ardour/libs/ardour/audioengine.cc
Sakari Bergen dde0848a98 Re-integrate export-optimization branch.
Export now happens directly to file (unless normalizing is required), and can be easily optimized even further.
The Session process connection is still broken during export (as it was before this commit also).


git-svn-id: svn://localhost/ardour2/branches/3.0@6401 d708f5d6-7413-0410-9779-e7cbd77b26cf
2009-12-27 14:46:23 +00:00

1332 lines
30 KiB
C++

/*
Copyright (C) 2002 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <unistd.h>
#include <cerrno>
#include <vector>
#include <exception>
#include <stdexcept>
#include <sstream>
#include <glibmm/timer.h>
#include "pbd/pthread_utils.h"
#include "pbd/stacktrace.h"
#include "pbd/unknown_type.h"
#include "midi++/jack.h"
#include "ardour/amp.h"
#include "ardour/audio_port.h"
#include "ardour/audioengine.h"
#include "ardour/buffer.h"
#include "ardour/buffer_set.h"
#include "ardour/cycle_timer.h"
#include "ardour/delivery.h"
#include "ardour/event_type_map.h"
#include "ardour/internal_return.h"
#include "ardour/io.h"
#include "ardour/meter.h"
#include "ardour/midi_port.h"
#include "ardour/port.h"
#include "ardour/port_set.h"
#include "ardour/session.h"
#include "ardour/timestamps.h"
#include "ardour/utils.h"
#include "i18n.h"
using namespace std;
using namespace ARDOUR;
using namespace PBD;
gint AudioEngine::m_meter_exit;
AudioEngine* AudioEngine::_instance = 0;
#define GET_PRIVATE_JACK_POINTER(j) jack_client_t* _priv_jack = (jack_client_t*) (j); if (!_priv_jack) { return; }
#define GET_PRIVATE_JACK_POINTER_RET(j,r) jack_client_t* _priv_jack = (jack_client_t*) (j); if (!_priv_jack) { return r; }
AudioEngine::AudioEngine (string client_name)
: ports (new Ports)
{
_instance = this; /* singleton */
session_remove_pending = false;
_running = false;
_has_run = false;
last_monitor_check = 0;
monitor_check_interval = max_frames;
_processed_frames = 0;
_usecs_per_cycle = 0;
_jack = 0;
_frame_rate = 0;
_buffer_size = 0;
_freewheel_thread_registered = false;
_freewheeling = false;
m_meter_thread = 0;
g_atomic_int_set (&m_meter_exit, 0);
if (connect_to_jack (client_name)) {
throw NoBackendAvailable ();
}
Port::set_engine (this);
// Initialize parameter metadata (e.g. ranges)
Evoral::Parameter p(NullAutomation);
p = EventTypeMap::instance().new_parameter(NullAutomation);
p = EventTypeMap::instance().new_parameter(GainAutomation);
p = EventTypeMap::instance().new_parameter(PanAutomation);
p = EventTypeMap::instance().new_parameter(PluginAutomation);
p = EventTypeMap::instance().new_parameter(SoloAutomation);
p = EventTypeMap::instance().new_parameter(MuteAutomation);
p = EventTypeMap::instance().new_parameter(MidiCCAutomation);
p = EventTypeMap::instance().new_parameter(MidiPgmChangeAutomation);
p = EventTypeMap::instance().new_parameter(MidiPitchBenderAutomation);
p = EventTypeMap::instance().new_parameter(MidiChannelPressureAutomation);
p = EventTypeMap::instance().new_parameter(FadeInAutomation);
p = EventTypeMap::instance().new_parameter(FadeOutAutomation);
p = EventTypeMap::instance().new_parameter(EnvelopeAutomation);
p = EventTypeMap::instance().new_parameter(MidiCCAutomation);
}
AudioEngine::~AudioEngine ()
{
{
Glib::Mutex::Lock tm (_process_lock);
session_removed.signal ();
if (_running) {
jack_client_close (_jack);
_jack = 0;
}
stop_metering_thread ();
}
}
jack_client_t*
AudioEngine::jack() const
{
return _jack;
}
void
_thread_init_callback (void * /*arg*/)
{
/* make sure that anybody who needs to know about this thread
knows about it.
