ardour/gtk2_ardour/editor_component.h
Paul Davis 9494ecf6e9 EditorComponent should have a reference, not pointer, to an Editor
the value is not allow to be null, and the coding style guide says in such cases to prefer
a reference.

No semantics change here, just the fact that all EditorComponents receive *this instead
of this when the Editor that owns them creates them
2025-05-14 11:50:30 -06:00

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C++

/*
* Copyright (C) 2009-2010 Carl Hetherington <carl@carlh.net>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#pragma once
class Editor;
class EditorComponent
{
public:
EditorComponent (Editor&);
virtual ~EditorComponent() {}
protected:
Editor& _editor;
};