mirror of
https://github.com/Ardour/ardour.git
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998 lines
26 KiB
C++
998 lines
26 KiB
C++
/*
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Copyright (C) 2016 Robin Gareus <robin@gareus.org>
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Copyright (C) 2006 Paul Davis
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This program is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the Free
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Software Foundation; either version 2 of the License, or (at your option)
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any later version.
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This program is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <glib.h>
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#include "pbd/gstdio_compat.h"
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#include "pbd/pthread_utils.h"
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#include "ardour/audio_buffer.h"
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#include "ardour/buffer_set.h"
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#include "ardour/luabindings.h"
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#include "ardour/luaproc.h"
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#include "ardour/luascripting.h"
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#include "ardour/midi_buffer.h"
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#include "ardour/plugin.h"
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#include "ardour/session.h"
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#include "i18n.h"
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using namespace ARDOUR;
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using namespace PBD;
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LuaProc::LuaProc (AudioEngine& engine,
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Session& session,
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const std::string &script)
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: Plugin (engine, session)
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, _mempool ("LuaProc", 1048576) // 1 MB is plenty. (64K would be enough)
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, lua (lua_newstate (&PBD::ReallocPool::lalloc, &_mempool))
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, _lua_dsp (0)
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, _lua_params (0)
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, _script (script)
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, _lua_does_channelmapping (false)
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, _control_data (0)
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, _shadow_data (0)
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, _has_midi_input (false)
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, _has_midi_output (false)
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{
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init ();
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/* when loading a session, or pasing a processor,
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* the script is set during set_state();
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*/
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if (!_script.empty () && load_script ()) {
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throw failed_constructor ();
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}
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}
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LuaProc::LuaProc (const LuaProc &other)
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: Plugin (other)
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, _mempool ("LuaProc", 1048576) // 1 MB is plenty. (64K would be enough)
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, lua (lua_newstate (&PBD::ReallocPool::lalloc, &_mempool))
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, _lua_dsp (0)
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, _lua_params (0)
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, _script (other.script ())
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, _lua_does_channelmapping (false)
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, _control_data (0)
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, _shadow_data (0)
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, _has_midi_input (false)
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, _has_midi_output (false)
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{
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init ();
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if (load_script ()) {
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throw failed_constructor ();
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}
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for (uint32_t i = 0; i < parameter_count (); ++i) {
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_control_data[i] = other._shadow_data[i];
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_shadow_data[i] = other._shadow_data[i];
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}
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}
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LuaProc::~LuaProc () {
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#ifdef WITH_LUAPROC_STATS
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if (_info && _stats_cnt > 0) {
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printf ("LuaProc: '%s' run() avg: %.3f max: %.3f [ms]\n",
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_info->name.c_str (),
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0.0001f * _stats_avg[0] / (float) _stats_cnt,
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0.0001f * _stats_max[0]);
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printf ("LuaProc: '%s' gc() avg: %.3f max: %.3f [ms]\n",
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_info->name.c_str (),
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0.0001f * _stats_avg[1] / (float) _stats_cnt,
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0.0001f * _stats_max[1]);
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}
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#endif
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lua.do_command ("collectgarbage();");
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delete (_lua_dsp);
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delete (_lua_params);
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delete [] _control_data;
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delete [] _shadow_data;
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}
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void
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LuaProc::init ()
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{
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#ifdef WITH_LUAPROC_STATS
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_stats_avg[0] = _stats_avg[1] = _stats_max[0] = _stats_max[1] = _stats_cnt = 0;
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#endif
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#ifndef NDEBUG
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lua.Print.connect (sigc::mem_fun (*this, &LuaProc::lua_print));
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#endif
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// register session object
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lua_State* L = lua.getState ();
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LuaBindings::stddef (L);
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LuaBindings::common (L);
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LuaBindings::dsp (L);
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luabridge::getGlobalNamespace (L)
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.beginNamespace ("Ardour")
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.beginClass <LuaProc> ("LuaProc")
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.addFunction ("queue_draw", &LuaProc::queue_draw)
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.addFunction ("shmem", &LuaProc::instance_shm)
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.endClass ()
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.endNamespace ();
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// add session to global lua namespace
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luabridge::push <Session *> (L, &_session);
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lua_setglobal (L, "Session");
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// instance
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luabridge::push <LuaProc *> (L, this);
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lua_setglobal (L, "self");
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// sandbox
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lua.do_command ("io = nil os = nil loadfile = nil require = nil dofile = nil package = nil debug = nil");
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#if 0
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lua.do_command ("for n in pairs(_G) do print(n) end print ('----')"); // print global env
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#endif
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lua.do_command ("function ardour () end");
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}
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void
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LuaProc::lua_print (std::string s) {
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std::cout <<"LuaProc: " << s << "\n";
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}
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bool
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LuaProc::load_script ()
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{
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assert (!_lua_dsp); // don't allow to re-initialize
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// TODO: refine APIs; function arguments..
