ardour/gtk2_ardour/arval
Paul Davis c4be44fe6e move all marker/midi related code into Editor (since the visual elements in the GUI are all part of the Editor window, and populate/alter dropdowns as necessary.
We connect to the PortManager signals to indicate when ports are connected/registered/disconnected/unregistered.

Still to do: ensure initial visual state is consistent with actual backend state
2014-10-01 17:50:56 -04:00

15 lines
645 B
Bash
Executable file

#!/bin/sh
VALGRIND_OPTIONS="$VALGRIND_OPTIONS --num-callers=50"
VALGRIND_OPTIONS="$VALGRIND_OPTIONS --error-limit=no"
#VALGRIND_OPTIONS="$VALGRIND_OPTIONS --leak-check=full --leak-resolution=high"
#VALGRIND_OPTIONS="$VALGRIND_OPTIONS --log-file=/tmp/ardour-%p.log"
#VALGRIND_OPTIONS="$VALGRIND_OPTIONS --gen-suppressions=all"
. `dirname "$0"`/../build/gtk2_ardour/ardev_common_waf.sh
LD_LIBRARY_PATH=/usr/local/lib:$LD_LIBRARY_PATH
export ARDOUR_RUNNING_UNDER_VALGRIND=TRUE
exec valgrind --tool=memcheck \
$VALGRIND_OPTIONS \
--track-origins=yes \
--suppressions=`dirname "$0"`/../tools/valgrind.supp \
$TOP/$EXECUTABLE --novst "$@"