*/
char* c = new char[12];
strcpy (c, X_("audioengine"));
pthread_set_name (c);
PBD::notify_gui_about_thread_creation ("gui", pthread_self(), X_("Audioengine"), 4096);
PBD::notify_gui_about_thread_creation ("midiui", pthread_self(), X_("Audioengine"), 128);
SessionEvent::create_per_thread_pool (X_("Audioengine"), 512);
MIDI::JACK_MidiPort::set_process_thread (pthread_self());
}
static void
ardour_jack_error (const char* msg)
{
error << "JACK: " << msg << endmsg;
}
int
AudioEngine::start ()
{
GET_PRIVATE_JACK_POINTER_RET (_jack, -1);
if (!_running) {
nframes_t blocksize = jack_get_buffer_size (_priv_jack);
if (_session) {
BootMessage (_("Connect session to engine"));
_session->set_block_size (blocksize);
_session->set_frame_rate (jack_get_sample_rate (_priv_jack));
/* page in as much of the session process code as we
can before we really start running.
*/
_session->process (blocksize);
_session->process (blocksize);
_session->process (blocksize);
_session->process (blocksize);
_session->process (blocksize);
_session->process (blocksize);
_session->process (blocksize);
_session->process (blocksize);
}
_processed_frames = 0;
last_monitor_check = 0;
jack_on_shutdown (_priv_jack, halted, this);
jack_set_graph_order_callback (_priv_jack, _graph_order_callback, this);
jack_set_thread_init_callback (_priv_jack, _thread_init_callback, this);
jack_set_process_callback (_priv_jack, _process_callback, this);
jack_set_sample_rate_callback (_priv_jack, _sample_rate_callback, this);
jack_set_buffer_size_callback (_priv_jack, _bufsize_callback, this);
jack_set_xrun_callback (_priv_jack, _xrun_callback, this);
jack_set_sync_callback (_priv_jack, _jack_sync_callback, this);
jack_set_freewheel_callback (_priv_jack, _freewheel_callback, this);
jack_set_port_registration_callback (_priv_jack, _registration_callback, this);
if (_session && _session->config.get_jack_time_master()) {
jack_set_timebase_callback (_priv_jack, 0, _jack_timebase_callback, this);
}
jack_set_error_function (ardour_jack_error);
if (jack_activate (_priv_jack) == 0) {
_running = true;
_has_run = true;
Running(); /* EMIT SIGNAL */
} else {
// error << _("cannot activate JACK client") << endmsg;
}
start_metering_thread();
_raw_buffer_sizes[DataType::AUDIO] = blocksize * sizeof(float);
}
return _running ? 0 : -1;
}
int
AudioEngine::stop (bool forever)
{
GET_PRIVATE_JACK_POINTER_RET (_jack, -1);
if (_priv_jack) {
if (forever) {
disconnect_from_jack ();
} else {
jack_deactivate (_priv_jack);
Stopped(); /* EMIT SIGNAL */
}
}
return _running ? -1 : 0;
}
bool
AudioEngine::get_sync_offset (nframes_t& offset) const
{
#ifdef HAVE_JACK_VIDEO_SUPPORT
GET_PRIVATE_JACK_POINTER_RET (_jack, false);
jack_position_t pos;
if (_priv_jack) {
(void) jack_transport_query (_priv_jack, &pos);
if (pos.valid & JackVideoFrameOffset) {
offset = pos.video_offset;
return true;
}
}
#else
/* keep gcc happy */
offset = 0;
#endif
return false;
}
void
AudioEngine::_jack_timebase_callback (jack_transport_state_t state, nframes_t nframes,
jack_position_t* pos, int new_position, void *arg)
{
static_cast<AudioEngine*> (arg)->jack_timebase_callback (state, nframes, pos, new_position);
}
void
AudioEngine::jack_timebase_callback (jack_transport_state_t state, nframes_t nframes,
jack_position_t* pos, int new_position)
{
if (_jack && _session && _session->synced_to_jack()) {
_session->jack_timebase_callback (state, nframes, pos, new_position);
}
}
int
AudioEngine::_jack_sync_callback (jack_transport_state_t state, jack_position_t* pos, void* arg)
{
return static_cast<AudioEngine*> (arg)->jack_sync_callback (state, pos);
}
int
AudioEngine::jack_sync_callback (jack_transport_state_t state, jack_position_t* pos)
{
if (_jack && _session) {
return _session->jack_sync_callback (state, pos);
}
return true;
}
int
AudioEngine::_xrun_callback (void *arg)
{
AudioEngine* ae = static_cast<AudioEngine*> (arg);
if (ae->connected()) {
ae->Xrun (); /* EMIT SIGNAL */
}
return 0;
}
int
AudioEngine::_graph_order_callback (void *arg)
{
AudioEngine* ae = static_cast<AudioEngine*> (arg);
if (ae->connected()) {
ae->GraphReordered (); /* EMIT SIGNAL */
}
return 0;
}
/** Wrapped which is called by JACK as its process callback. It is just
* here to get us back into C++ land by calling AudioEngine::process_callback()
* @param nframes Number of frames passed by JACK.
