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If connecting ports using the port-engine fails, ardour forgets the connection. Internal backends only produced an error if a port was already connected, when using ::connect (handle, other), but ignore already existing connection when using port-names. Various ports are connected twice when the engine connects at session load. This worked fine for as long as the engine was never stopped (saving the session asks the port-engine), but failed when the engine went away and internal representation is used. |
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| .. | ||
| appleutility | ||
| ardour | ||
| ardouralsautil | ||
| audiographer | ||
| auscan | ||
| backends | ||
| canvas | ||
| clearlooks-newer | ||
| evoral | ||
| fluidsynth | ||
| fst | ||
| gtkmm2ext | ||
| hidapi | ||
| libltc | ||
| lua | ||
| midi++2 | ||
| panners | ||
| pbd | ||
| plugins | ||
| ptformat | ||
| qm-dsp | ||
| surfaces | ||
| temporal | ||
| vamp-plugins | ||
| vamp-pyin | ||
| vfork | ||
| vst3 | ||
| waveview | ||
| widgets | ||
| zita-convolver | ||
| zita-resampler | ||