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luabridge uses static fn addresses to identify classes. Windows uses different addresses for *identical* static functions in libardour.dll and ardour.exe This solves the issue by moving the all functions from a header-only implementation into libardour. |
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|---|---|---|
| .. | ||
| CFunctions.h | ||
| ClassInfo.h | ||
| Constructor.h | ||
| dump.h | ||
| FuncArgs.h | ||
| FuncTraits.h | ||
| Iterator.h | ||
| LuaException.h | ||
| LuaHelpers.h | ||
| LuaRef.h | ||
| Namespace.h | ||
| Stack.h | ||
| TypeList.h | ||
| TypeTraits.h | ||
| Userdata.h | ||