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// - perform channel-map in ardour (silent/scratch buffers) ?
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// - control-port API (explicit get/set functions ??)
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// - latency reporting (global var? ctrl-port? set-function ?)
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// - MIDI -> sparse table of events
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// { [sample] => { Event }, .. }
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// or { { sample, Event }, .. }
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try {
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LuaScriptInfoPtr lsi = LuaScripting::script_info (_script);
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LuaPluginInfoPtr lpi (new LuaPluginInfo (lsi));
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assert (lpi);
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set_info (lpi);
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_mempool.set_name ("LuaProc: " + lsi->name);
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_docs = lsi->description;
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} catch (failed_constructor& err) {
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return true;
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}
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lua_State* L = lua.getState ();
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lua.do_command (_script);
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// check if script has a DSP callback
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luabridge::LuaRef lua_dsp_run = luabridge::getGlobal (L, "dsp_run");
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luabridge::LuaRef lua_dsp_map = luabridge::getGlobal (L, "dsp_runmap");
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if ((lua_dsp_run.type () != LUA_TFUNCTION) == (lua_dsp_map.type () != LUA_TFUNCTION)) {
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return true;
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}
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if (lua_dsp_run.type () == LUA_TFUNCTION) {
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_lua_dsp = new luabridge::LuaRef (lua_dsp_run);
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}
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else if (lua_dsp_map.type () == LUA_TFUNCTION) {
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_lua_dsp = new luabridge::LuaRef (lua_dsp_map);
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_lua_does_channelmapping = true;
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}
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else {
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assert (0);
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}
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// initialize the DSP if needed
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luabridge::LuaRef lua_dsp_init = luabridge::getGlobal (L, "dsp_init");
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if (lua_dsp_init.type () == LUA_TFUNCTION) {
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try {
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lua_dsp_init (_session.nominal_frame_rate ());
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} catch (luabridge::LuaException const& e) {
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;
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}
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}
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luabridge::LuaRef lua_dsp_midi_in = luabridge::getGlobal (L, "dsp_midi_input");
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if (lua_dsp_midi_in.type () == LUA_TFUNCTION) {
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try {
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_has_midi_input = lua_dsp_midi_in ();
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} catch (luabridge::LuaException const& e) {
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;
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}
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}
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_ctrl_params.clear ();
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luabridge::LuaRef lua_render = luabridge::getGlobal (L, "render_inline");
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if (lua_render.isFunction ()) {
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_lua_has_inline_display = true;
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}
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luabridge::LuaRef lua_params = luabridge::getGlobal (L, "dsp_params");
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if (lua_params.isFunction ()) {
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// call function // add try {} catch (luabridge::LuaException const& e)
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luabridge::LuaRef params = lua_params ();
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if (params.isTable ()) {
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_lua_params = new luabridge::LuaRef (params);
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for (luabridge::Iterator i (params); !i.isNil (); ++i) {
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// required fields
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if (!i.key ().isNumber ()) { return false; }
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if (!i.value ().isTable ()) { return false; }
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if (!i.value ()["type"].isString ()) { return false; }