* @param arg User argument passed by JACK, which will be the AudioEngine*.
*/
int
AudioEngine::_process_callback (nframes_t nframes, void *arg)
{
return static_cast<AudioEngine *> (arg)->process_callback (nframes);
}
void
AudioEngine::_freewheel_callback (int onoff, void *arg)
{
static_cast<AudioEngine*>(arg)->_freewheeling = onoff;
}
void
AudioEngine::_registration_callback (jack_port_id_t /*id*/, int /*reg*/, void* arg)
{
AudioEngine* ae = static_cast<AudioEngine*> (arg);
ae->PortRegisteredOrUnregistered (); /* EMIT SIGNAL */
}
void
AudioEngine::split_cycle (nframes_t offset)
{
/* caller must hold process lock */
Port::increment_port_offset (offset);
/* tell all Ports that we're going to start a new (split) cycle */
boost::shared_ptr<Ports> p = ports.reader();
for (Ports::iterator i = p->begin(); i != p->end(); ++i) {
(*i)->cycle_split ();
}
}
/** Method called by JACK (via _process_callback) which says that there
* is work to be done.
* @param nframes Number of frames to process.
*/
int
AudioEngine::process_callback (nframes_t nframes)
{
GET_PRIVATE_JACK_POINTER_RET(_jack,0)
// CycleTimer ct ("AudioEngine::process");
Glib::Mutex::Lock tm (_process_lock, Glib::TRY_LOCK);
/// The number of frames that will have been processed when we've finished
nframes_t next_processed_frames;
/* handle wrap around of total frames counter */
if (max_frames - _processed_frames < nframes) {
next_processed_frames = nframes - (max_frames - _processed_frames);
} else {
next_processed_frames = _processed_frames + nframes;
}
if (!tm.locked() || _session == 0) {
/* return having done nothing */
_processed_frames = next_processed_frames;
return 0;
}
if (session_remove_pending) {
/* perform the actual session removal */
_session = 0;
session_remove_pending = false;
session_removed.signal();
_processed_frames = next_processed_frames;
return 0;
}
/* tell all relevant objects that we're starting a new cycle */
Delivery::CycleStart (nframes);
Port::set_port_offset (0);
InternalReturn::CycleStart (nframes);
/* tell all Ports that we're starting a new cycle */
boost::shared_ptr<Ports> p = ports.reader();
for (Ports::iterator i = p->begin(); i != p->end(); ++i) {
(*i)->cycle_start (nframes);
}
if (_freewheeling) {
/* emit the Freewheel signal and stop freewheeling in the event of trouble
* the indirection is to pick up the return value of the signal.
*/
if (*Freewheel (nframes)) {
jack_set_freewheel (_priv_jack, false);
}
} else {
if (_session) {
_session->process (nframes);
}
}
if (_freewheeling) {
return 0;
}
if (!_running) {
_processed_frames = next_processed_frames;
return 0;
}
if (last_monitor_check + monitor_check_interval < next_processed_frames) {
boost::shared_ptr<Ports> p = ports.reader();
for (Ports::iterator i = p->begin(); i != p->end(); ++i) {
Port *port = (*i);
bool x;
if (port->_last_monitor != (x = port->monitoring_input ())) {
port->_last_monitor = x;
/* XXX I think this is dangerous, due to
a likely mutex in the signal handlers ...
