ardour/share/scripts/s_add_sources_to_track.lua

39 lines
1.4 KiB
Lua

ardour { ["type"] = "Snippet", name = "Add all audio file Sources to a new track" }
function factory () return function ()
-- default track output channel count (= master bus input count)
local n_chan_out = 2
if not Session:master_out():isnil() then
n_chan_out = Session:master_out():n_inputs ():n_audio ()
end
-- create a stereo track
local newtracks = Session:new_audio_track (2, n_chan_out, nil, 1, "All Audio Sources", ARDOUR.PresentationInfo.max_order, ARDOUR.TrackMode.Normal, true)
-- and get playlist of the new track
-- https://manual.ardour.org/lua-scripting/class_reference/#ARDOUR:Playlist
local playlist = newtracks:front():playlist()
-- the start of the session, first source is added there
local position = Temporal.timepos_t(0)
-- For each Source (AudioFileSource, MidiFileSource) Ardour
-- creates a "whole file" Region to represent the Source.
--
-- So we get all regions for this session
-- https://manual.ardour.org/lua-scripting/class_reference/#ARDOUR:RegionFactory
local rl = ARDOUR.RegionFactory.regions()
-- ...and iterate over them
for _, r in rl:iter() do
-- only look for "sources", which are represented by "whole file regions"
-- and filter by audio-regions
if r:whole_file() and not r:to_audioregion():isnil() then
print (r:name())
-- add region to the track's playlist, this creates a copy of the region:
playlist:add_region (r, position, 1, false)
position = position + r:length ()
end
end
end end