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if (!i.value ()["name"].isString ()) { return false; }
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if (!i.value ()["min"].isNumber ()) { return false; }
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if (!i.value ()["max"].isNumber ()) { return false; }
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std::string type = i.value ()["type"].cast<std::string> ();
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if (type == "input") {
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if (!i.value ()["default"].isNumber ()) { return false; }
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_ctrl_params.push_back (std::make_pair (false, i.key ().cast<int> ()));
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}
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else if (type == "output") {
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_ctrl_params.push_back (std::make_pair (true, i.key ().cast<int> ()));
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} else {
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return false;
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}
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assert (i.key ().cast<int> () == (int) _ctrl_params.size ());
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}
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}
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}
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_control_data = new float[parameter_count ()];
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_shadow_data = new float[parameter_count ()];
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for (uint32_t i = 0; i < parameter_count (); ++i) {
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if (parameter_is_input (i)) {
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_control_data[i] = _shadow_data[i] = default_value (i);
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}
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}
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// expose ctrl-ports to global lua namespace
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luabridge::push <float *> (L, _control_data);
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lua_setglobal (L, "CtrlPorts");
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return false; // no error
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}
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bool
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LuaProc::can_support_io_configuration (const ChanCount& in, ChanCount& out)
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{
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if (in.n_midi() > 0 && !_has_midi_input) {
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return false;
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}
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lua_State* L = lua.getState ();
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luabridge::LuaRef ioconfig = luabridge::getGlobal (L, "dsp_ioconfig");
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if (!ioconfig.isFunction ()) {
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return false;
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}
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luabridge::LuaRef table = luabridge::getGlobal (L, "table"); //lua std lib
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luabridge::LuaRef tablesort = table["sort"];
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assert (tablesort.isFunction ());
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luabridge::LuaRef *_iotable = NULL; // can't use reference :(
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try {
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luabridge::LuaRef iotable = ioconfig ();
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tablesort (iotable);
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if (iotable.isTable ()) {
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_iotable = new luabridge::LuaRef (iotable);
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}
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} catch (luabridge::LuaException const& e) {
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return false;
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}
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if (!_iotable) {
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return false;
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}
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// now we can reference it.
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luabridge::LuaRef iotable (*_iotable);
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delete _iotable;
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if ((iotable).length () < 1) {
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return false;
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}
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int32_t audio_in = in.n_audio ();
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int32_t audio_out;
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if (in.n_midi() > 0 && audio_in == 0) {
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audio_out = 2; // prefer stereo version if available.
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} else {
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audio_out = audio_in;
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}
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for (luabridge::Iterator i (iotable); !i.isNil (); ++i) {