*/
port->MonitorInputChanged (x); /* EMIT SIGNAL */
}
}
last_monitor_check = next_processed_frames;
}
if (_session->silent()) {
boost::shared_ptr<Ports> p = ports.reader();
for (Ports::iterator i = p->begin(); i != p->end(); ++i) {
Port *port = (*i);
if (port->sends_output()) {
port->get_buffer(nframes).silence(nframes);
}
}
}
// Finalize ports
for (Ports::iterator i = p->begin(); i != p->end(); ++i) {
(*i)->cycle_end (nframes);
}
_processed_frames = next_processed_frames;
return 0;
}
int
AudioEngine::_sample_rate_callback (nframes_t nframes, void *arg)
{
return static_cast<AudioEngine *> (arg)->jack_sample_rate_callback (nframes);
}
int
AudioEngine::jack_sample_rate_callback (nframes_t nframes)
{
_frame_rate = nframes;
_usecs_per_cycle = (int) floor ((((double) frames_per_cycle() / nframes)) * 1000000.0);
/* check for monitor input change every 1/10th of second */
monitor_check_interval = nframes / 10;
last_monitor_check = 0;
if (_session) {
_session->set_frame_rate (nframes);
}
SampleRateChanged (nframes); /* EMIT SIGNAL */
return 0;
}
int
AudioEngine::_bufsize_callback (nframes_t nframes, void *arg)
{
return static_cast<AudioEngine *> (arg)->jack_bufsize_callback (nframes);
}
int
AudioEngine::jack_bufsize_callback (nframes_t nframes)
{
_buffer_size = nframes;
_raw_buffer_sizes[DataType::AUDIO] = nframes * sizeof(float);
cout << "FIXME: Assuming maximum MIDI buffer size " << nframes * 4 << "bytes" << endl;
_raw_buffer_sizes[DataType::MIDI] = nframes * 4;
_usecs_per_cycle = (int) floor ((((double) nframes / frame_rate())) * 1000000.0);
last_monitor_check = 0;
boost::shared_ptr<Ports> p = ports.reader();
for (Ports::iterator i = p->begin(); i != p->end(); ++i) {
(*i)->reset();
}
if (_session) {
_session->set_block_size (_buffer_size);
}
return 0;
}
void
AudioEngine::stop_metering_thread ()
{
if (m_meter_thread) {
g_atomic_int_set (&m_meter_exit, 1);
m_meter_thread->join ();
m_meter_thread = 0;
}
}
void
AudioEngine::start_metering_thread ()
{
if (m_meter_thread == 0) {
g_atomic_int_set (&m_meter_exit, 0);
m_meter_thread = Glib::Thread::create (boost::bind (&AudioEngine::meter_thread, this),
500000, true, true, Glib::THREAD_PRIORITY_NORMAL);
}
}
void
AudioEngine::meter_thread ()
{
while (true) {
Glib::usleep (10000); /* 1/100th sec interval */
if (g_atomic_int_get(&m_meter_exit)) {
break;
}
Metering::Meter ();
}
}
void
AudioEngine::set_session (Session *s)
{
Glib::Mutex::Lock pl (_process_lock);
SessionHandlePtr::set_session (s);
if (_session) {
nframes_t blocksize = jack_get_buffer_size (_jack);
/* page in as much of the session process code as we
can before we really start running.
