ()
{
char buf[32];
snprintf (buf, sizeof (buf), "insert %" PRIu32, ++insert_cnt);
return buf;
}
/* Named Selection management */
NamedSelection *
Session::named_selection_by_name (string name)
{
Glib::Mutex::Lock lm (named_selection_lock);
for (NamedSelectionList::iterator i = named_selections.begin(); i != named_selections.end(); ++i) {
if ((*i)->name == name) {
return* i;
}
}
return 0;
}
void
Session::add_named_selection (NamedSelection* named_selection)
{
{
Glib::Mutex::Lock lm (named_selection_lock);
named_selections.insert (named_selections.begin(), named_selection);
}
set_dirty();
NamedSelectionAdded (); /* EMIT SIGNAL */
}
void
Session::remove_named_selection (NamedSelection* named_selection)
{
bool removed = false;
{
Glib::Mutex::Lock lm (named_selection_lock);
NamedSelectionList::iterator i = find (named_selections.begin(), named_selections.end(), named_selection);
if (i != named_selections.end()) {
delete (*i);
named_selections.erase (i);
set_dirty();
removed = true;
}
}
if (removed) {
NamedSelectionRemoved (); /* EMIT SIGNAL */
}
}
void
Session::reset_native_file_format ()
{
// jlc - WHY take routelock?
//RWLockMonitor lm1 (route_lock, true, __LINE__, __FILE__);
Glib::RWLock::ReaderLock lm2 (diskstream_lock);
for (DiskstreamList::iterator i = diskstreams.begin(); i != diskstreams.end(); ++i) {
(*i)->reset_write_sources (false);
}
}
bool
Session::route_name_unique (string n) const
{
shared_ptr<RouteList> r = routes.reader ();
for (RouteList::const_iterator i = r->begin(); i != r->end(); ++i) {
if ((*i)->name() == n) {
return false;
}
}
return true;
}
int
Session::cleanup_audio_file_source (AudioFileSource& fs)
{
return fs.move_to_trash (dead_sound_dir_name);
}
uint32_t
Session::n_playlists () const
{
Glib::Mutex::Lock lm (playlist_lock);
return playlists.size();
}
void
Session::set_solo_model (SoloModel sm)
{
if (sm != _solo_model) {
_solo_model = sm;
ControlChanged (SoloingModel);
set_dirty ();
}
}
void
Session::allocate_pan_automation_buffers (jack_nframes_t nframes, uint32_t howmany, bool force)
{
if (!force && howmany <= _npan_buffers) {
return;
}
if (_pan_automation_buffer) {
for (uint32_t i = 0; i < _npan_buffers; ++i) {
delete [] _pan_automation_buffer[i];
}
delete [] _pan_automation_buffer;
}
_pan_automation_buffer = new pan_t*[howmany];
for (uint32_t i = 0; i < howmany; ++i) {
_pan_automation_buffer[i] = new pan_t[nframes];
}
_npan_buffers = howmany;
}
int
Session::freeze (InterThreadInfo& itt)
{
shared_ptr<RouteList> r = routes.reader ();
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
AudioTrack *at;
if ((at = dynamic_cast<AudioTrack*>((*i).get())) != 0) {
/* XXX this is wrong because itt.progress will keep returning to zero at the start
of every track.
