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https://github.com/Ardour/ardour.git
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git-svn-id: svn://localhost/ardour2/branches/2.0-ongoing@2339 d708f5d6-7413-0410-9779-e7cbd77b26cf
181 lines
5.3 KiB
Bash
Executable file
181 lines
5.3 KiB
Bash
Executable file
#!/bin/sh
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# script for pulling together a MacOSX app bundle.
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version=`grep -m 1 '^ardour_version' ../../SConstruct | cut -d' ' -f 3 | sed "s/'//g"`
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echo "Version is $version"
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# setup directory structure
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APPROOT=Ardour2.app/Contents
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echo "Removing old Ardour2.app tree ..."
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rm -rf Ardour2.app
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echo "Building new app directory structure ..."
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mkdir -p Ardour2.app/Contents/MacOS
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mkdir -p Ardour2.app/Contents/Resources
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mkdir -p Ardour2.app/Contents/Frameworks
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# copy static files
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cp Info.plist $APPROOT
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cp PkgInfo $APPROOT
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cp -r Resources/* $APPROOT/Resources
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Frameworks=$APPROOT/Frameworks
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Resources=$APPROOT/Resources
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Shared=$Resources/share
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Etc=$Resources/etc
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# only bother to make the longest paths
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mkdir -p $Frameworks/modules
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mkdir -p $Shared/templates
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mkdir -p $Etc
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# copy executable
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echo "Copying Ardour executable ..."
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cp ../../gtk2_ardour/ardour-$version $APPROOT/MacOS/Ardour2
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# copy everything related to gtk-quartz
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echo "Copying GTK-Quartz tree ..."
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cp -R /opt/gtk/lib/*.dylib $Frameworks/
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cp -R /opt/gtk/etc/* $Etc
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echo "Copying all Pango modules ..."
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cp -R /opt/gtk/lib/pango/1.6.0/modules/*.so $Frameworks/modules
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echo "Copying all GDK Pixbuf loaders ..."
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cp -R /opt/gtk/lib/gtk-2.0/2.10.0/loaders/*.so $Frameworks/modules
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# charset alias file
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cp -R /opt/gtk/lib/charset.alias $Resources
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# generate new Pango module file
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cat > pangorc <<EOF
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[Pango]
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ModulesPath=/opt/gtk/lib/pango/1.6.0/modules
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EOF
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env PANGO_RC_FILE=pangorc /opt/gtk/bin/pango-querymodules | sed 's?/opt/gtk/lib/pango/1.6.0/modules/?@executable_path/../Frameworks/modules/?' > $Resources/pango.modules
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rm pangorc
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# generate a new GDK pixbufs loaders file
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sed 's?/opt/gtk/lib/gtk-2.0/2.10.0/loaders/?@executable_path/../Frameworks/modules/?' < /opt/gtk/etc/gtk-2.0/gdk-pixbuf.loaders > $Resources/gdk-pixbuf.loaders
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echo "Copying Ardour libraries into .app ..."