*/
boost::shared_ptr<Ports> p = ports.reader();
for (Ports::iterator i = p->begin(); i != p->end(); ++i) {
(*i)->cycle_start (blocksize);
}
_session->process (blocksize);
_session->process (blocksize);
_session->process (blocksize);
_session->process (blocksize);
_session->process (blocksize);
_session->process (blocksize);
_session->process (blocksize);
_session->process (blocksize);
for (Ports::iterator i = p->begin(); i != p->end(); ++i) {
(*i)->cycle_end (blocksize);
}
}
}
void
AudioEngine::remove_session ()
{
Glib::Mutex::Lock lm (_process_lock);
if (_running) {
if (_session) {
session_remove_pending = true;
session_removed.wait(_process_lock);
}
} else {
SessionHandlePtr::set_session (0);
}
remove_all_ports ();
}
void
AudioEngine::port_registration_failure (const std::string& portname)
{
GET_PRIVATE_JACK_POINTER (_jack);
string full_portname = jack_client_name;
full_portname += ':';
full_portname += portname;
jack_port_t* p = jack_port_by_name (_priv_jack, full_portname.c_str());
string reason;
if (p) {
reason = string_compose (_("a port with the name \"%1\" already exists: check for duplicated track/bus names"), portname);
} else {
reason = _("No more JACK ports are available. You will need to stop Ardour and restart JACK with ports if you need this many tracks.");
}
throw PortRegistrationFailure (string_compose (_("AudioEngine: cannot register port \"%1\": %2"), portname, reason).c_str());
}
Port *
AudioEngine::register_port (DataType dtype, const string& portname, bool input)
{
Port* newport = 0;
try {
if (dtype == DataType::AUDIO) {
newport = new AudioPort (portname, (input ? Port::IsInput : Port::IsOutput));
} else if (dtype == DataType::MIDI) {
newport = new MidiPort (portname, (input ? Port::IsInput : Port::IsOutput));
} else {
throw PortRegistrationFailure("unable to create port (unknown type)");
}
size_t& old_buffer_size = _raw_buffer_sizes[newport->type()];
size_t port_buffer_size = newport->raw_buffer_size(0);
if (port_buffer_size > old_buffer_size) {
old_buffer_size = port_buffer_size;
}
RCUWriter<Ports> writer (ports);
boost::shared_ptr<Ports> ps = writer.get_copy ();
ps->insert (ps->begin(), newport);
/* writer goes out of scope, forces update */
return newport;
}
catch (PortRegistrationFailure& err) {
throw err;
} catch (std::exception& e) {
throw PortRegistrationFailure(string_compose(
_("unable to create port: %1"), e.what()).c_str());
} catch (...) {
throw PortRegistrationFailure("unable to create port (unknown error)");
}
}
Port *
AudioEngine::register_input_port (DataType type, const string& portname)
{
return register_port (type, portname, true);
}
Port *
AudioEngine::register_output_port (DataType type, const string& portname)
{
return register_port (type, portname, false);
}
int
AudioEngine::unregister_port (Port& port)
{
/* caller must hold process lock */
if (!_running) {
/* probably happening when the engine has been halted by JACK,
in which case, there is nothing we can do here.
*/
return 0;
}
{
RCUWriter<Ports> writer (ports);
boost::shared_ptr<Ports> ps = writer.get_copy ();
for (Ports::iterator i = ps->begin(); i != ps->end(); ++i) {
if ((*i) == &port) {
delete *i;
ps->erase (i);
break;
}
}
/* writer goes out of scope, forces update */
}
return 0;
}
int
AudioEngine::connect (const string& source, const string& destination)
{
/* caller must hold process lock */
int ret;
if (!_running) {
if (!_has_run) {
fatal << _("connect called before engine was started") << endmsg;
/*NOTREACHED*/
} else {
return -1;
}
}
string s = make_port_name_non_relative (source);
string d = make_port_name_non_relative (destination);
Port* src = get_port_by_name_locked (s);
Port* dst = get_port_by_name_locked (d);
if (src) {
ret = src->connect (d);
} else if (dst) {
ret = dst->connect (s);
} else {
/* neither port is known to us, and this API isn't intended for use as a general patch bay */
ret = -1;
}
if (ret > 0) {
/* already exists - no error, no warning */
} else if (ret < 0) {
error << string_compose(_("AudioEngine: cannot connect %1 (%2) to %3 (%4)"),
source, s, destination, d)
<< endmsg;
}
return ret;
}
int
AudioEngine::disconnect (const string& source, const string& destination)
{
/* caller must hold process lock */
int ret;
if (!_running) {
if (!_has_run) {
fatal << _("disconnect called before engine was started") << endmsg;
/*NOTREACHED*/
} else {
return -1;
}
}
string s = make_port_name_non_relative (source);
string d = make_port_name_non_relative (destination);
Port* src = get_port_by_name_locked (s);
Port* dst = get_port_by_name_locked (d);
if (src) {
ret = src->disconnect (d);
} else if (dst) {
ret = dst->disconnect (s);
} else {
/* neither port is known to us, and this API isn't intended for use as a general patch bay */
ret = -1;
}
return ret;
}
int
AudioEngine::disconnect (Port& port)
{
GET_PRIVATE_JACK_POINTER_RET (_jack,-1);
if (!_running) {
if (!_has_run) {
fatal << _("disconnect called before engine was started") << endmsg;
/*NOTREACHED*/
} else {
return -1;
}
}
return port.disconnect_all ();
}
ARDOUR::nframes_t
AudioEngine::frame_rate () const
{
GET_PRIVATE_JACK_POINTER_RET (_jack,0);
if (_frame_rate == 0) {
return (_frame_rate = jack_get_sample_rate (_priv_jack));
} else {
return _frame_rate;
}
}
size_t
AudioEngine::raw_buffer_size (DataType t)
{
std::map<DataType,size_t>::const_iterator s = _raw_buffer_sizes.find(t);
return (s != _raw_buffer_sizes.end()) ? s->second : 0;
}
ARDOUR::nframes_t
AudioEngine::frames_per_cycle () const
{
GET_PRIVATE_JACK_POINTER_RET (_jack,0);
if (_buffer_size == 0) {
return (_buffer_size = jack_get_buffer_size (_jack));
} else {
return _buffer_size;
}
}
/** @param name Full name of port (including prefix:)
* @return Corresponding Port*, or 0. This object remains the property of the AudioEngine
* so must not be deleted.
