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The description of is_realtime() did not match its actual use. And client_real_time_priority() did not have any description. It was hard to come up with good descriptions of what they actually did. Most backends returned true from is_realtime(), but every one except JACK used the default implementation of client_real_time_priority() that returned 0 ... which is exactly the same as when is_realtime() returns false. Just merge them and keep it simple. |
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| pulseaudio_backend.cc | ||
| pulseaudio_backend.h | ||
| wscript | ||