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cp ../../libs/pbd/libpbd.dylib $Frameworks
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cp ../../libs/midi++2/libmidi++.dylib $Frameworks
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cp ../../libs/sigc++2/libsigc++2.dylib $Frameworks
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cp ../../libs/soundtouch/libsoundtouch.dylib $Frameworks
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cp ../../libs/libsndfile/libsndfile-ardour.dylib $Frameworks
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cp ../../libs/libgnomecanvasmm/libgnomecanvasmm.dylib $Frameworks
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cp ../../libs/gtkmm2ext/libgtkmm2ext.dylib $Frameworks
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cp ../../libs/glibmm2/libglibmm2.dylib $Frameworks
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cp ../../libs/gtkmm2/atk/libatkmm.dylib $Frameworks
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cp ../../libs/gtkmm2/gdk/libgdkmm2.dylib $Frameworks
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cp ../../libs/gtkmm2/gtk/libgtkmm2.dylib $Frameworks
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cp ../../libs/gtkmm2/pango/libpangomm.dylib $Frameworks
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cp ../../libs/ardour/libardour.dylib $Frameworks
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# this one is special - we will set GTK_PATH to $Frameworks/clearlooks
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cp ../../libs/clearlooks/libclearlooks.dylib $Frameworks
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mkdir -p $Frameworks/clearlooks/engines
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(cd $Frameworks/clearlooks/engines && ln -s ../../libclearlooks.dylib libclearlooks.dylib && ln -s ../../libclearlooks.dylib libclearlooks.so)
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# push in ardour-required 3rd party libraries
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cp /opt/local/lib/libsamplerate.0.dylib $Frameworks
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cp /opt/local/lib/liblrdf.2.dylib $Frameworks
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cp /opt/local/lib/libraptor.1.dylib $Frameworks
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cp /opt/local/lib/liblo.0.dylib $Frameworks
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# JACK
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cp /usr/local/lib/libjack.0.dylib $Frameworks
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cp /usr/local/bin/jackd $APPROOT/MacOS/jackd
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# XXX STILL NEED TO DO SURFACES AND PANNERS
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cp ../../libs/surfaces/control_protocol/libardour_cp.dylib $Frameworks
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echo "Copying other stuff to Ardour2.app ..."
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cp ../../gtk2_ardour/ardour.bindings $Resources
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cp ../../gtk2_ardour/ardour.menus $Resources
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cp ../../gtk2_ardour/ardour-sae.menus $Resources
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cp ../../ardour_system.rc $Resources
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cp ../../gtk2_ardour/ardour2_ui_default.conf $Resources
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cp ../../gtk2_ardour/ardour2_ui_light.rc $Resources
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cp ../../gtk2_ardour/ardour2_ui_dark.rc $Resources
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cp -r ../../gtk2_ardour/icons $Resources
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cp -r ../../gtk2_ardour/pixmaps $Resources
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# share stuff
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cp -R ../../gtk2_ardour/splash.png $Shared
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cp ../../templates/*.template $Shared/templates/
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# go through and recursively remove any .svn dirs in the bundle
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for svndir in `find Ardour2.app -name .svn -type dir`; do
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rm -rf $svndir
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done
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# now fix up the executables
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for exe in Ardour2 jackd ; do
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EXE=$APPROOT/MacOS/$exe
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changes=""
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for lib in `otool -L $EXE | egrep '(/opt/gtk|/local/|libs/)' | awk '{print $1}'` ; do
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base=`basename $lib`
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changes="$changes -change $lib @executable_path/../Frameworks/$base"
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done
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if test "x$changes" != "x" ; then
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install_name_tool $changes $EXE
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fi
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done
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echo "Fixing up library names ..."
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# now do the same for all the libraries we include
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for dylib in $Frameworks/*.dylib $Frameworks/modules/*.so ; do
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# skip symlinks
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if test ! -L $dylib ; then
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# change all the dependencies
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changes=""
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for lib in `otool -L $dylib | egrep '(/opt/gtk|/local/|libs/)' | awk '{print $1}'` ; do
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base=`basename $lib`
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changes="$changes -change $lib @executable_path/../Frameworks/$base"
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done
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if test "x$changes" != x ; then
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if install_name_tool $changes $dylib ; then
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:
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else
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exit 1
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fi
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fi
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# now the change what the library thinks its own name is
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base=`basename $dylib`
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install_name_tool -id @executable_path/../Frameworks/$base $dylib
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fi
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done
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exit 0
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# make DMG
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rm -rf macdist
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mkdir "macdist"
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cp -r README.rtf COPYING Ardour2.app macdist/
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# reduce size
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strip macdist/Ardour2.app/Contents/MacOS/Ardour2
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dmgname="Ardour-$version"
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rm -f $dmgname.dmg
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echo "Creating DMG"
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hdiutil create -fs HFS+ -volname $dmgname -srcfolder macdist $dmgname.dmg
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echo "Done."
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