*/
Port *
AudioEngine::get_port_by_name (const string& portname)
{
string s;
if (portname.find_first_of (':') == string::npos) {
s = make_port_name_non_relative (portname);
} else {
s = portname;
}
Glib::Mutex::Lock lm (_process_lock);
return get_port_by_name_locked (s);
}
Port *
AudioEngine::get_port_by_name_locked (const string& portname)
{
/* caller must hold process lock */
if (!_running) {
if (!_has_run) {
fatal << _("get_port_by_name_locked() called before engine was started") << endmsg;
/*NOTREACHED*/
} else {
return 0;
}
}
if (portname.substr (0, jack_client_name.length ()) != jack_client_name) {
/* not an ardour: port */
return 0;
}
std::string const rel = make_port_name_relative (portname);
boost::shared_ptr<Ports> pr = ports.reader();
for (Ports::iterator i = pr->begin(); i != pr->end(); ++i) {
if (rel == (*i)->name()) {
return *i;
}
}
return 0;
}
const char **
AudioEngine::get_ports (const string& port_name_pattern, const string& type_name_pattern, uint32_t flags)
{
GET_PRIVATE_JACK_POINTER_RET (_jack,0);
if (!_running) {
if (!_has_run) {
fatal << _("get_ports called before engine was started") << endmsg;
/*NOTREACHED*/
} else {
return 0;
}
}
return jack_get_ports (_priv_jack, port_name_pattern.c_str(), type_name_pattern.c_str(), flags);
}
void
AudioEngine::halted (void *arg)
{
/* called from jack shutdown handler */
AudioEngine* ae = static_cast<AudioEngine *> (arg);
bool was_running = ae->_running;
ae->stop_metering_thread ();
ae->_running = false;
ae->_buffer_size = 0;
ae->_frame_rate = 0;
if (was_running) {
ae->Halted(); /* EMIT SIGNAL */
}
}
void
AudioEngine::died ()
{
/* called from a signal handler for SIGPIPE */
stop_metering_thread ();
_running = false;
_buffer_size = 0;
_frame_rate = 0;
_jack = 0;
}
bool
AudioEngine::can_request_hardware_monitoring ()
{
GET_PRIVATE_JACK_POINTER_RET (_jack,false);
const char ** ports;
if ((ports = jack_get_ports (_priv_jack, NULL, JACK_DEFAULT_AUDIO_TYPE, JackPortCanMonitor)) == 0) {
return false;
}
free (ports);
return true;
}
uint32_t
AudioEngine::n_physical_outputs (DataType type) const
{
GET_PRIVATE_JACK_POINTER_RET (_jack,0);
const char ** ports;
uint32_t i = 0;
if ((ports = jack_get_ports (_priv_jack, NULL, type.to_jack_type(), JackPortIsPhysical|JackPortIsInput)) == 0) {
return 0;
}
for (i = 0; ports[i]; ++i) {}
free (ports);
return i;
}
uint32_t
AudioEngine::n_physical_inputs (DataType type) const
{
GET_PRIVATE_JACK_POINTER_RET (_jack,0);
const char ** ports;
uint32_t i = 0;
if ((ports = jack_get_ports (_priv_jack, NULL, type.to_jack_type(), JackPortIsPhysical|JackPortIsOutput)) == 0) {
return 0;
}
for (i = 0; ports[i]; ++i) {}
free (ports);
return i;
}
void
AudioEngine::get_physical_inputs (DataType type, vector<string>& ins)
{
GET_PRIVATE_JACK_POINTER (_jack);
const char ** ports;
uint32_t i = 0;
if ((ports = jack_get_ports (_priv_jack, NULL, type.to_jack_type(), JackPortIsPhysical|JackPortIsOutput)) == 0) {
return;
}
if (ports) {
for (i = 0; ports[i]; ++i) {
ins.push_back (ports[i]);
}
free (ports);
}
}
void
AudioEngine::get_physical_outputs (DataType type, vector<string>& outs)