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assert (i.value ().type () == LUA_TTABLE);
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luabridge::LuaRef io (i.value ());
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int possible_in = io["audio_in"];
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int possible_out = io["audio_out"];
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// exact match
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if ((possible_in == audio_in) && (possible_out == audio_out)) {
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out.set (DataType::MIDI, 0);
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out.set (DataType::AUDIO, audio_out);
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return true;
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}
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}
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/* now allow potentially "imprecise" matches */
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audio_out = -1;
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bool found = false;
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for (luabridge::Iterator i (iotable); !i.isNil (); ++i) {
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assert (i.value ().type () == LUA_TTABLE);
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luabridge::LuaRef io (i.value ());
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int possible_in = io["audio_in"];
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int possible_out = io["audio_out"];
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if (possible_out == 0) {
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continue;
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}
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if (possible_in == 0) {
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/* no inputs, generators & instruments */
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if (possible_out == -1) {
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/* any configuration possible, provide stereo output */
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audio_out = 2;
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found = true;
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} else if (possible_out == -2) {
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/* invalid, should be (0, -1) */
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audio_out = 2;
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found = true;
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} else if (possible_out < -2) {
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/* variable number of outputs. -> whatever */
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audio_out = 2;
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found = true;
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} else {
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/* exact number of outputs */
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audio_out = possible_out;
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found = true;
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}
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}
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if (possible_in == -1) {
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/* wildcard for input */
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if (possible_out == -1) {
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/* out much match in */
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audio_out = audio_in;
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found = true;
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} else if (possible_out == -2) {
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/* any configuration possible, pick matching */
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audio_out = audio_in;
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found = true;
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} else if (possible_out < -2) {
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/* explicitly variable number of outputs, pick maximum */
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audio_out = -possible_out;
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found = true;
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} else {
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/* exact number of outputs */
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audio_out = possible_out;
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found = true;
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}
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}
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if (possible_in == -2) {
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if (possible_out == -1) {
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/* any configuration possible, pick matching */
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audio_out = audio_in;
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found = true;
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} else if (possible_out == -2) {
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/* invalid. interpret as (-1, -1) */
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audio_out = audio_in;
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found = true;
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} else if (possible_out < -2) {
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/* explicitly variable number of outputs, pick maximum */
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audio_out = -possible_out;
