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Items no longer need a parent group (they require a Canvas pointer instead), so all constructors have been rationalized and have two variants, one with a parent and one with a canvas. All Items now inherit from Fill and Outline, to banish diagonal inheritance and virtual base classes and all that. There were zero changes to the Ardour GUI arising from these changes.
94 lines
2.1 KiB
C++
94 lines
2.1 KiB
C++
/*
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Copyright (C) 2011-2013 Paul Davis
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Author: Carl Hetherington <cth@carlh.net>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef __CANVAS_RECTANGLE_H__
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#define __CANVAS_RECTANGLE_H__
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#include "canvas/visibility.h"
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#include "canvas/item.h"
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#include "canvas/types.h"
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#include "canvas/outline.h"
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#include "canvas/fill.h"
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namespace ArdourCanvas
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{
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class LIBCANVAS_API Rectangle : public Item
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{
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public:
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Rectangle (Canvas*);
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Rectangle (Canvas*, Rect const &);
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Rectangle (Group*);
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Rectangle (Group*, Rect const &);
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void render (Rect const &, Cairo::RefPtr<Cairo::Context>) const;
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void compute_bounding_box () const;
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Rect const & get () const {
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return _rect;
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}
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Coord x0 () const {
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return _rect.x0;
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}
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Coord y0 () const {
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return _rect.y0;
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}
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Coord x1 () const {
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return _rect.x1;
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}
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Coord y1 () const {
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return _rect.y1;
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}
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void set (Rect const &);
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void set_x0 (Coord);
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void set_y0 (Coord);
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void set_x1 (Coord);
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void set_y1 (Coord);
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enum What {
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LEFT = 0x1,
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RIGHT = 0x2,
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TOP = 0x4,
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BOTTOM = 0x8
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};
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void set_outline_what (What);
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void set_outline_all () {
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set_outline_what (ArdourCanvas::Rectangle::What (ArdourCanvas::Rectangle::TOP|
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ArdourCanvas::Rectangle::LEFT|
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ArdourCanvas::Rectangle::RIGHT|
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ArdourCanvas::Rectangle::BOTTOM));
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}
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private:
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/** Our rectangle; note that x0 may not always be less than x1
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* and likewise with y0 and y1.
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*/
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Rect _rect;
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What _outline_what;
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};
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}
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#endif
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