{
GET_PRIVATE_JACK_POINTER (_jack);
const char ** ports;
uint32_t i = 0;
if ((ports = jack_get_ports (_priv_jack, NULL, type.to_jack_type(), JackPortIsPhysical|JackPortIsInput)) == 0) {
return;
}
for (i = 0; ports[i]; ++i) {
outs.push_back (ports[i]);
}
free (ports);
}
string
AudioEngine::get_nth_physical (DataType type, uint32_t n, int flag)
{
GET_PRIVATE_JACK_POINTER_RET (_jack,"");
const char ** ports;
uint32_t i;
string ret;
assert(type != DataType::NIL);
if ((ports = jack_get_ports (_priv_jack, NULL, type.to_jack_type(), JackPortIsPhysical|flag)) == 0) {
return ret;
}
for (i = 0; i < n && ports[i]; ++i) {}
if (ports[i]) {
ret = ports[i];
}
free ((char *) ports);
return ret;
}
void
AudioEngine::update_total_latency (const Port& port)
{
port.recompute_total_latency ();
}
void
AudioEngine::transport_stop ()
{
GET_PRIVATE_JACK_POINTER (_jack);
jack_transport_stop (_priv_jack);
}
void
AudioEngine::transport_start ()
{
GET_PRIVATE_JACK_POINTER (_jack);
jack_transport_start (_priv_jack);
}
void
AudioEngine::transport_locate (nframes_t where)
{
GET_PRIVATE_JACK_POINTER (_jack);
// cerr << "tell JACK to locate to " << where << endl;
jack_transport_locate (_priv_jack, where);
}
AudioEngine::TransportState
AudioEngine::transport_state ()
{
GET_PRIVATE_JACK_POINTER_RET (_jack, ((TransportState) JackTransportStopped));
jack_position_t pos;
return (TransportState) jack_transport_query (_priv_jack, &pos);
}
int
AudioEngine::reset_timebase ()
{
GET_PRIVATE_JACK_POINTER_RET (_jack, -1);
if (_session) {
if (_session->config.get_jack_time_master()) {
return jack_set_timebase_callback (_priv_jack, 0, _jack_timebase_callback, this);
} else {
return jack_release_timebase (_jack);
}
}
return 0;
}
int
AudioEngine::freewheel (bool onoff)
{
GET_PRIVATE_JACK_POINTER_RET (_jack, -1);
if (onoff != _freewheeling) {
if (onoff) {
_freewheel_thread_registered = false;
}
return jack_set_freewheel (_priv_jack, onoff);
} else {
/* already doing what has been asked for */
return 0;
}
}
void
AudioEngine::remove_all_ports ()
{
/* process lock MUST be held */
{
RCUWriter<Ports> writer (ports);
boost::shared_ptr<Ports> ps = writer.get_copy ();
for (Ports::iterator i = ps->begin(); i != ps->end(); ++i) {
delete *i;
}
ps->clear ();
}
/* clear dead wood list too */
ports.flush ();
}
int
AudioEngine::connect_to_jack (string client_name)
{
jack_options_t options = JackNullOption;
jack_status_t status;
const char *server_name = NULL;
jack_client_name = client_name; /* might be reset below */
_jack = jack_client_open (jack_client_name.c_str(), options, &status, server_name);
if (_jack == NULL) {
// error message is not useful here
return -1;
}
GET_PRIVATE_JACK_POINTER_RET (_jack, -1);
if (status & JackNameNotUnique) {
jack_client_name = jack_get_client_name (_priv_jack);
}
return 0;
}
int
AudioEngine::disconnect_from_jack ()
{
GET_PRIVATE_JACK_POINTER_RET (_jack, 0);
if (_running) {
stop_metering_thread ();
}
{
Glib::Mutex::Lock lm (_process_lock);
jack_client_close (_priv_jack);
_jack = 0;
}
_buffer_size = 0;
_frame_rate = 0;
