| .. |
|
buttons.cc
|
refactor Push2 GUI into modular "layouts" that encapsulate a given screen, its drawing and event handling
|
2016-09-27 14:59:30 -05:00 |
|
gui.cc
|
push2: save and restore push2 pad state, etc.
|
2016-09-27 14:59:30 -05:00 |
|
gui.h
|
push2: almost fully operational ableton style pad mapping, etc
|
2016-09-27 14:59:30 -05:00 |
|
interface.cc
|
various fixes for push2 support. Now setups video display when enabled
|
2016-09-27 14:59:29 -05:00 |
|
layout.cc
|
refactor Push2 GUI into modular "layouts" that encapsulate a given screen, its drawing and event handling
|
2016-09-27 14:59:30 -05:00 |
|
leds.cc
|
push2: working bidirectional communication, some transport control/display (LED only); some scrolling
|
2016-09-27 14:59:29 -05:00 |
|
menu.cc
|
push2: first somewhat operational versions of menus
|
2016-09-27 14:59:30 -05:00 |
|
menu.h
|
push2: first somewhat operational versions of menus
|
2016-09-27 14:59:30 -05:00 |
|
midi_byte_array.cc
|
push2: port registration, LED setup
|
2016-09-27 14:59:29 -05:00 |
|
midi_byte_array.h
|
push2: port registration, LED setup
|
2016-09-27 14:59:29 -05:00 |
|
mix.cc
|
refactor Push2 GUI into modular "layouts" that encapsulate a given screen, its drawing and event handling
|
2016-09-27 14:59:30 -05:00 |
|
mode.cc
|
push2: initial sort of working pad remapping
|
2016-09-27 14:59:30 -05:00 |
|
mode.h
|
push2: initial sort of working pad remapping
|
2016-09-27 14:59:30 -05:00 |
|
push2.cc
|
stop using pitch bend strip for shuttle control (it sucks, and messes up using it for MIDI performance)
|
2016-09-27 14:59:30 -05:00 |
|
push2.h
|
refactor Push2 GUI into modular "layouts" that encapsulate a given screen, its drawing and event handling
|
2016-09-27 14:59:30 -05:00 |
|
scale.cc
|
refactor Push2 GUI into modular "layouts" that encapsulate a given screen, its drawing and event handling
|
2016-09-27 14:59:30 -05:00 |
|
wscript
|
refactor Push2 GUI into modular "layouts" that encapsulate a given screen, its drawing and event handling
|
2016-09-27 14:59:30 -05:00 |