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Make sure all code paths that use Temporal will initialize and reset it properly. Some code paths (in tet runners) doesn't use Sessions, so Temporal::reset() has to be invoked directly. Just set the static superclock variable to 0 as initial value. TempoMap will still be initialized early as a singleton, but we introduce a new constructor so it is created empty (and thus not really usable until Temporal::reset() or similar has populated it). We can thus drop the static initialization of superclock. The default superclock rate of 282240000 will now only live in Temporal::reset(). With this change there should no longer be any uninitialized use of superclock_ticks_per_second(), and there should not be any problems for DEBUG_EARLY_SCTS_USE to catch. (It is however broken in other ways - that will be fixed next.)
40 lines
1.2 KiB
C++
40 lines
1.2 KiB
C++
/*
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* Copyright (C) 2020 Paul Davis <paul@linuxaudiosystems.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "temporal/superclock.h"
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#ifndef COMPILER_MSVC
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Temporal::superclock_t Temporal::_superclock_ticks_per_second = 0;
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#endif
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int Temporal::most_recent_engine_sample_rate = 48000; /* have to pick something as a default */
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bool Temporal::scts_set = false;
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void
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Temporal::set_sample_rate (int sr)
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{
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most_recent_engine_sample_rate = sr;
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}
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void
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Temporal::set_superclock_ticks_per_second (Temporal::superclock_t sc)
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{
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_superclock_ticks_per_second = sc;
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scts_set = true;
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}
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