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found = true;
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} else {
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/* exact number of outputs */
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audio_out = possible_out;
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found = true;
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}
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}
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if (possible_in < -2) {
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/* explicit variable number of inputs */
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if (audio_in > -possible_in) {
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/* request is too large */
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}
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if (possible_out == -1) {
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/* any output configuration possible, provide stereo out */
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audio_out = 2;
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found = true;
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} else if (possible_out == -2) {
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/* invalid. interpret as (<-2, -1) */
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audio_out = 2;
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found = true;
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} else if (possible_out < -2) {
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/* explicitly variable number of outputs, pick stereo */
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audio_out = 2;
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found = true;
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} else {
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/* exact number of outputs */
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audio_out = possible_out;
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found = true;
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}
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}
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if (possible_in && (possible_in == audio_in)) {
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/* exact number of inputs ... must match obviously */
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if (possible_out == -1) {
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/* any output configuration possible, provide stereo output */
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audio_out = 2;
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found = true;
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} else if (possible_out == -2) {
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/* invalid. interpret as (>0, -1) */
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audio_out = 2;
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found = true;
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} else if (possible_out < -2) {
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/* explicitly variable number of outputs, pick maximum */
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audio_out = -possible_out;
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found = true;
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} else {
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/* exact number of outputs */
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audio_out = possible_out;
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found = true;
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}
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}
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if (found) {
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break;
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}
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}
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if (!found) {
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return false;
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}
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out.set (DataType::MIDI, 0);
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out.set (DataType::AUDIO, audio_out);
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return true;
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}
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bool
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LuaProc::configure_io (ChanCount in, ChanCount out)
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{
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_configured_in = in;
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_configured_out = out;
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_configured_in.set (DataType::MIDI, _has_midi_input ? 1 : 0);
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_configured_out.set (DataType::MIDI, _has_midi_output ? 1 : 0);
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// configure the DSP if needed
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lua_State* L = lua.getState ();
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luabridge::LuaRef lua_dsp_configure = luabridge::getGlobal (L, "dsp_configure");
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if (lua_dsp_configure.type () == LUA_TFUNCTION) {
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try {
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lua_dsp_configure (&in, &out);
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} catch (luabridge::LuaException const& e) {