*/
at->freeze (itt);
}
}
return 0;
}
int
Session::write_one_audio_track (AudioTrack& track, jack_nframes_t start, jack_nframes_t len,
bool overwrite, vector<AudioSource*>& srcs, InterThreadInfo& itt)
{
int ret = -1;
Playlist* playlist;
AudioFileSource* fsource;
uint32_t x;
char buf[PATH_MAX+1];
string dir;
uint32_t nchans;
jack_nframes_t position;
jack_nframes_t this_chunk;
jack_nframes_t to_do;
vector<Sample*> buffers;
char * workbuf = 0;
// any bigger than this seems to cause stack overflows in called functions
const jack_nframes_t chunk_size = (128 * 1024)/4;
g_atomic_int_set (&processing_prohibited, 1);
/* call tree *MUST* hold route_lock */
if ((playlist = track.diskstream().playlist()) == 0) {
goto out;
}
/* external redirects will be a problem */
if (track.has_external_redirects()) {
goto out;
}
nchans = track.audio_diskstream().n_channels();
dir = discover_best_sound_dir ();
for (uint32_t chan_n=0; chan_n < nchans; ++chan_n) {
for (x = 0; x < 99999; ++x) {
snprintf (buf, sizeof(buf), "%s/%s-%d-bounce-%" PRIu32 ".wav", dir.c_str(), playlist->name().c_str(), chan_n, x+1);
if (access (buf, F_OK) != 0) {
break;
}
}
if (x == 99999) {
error << string_compose (_("too many bounced versions of playlist \"%1\""), playlist->name()) << endmsg;
goto out;
}
try {
fsource = new SndFileSource (buf,
Config->get_native_file_data_format(),
Config->get_native_file_header_format(),
frame_rate());
}
catch (failed_constructor& err) {
error << string_compose (_("cannot create new audio file \"%1\" for %2"), buf, track.name()) << endmsg;
goto out;
}
srcs.push_back(fsource);
}
/* XXX need to flush all redirects */
position = start;
to_do = len;
/* create a set of reasonably-sized buffers */
for (vector<Sample*>::iterator i = _passthru_buffers.begin(); i != _passthru_buffers.end(); ++i) {
Sample* b;
#ifdef NO_POSIX_MEMALIGN
b = (Sample *) malloc(chunk_size * sizeof(Sample));
#else
posix_memalign((void **)&b,16,chunk_size * 4);
#endif
buffers.push_back (b);
}
workbuf = new char[chunk_size * 4];
while (to_do && !itt.cancel) {
this_chunk = min (to_do, chunk_size);
if (track.export_stuff (buffers, workbuf, nchans, start, this_chunk)) {
goto out;
}
uint32_t n = 0;
for (vector<AudioSource*>::iterator src=srcs.begin(); src != srcs.end(); ++src, ++n) {
AudioFileSource* afs = dynamic_cast<AudioFileSource*>(*src);
if (afs) {
if (afs->write (buffers[n], this_chunk, workbuf) != this_chunk) {
goto out;
}
}
}
start += this_chunk;
to_do -= this_chunk;
itt.progress = (float) (1.0 - ((double) to_do / len));
}
if (!itt.cancel) {
time_t now;
struct tm* xnow;
time (&now);
xnow = localtime (&now);
for (vector<AudioSource*>::iterator src=srcs.begin(); src != srcs.end(); ++src) {
AudioFileSource* afs = dynamic_cast<AudioFileSource*>(*src);
if (afs) {
afs->update_header (position, *xnow, now);
}
}
/* build peakfile for new source */
for (vector<AudioSource*>::iterator src=srcs.begin(); src != srcs.end(); ++src) {
AudioFileSource* afs = dynamic_cast<AudioFileSource*>(*src);
if (afs) {
afs->build_peaks ();
}
}
ret = 0;
}
out:
if (ret) {
for (vector<AudioSource*>::iterator src=srcs.begin(); src != srcs.end(); ++src) {
AudioFileSource* afs = dynamic_cast<AudioFileSource*>(*src);
if (afs) {
afs->mark_for_remove ();
}
delete *src;
}
}
for (vector<Sample*>::iterator i = buffers.begin(); i != buffers.end(); ++i) {
free(*i);
}
if (workbuf) {
delete [] workbuf;
}
g_atomic_int_set (&processing_prohibited, 0);
itt.done = true;
return ret;
}
vector<Sample*>&
Session::get_silent_buffers (uint32_t howmany)
{
for (uint32_t i = 0; i < howmany; ++i) {
memset (_silent_buffers[i], 0, sizeof (Sample) * current_block_size);
}
return _silent_buffers;
}
uint32_t
Session::ntracks () const
{
uint32_t n = 0;
shared_ptr<RouteList> r = routes.reader ();
for (RouteList::const_iterator i = r->begin(); i != r->end(); ++i) {
if (dynamic_cast<AudioTrack*> ((*i).get())) {
++n;
}
}
return n;
}
uint32_t
Session::nbusses () const
{
uint32_t n = 0;
shared_ptr<RouteList> r = routes.reader ();
for (RouteList::const_iterator i = r->begin(); i != r->end(); ++i) {
if (dynamic_cast<AudioTrack*> ((*i).get()) == 0) {
++n;
}
}
return n;
}
void
Session::set_layer_model (LayerModel lm)
{
if (lm != layer_model) {
layer_model = lm;
set_dirty ();
ControlChanged (LayeringModel);
}
}
void
Session::set_xfade_model (CrossfadeModel xm)
{
if (xm != xfade_model) {
xfade_model = xm;
set_dirty ();
ControlChanged (CrossfadingModel);
}
}