_raw_buffer_sizes.clear();
if (_running) {
_running = false;
Stopped(); /* EMIT SIGNAL */
}
return 0;
}
int
AudioEngine::reconnect_to_jack ()
{
if (_running) {
disconnect_from_jack ();
/* XXX give jackd a chance */
Glib::usleep (250000);
}
if (connect_to_jack (jack_client_name)) {
error << _("failed to connect to JACK") << endmsg;
return -1;
}
Ports::iterator i;
boost::shared_ptr<Ports> p = ports.reader ();
for (i = p->begin(); i != p->end(); ++i) {
if ((*i)->reestablish ()) {
break;
}
}
if (i != p->end()) {
/* failed */
remove_all_ports ();
return -1;
}
GET_PRIVATE_JACK_POINTER_RET (_jack,-1);
if (_session) {
_session->reset_jack_connection (_priv_jack);
nframes_t blocksize = jack_get_buffer_size (_priv_jack);
_session->set_block_size (blocksize);
_session->set_frame_rate (jack_get_sample_rate (_priv_jack));
_raw_buffer_sizes[DataType::AUDIO] = blocksize * sizeof(float);
cout << "FIXME: Assuming maximum MIDI buffer size " << blocksize * 4 << "bytes" << endl;
_raw_buffer_sizes[DataType::MIDI] = blocksize * 4;
}
last_monitor_check = 0;
jack_on_shutdown (_priv_jack, halted, this);
jack_set_graph_order_callback (_priv_jack, _graph_order_callback, this);
jack_set_thread_init_callback (_priv_jack, _thread_init_callback, this);
jack_set_process_callback (_priv_jack, _process_callback, this);
jack_set_sample_rate_callback (_priv_jack, _sample_rate_callback, this);
jack_set_buffer_size_callback (_priv_jack, _bufsize_callback, this);
jack_set_xrun_callback (_priv_jack, _xrun_callback, this);
jack_set_sync_callback (_priv_jack, _jack_sync_callback, this);
jack_set_freewheel_callback (_priv_jack, _freewheel_callback, this);
if (_session && _session->config.get_jack_time_master()) {
jack_set_timebase_callback (_priv_jack, 0, _jack_timebase_callback, this);
}
if (jack_activate (_priv_jack) == 0) {
_running = true;
_has_run = true;
} else {
return -1;
}
/* re-establish connections */
for (i = p->begin(); i != p->end(); ++i) {
(*i)->reconnect ();
}
Running (); /* EMIT SIGNAL*/
start_metering_thread ();
return 0;
}
int
AudioEngine::request_buffer_size (nframes_t nframes)
{
GET_PRIVATE_JACK_POINTER_RET (_jack, -1);
if (nframes == jack_get_buffer_size (_priv_jack)) {
return 0;
}
return jack_set_buffer_size (_priv_jack, nframes);
}
void
AudioEngine::update_total_latencies ()
{
#ifdef HAVE_JACK_RECOMPUTE_LATENCIES
GET_PRIVATE_JACK_POINTER (_jack);
jack_recompute_total_latencies (_priv_jack);
#endif
}
string
AudioEngine::make_port_name_relative (string portname)
{
string::size_type len;
string::size_type n;
len = portname.length();
for (n = 0; n < len; ++n) {
if (portname[n] == ':') {
break;
}
}
if ((n != len) && (portname.substr (0, n) == jack_client_name)) {
return portname.substr (n+1);
}
return portname;
}
string
AudioEngine::make_port_name_non_relative (string portname)
{
string str;
if (portname.find_first_of (':') != string::npos) {
return portname;
}
str = jack_client_name;
str += ':';
str += portname;
return str;
}
bool
AudioEngine::is_realtime () const
{
GET_PRIVATE_JACK_POINTER_RET (_jack,false);
return jack_is_realtime (_priv_jack);
}