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;
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}
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}
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_info->n_inputs = _configured_in;
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_info->n_outputs = _configured_out;
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return true;
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}
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int
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LuaProc::connect_and_run (BufferSet& bufs,
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ChanMapping in, ChanMapping out,
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pframes_t nframes, framecnt_t offset)
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{
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if (!_lua_dsp) {
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return 0;
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}
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Plugin::connect_and_run (bufs, in, out, nframes, offset);
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// This is needed for ARDOUR::Session requests :(
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if (! SessionEvent::has_per_thread_pool ()) {
|
|
char name[64];
|
|
snprintf (name, 64, "Proc-%p", this);
|
|
pthread_set_name (name);
|
|
SessionEvent::create_per_thread_pool (name, 64);
|
|
PBD::notify_event_loops_about_thread_creation (pthread_self(), name, 64);
|
|
}
|
|
|
|
uint32_t const n = parameter_count ();
|
|
for (uint32_t i = 0; i < n; ++i) {
|
|
if (parameter_is_control (i) && parameter_is_input (i)) {
|
|
_control_data[i] = _shadow_data[i];
|
|
}
|
|
}
|
|
|
|
#ifdef WITH_LUAPROC_STATS
|
|
int64_t t0 = g_get_monotonic_time ();
|
|
#endif
|
|
|
|
try {
|
|
if (_lua_does_channelmapping) {
|
|
// run the DSP function
|
|
(*_lua_dsp)(&bufs, in, out, nframes, offset);
|
|
} else {
|
|
// map buffers
|
|
BufferSet& silent_bufs = _session.get_silent_buffers (ChanCount (DataType::AUDIO, 1));
|
|
BufferSet& scratch_bufs = _session.get_scratch_buffers (ChanCount (DataType::AUDIO, 1));
|
|
|
|
lua_State* L = lua.getState ();
|
|
luabridge::LuaRef in_map (luabridge::newTable (L));
|
|
luabridge::LuaRef out_map (luabridge::newTable (L));
|
|
|
|
const uint32_t audio_in = _configured_in.n_audio ();
|
|
const uint32_t audio_out = _configured_out.n_audio ();
|
|
const uint32_t midi_in = _configured_in.n_midi ();
|
|
|
|
for (uint32_t ap = 0; ap < audio_in; ++ap) {
|
|
bool valid;
|
|
const uint32_t buf_index = in.get(DataType::AUDIO, ap, &valid);
|
|
if (valid) {
|
|
in_map[ap + 1] = bufs.get_audio (buf_index).data (offset);
|
|
} else {
|
|
in_map[ap + 1] = silent_bufs.get_audio (0).data (offset);
|
|
}
|
|
}
|
|
for (uint32_t ap = 0; ap < audio_out; ++ap) {
|
|
bool valid;
|
|
const uint32_t buf_index = out.get(DataType::AUDIO, ap, &valid);
|
|
if (valid) {
|
|
out_map[ap + 1] = bufs.get_audio (buf_index).data (offset);
|
|
} else {
|
|
out_map[ap + 1] = scratch_bufs.get_audio (0).data (offset);
|
|
}
|
|
}
|
|
|
|
luabridge::LuaRef lua_midi_tbl (luabridge::newTable (L));
|
|
int e = 1; // > 1 port, we merge events (unsorted)
|
|
for (uint32_t mp = 0; mp < midi_in; ++mp) {
|
|
bool valid;
|
|
const uint32_t idx = in.get(DataType::MIDI, mp, &valid);
|
|
if (valid) {
|
|
for (MidiBuffer::iterator m = bufs.get_midi(idx).begin();
|
|
m != bufs.get_midi(idx).end(); ++m, ++e) {
|
|
const Evoral::MIDIEvent<framepos_t> ev(*m, false);
|
|
luabridge::LuaRef lua_midi_data (luabridge::newTable (L));
|
|
const uint8_t* data = ev.buffer();
|
|
for (uint32_t i = 0; i < ev.size(); ++i) {
|
|
lua_midi_data [i + 1] = data[i];
|
|
}
|
|
luabridge::LuaRef lua_midi_event (luabridge::newTable (L));
|
|
lua_midi_event["time"] = 1 + (*m).time();
|
|
lua_midi_event["data"] = lua_midi_data;
|
|
lua_midi_tbl[e] = lua_midi_event;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (_has_midi_input) {
|
|
// XXX TODO This needs a better solution than global namespace
|
|
luabridge::push (L, lua_midi_tbl);
|
|
lua_setglobal (L, "mididata");
|
|
}
|
|
|
|
|
|
// run the DSP function
|
|
(*_lua_dsp)(in_map, out_map, nframes);
|
|
}
|
|
} catch (luabridge::LuaException const& e) {
|
|
#ifndef NDEBUG
|
|
printf ("LuaException: %s\n", e.what ());
|
|
#endif
|
|
return -1;
|
|
}
|
|
#ifdef WITH_LUAPROC_STATS
|
|
int64_t t1 = g_get_monotonic_time ();
|
|
#endif
|
|
lua.collect_garbage (); // rt-safe, slight *regular* performance overhead
|
|
#ifdef WITH_LUAPROC_STATS
|
|
++_stats_cnt;
|
|
int64_t t2 = g_get_monotonic_time ();
|
|
int64_t ela0 = t1 - t0;
|
|
int64_t ela1 = t2 - t1;
|
|
if (ela0 > _stats_max[0]) _stats_max[0] = ela0;
|
|
if (ela1 > _stats_max[1]) _stats_max[1] = ela1;
|
|
_stats_avg[0] += ela0;
|
|
_stats_avg[1] += ela1;
|
|
#endif
|
|
return 0;
|
|
}
|
|
|
|
|
|
void
|
|
LuaProc::add_state (XMLNode* root) const
|
|
{
|
|
XMLNode* child;
|
|
char buf[32];
|
|
LocaleGuard lg(X_("C"));
|
|
|
|
gchar* b64 = g_base64_encode ((const guchar*)_script.c_str (), _script.size ());
|
|
std::string b64s (b64);
|
|
g_free (b64);
|
|
XMLNode* script_node = new XMLNode (X_("script"));
|
|
script_node->add_property (X_("lua"), LUA_VERSION);
|
|
script_node->add_content (b64s);
|
|
root->add_child_nocopy (*script_node);
|
|
|
|
for (uint32_t i = 0; i < parameter_count(); ++i) {
|
|
if (parameter_is_input(i) && parameter_is_control(i)) {
|
|
child = new XMLNode("Port");
|
|
snprintf(buf, sizeof(buf), "%u", i);
|
|
child->add_property("id", std::string(buf));
|
|
snprintf(buf, sizeof(buf), "%+f", _shadow_data[i]);
|
|
child->add_property("value", std::string(buf));
|
|
root->add_child_nocopy(*child);
|
|
}
|
|
}
|
|
}
|
|
|
|
int
|
|
LuaProc::set_script_from_state (const XMLNode& node)
