ardour/libs/backends/coreaudio
Mads Kiilerich 9c0c4f527b audio_backend: Merge is_realtime() into client_real_time_priority()
The description of is_realtime() did not match its actual use. And
client_real_time_priority() did not have any description. It was
hard to come up with good descriptions of what they actually did.

Most backends returned true from is_realtime(), but every one except
JACK used the default implementation of client_real_time_priority() that
returned 0 ... which is exactly the same as when is_realtime() returns
false. Just merge them and keep it simple.
2024-10-22 01:54:43 +02:00
..
coreaudio_backend.cc audio_backend: Merge is_realtime() into client_real_time_priority() 2024-10-22 01:54:43 +02:00
coreaudio_backend.h audio_backend: Merge is_realtime() into client_real_time_priority() 2024-10-22 01:54:43 +02:00
coreaudio_pcmio.cc Remove old Coreaudio OSX 10.5 support 2024-10-18 22:52:34 +02:00
coreaudio_pcmio.h CoreAudio: Remove unused API 2023-06-29 00:32:46 +02:00
coreaudio_pcmio_aggregate.cc Update backend GPL boilerplate and (C) from git log 2019-08-03 15:53:16 +02:00
coremidi_io.cc CoreMIDI: fix capture/playback alignment 2023-06-29 00:32:46 +02:00
coremidi_io.h build fix for mac 2024-06-05 02:02:12 +02:00
wscript Remove old Coreaudio OSX 10.5 support 2024-10-18 22:52:34 +02:00