|
|
{
|
|
XMLNode* child;
|
|
if (node.name () != state_node_name ()) {
|
|
return -1;
|
|
}
|
|
|
|
if ((child = node.child (X_("script"))) != 0) {
|
|
for (XMLNodeList::const_iterator n = child->children ().begin (); n != child->children ().end (); ++n) {
|
|
if (!(*n)->is_content ()) { continue; }
|
|
gsize size;
|
|
guchar* buf = g_base64_decode ((*n)->content ().c_str (), &size);
|
|
_script = std::string ((const char*)buf, size);
|
|
g_free (buf);
|
|
if (load_script ()) {
|
|
PBD::error << _("Failed to load Lua script from session state.") << endmsg;
|
|
#ifndef NDEBUG
|
|
std::cerr << "Failed Lua Script: " << _script << std::endl;
|
|
#endif
|
|
_script = "";
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
if (_script.empty ()) {
|
|
PBD::error << _("Session State for LuaProcessor did not include a Lua script.") << endmsg;
|
|
return -1;
|
|
}
|
|
if (!_lua_dsp) {
|
|
PBD::error << _("Invalid/incompatible Lua script found for LuaProcessor.") << endmsg;
|
|
return -1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int
|
|
LuaProc::set_state (const XMLNode& node, int version)
|
|
{
|
|
#ifndef NO_PLUGIN_STATE
|
|
XMLNodeList nodes;
|
|
XMLProperty *prop;
|
|
XMLNodeConstIterator iter;
|
|
XMLNode *child;
|
|
const char *value;
|
|
const char *port;
|
|
uint32_t port_id;
|
|
#endif
|
|
LocaleGuard lg (X_("C"));
|
|
|
|
if (_script.empty ()) {
|
|
if (set_script_from_state (node)) {
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
#ifndef NO_PLUGIN_STATE
|
|
if (node.name() != state_node_name()) {
|
|
error << _("Bad node sent to LuaProc::set_state") << endmsg;
|
|
return -1;
|
|
}
|
|
|
|
nodes = node.children ("Port");
|
|
for (iter = nodes.begin(); iter != nodes.end(); ++iter) {
|
|
child = *iter;
|
|
if ((prop = child->property("id")) != 0) {
|
|
port = prop->value().c_str();
|
|
} else {
|
|
warning << _("LuaProc: port has no symbol, ignored") << endmsg;
|
|
continue;
|
|
}
|
|
if ((prop = child->property("value")) != 0) {
|
|
value = prop->value().c_str();
|
|
} else {
|
|
warning << _("LuaProc: port has no value, ignored") << endmsg;
|
|
continue;
|
|
}
|
|
sscanf (port, "%" PRIu32, &port_id);
|
|
set_parameter (port_id, atof(value));
|
|
}
|
|
#endif
|
|
|
|
return Plugin::set_state (node, version);
|
|
}
|
|
|
|
uint32_t
|
|
LuaProc::parameter_count () const
|
|
{
|
|
return _ctrl_params.size ();
|
|
}
|
|
|
|
float
|
|
LuaProc::default_value (uint32_t port)
|
|
{
|
|
if (_ctrl_params[port].first) {
|
|
assert (0);
|
|
return 0;
|
|
}
|
|
int lp = _ctrl_params[port].second;
|
|
luabridge::LuaRef lr = (*_lua_params)[lp];
|
|
return (lr["default"]).cast<float> ();
|
|
}
|
|
|
|
void
|
|
LuaProc::set_parameter (uint32_t port, float val)
|
|
{
|
|
assert (port < parameter_count ());
|
|
if (get_parameter (port) == val) {
|
|
return;
|
|
}
|
|
_shadow_data[port] = val;
|
|
Plugin::set_parameter (port, val);
|
|
}
|
|
|
|
float
|
|
LuaProc::get_parameter (uint32_t port) const
|
|
{
|
|
if (parameter_is_input (port)) {
|
|
return _shadow_data[port];
|
|
} else {
|
|
return _control_data[port];
|
|
}
|
|
}
|
|
|
|
int
|
|
LuaProc::get_parameter_descriptor (uint32_t port, ParameterDescriptor& desc) const
|
|
{
|
|
assert (port <= parameter_count ());
|
|
int lp = _ctrl_params[port].second;
|
|
|
|
luabridge::LuaRef lr = (*_lua_params)[lp];
|
|
desc.lower = (lr["min"]).cast<float> ();
|
|
desc.upper = (lr["max"]).cast<float> ();
|
|
|
|
if (_ctrl_params[port].first) {
|
|
desc.normal = desc.lower; // output-port, no default
|
|
} else {
|
|
desc.normal = (lr["default"]).cast<float> ();
|
|
}
|
|
|
|
desc.toggled = lr["toggled"].isBoolean () && (lr["toggled"]).cast<bool> ();
|
|
desc.logarithmic = lr["logarithmic"].isBoolean () && (lr["logarithmic"]).cast<bool> ();
|
|
desc.integer_step = lr["integer"].isBoolean () && (lr["integer"]).cast<bool> ();
|
|
desc.sr_dependent = lr["ratemult"].isBoolean () && (lr["ratemult"]).cast<bool> ();
|
|
desc.enumeration = lr["enum"].isBoolean () && (lr["enum"]).cast<bool> ();
|
|
|
|
// TODO check if assignments make sense, e.g
|
|
assert (!(desc.toggled && desc.logarithmic));
|
|
|
|
if (lr["unit"].isString ()) {
|
|
std::string unit = lr["unit"].cast<std::string> ();
|
|
if (unit == "dB") { desc.unit = ParameterDescriptor::DB; }
|
|
else if (unit == "Hz") { desc.unit = ParameterDescriptor::HZ; }
|
|
else if (unit == "Midi Note") { desc.unit = ParameterDescriptor::MIDI_NOTE; }
|
|
}
|
|
|
|
desc.label = (lr["name"]).cast<std::string> ();
|
|
desc.scale_points = get_scale_points (port);
|
|
desc.update_steps ();
|
|
return 0;
|
|
}
|
|
|
|
std::string
|
|
LuaProc::get_parameter_docs (uint32_t port) const {
|
|
assert (port <= parameter_count ());
|
|
int lp = _ctrl_params[port].second;
|
|
luabridge::LuaRef lr = (*_lua_params)[lp];
|
|
luabridge::LuaRef doc = lr["doc"];
|
|
if (doc.isString ()) {
|
|
return doc.cast<std::string> ();
|
|
}
|
|
return "";
|
|
}
|
|
|
|
uint32_t
|
|
LuaProc::nth_parameter (uint32_t port, bool& ok) const
|
|
{
|
|
if (port < _ctrl_params.size ()) {
|
|
ok = true;
|
|
return port;
|
|
}
|
|
ok = false;
|
|
return 0;
|
|
}
|
|
|
|
bool
|
|
LuaProc::parameter_is_input (uint32_t port) const
|
|
{
|
|
assert (port < _ctrl_params.size ());
|
|
return (!_ctrl_params[port].first);
|
|
}
|
|
|
|
bool
|
|
LuaProc::parameter_is_output (uint32_t port) const
|
|
{
|
|
assert (port < _ctrl_params.size ());
|
|
return (_ctrl_params[port].first);
|
|
}
|
|
|
|
std::set<Evoral::Parameter>
|
|
LuaProc::automatable () const
|
|
{
|
|
std::set<Evoral::Parameter> automatables;
|
|
for (uint32_t i = 0; i < _ctrl_params.size (); ++i) {
|
|
if (parameter_is_input (i)) {
|
|
automatables.insert (automatables.end (), Evoral::Parameter (PluginAutomation, 0, i));
|
|
}
|
|
}
|
|
return automatables;
|
|
}
|
|
|
|
std::string
|
|
LuaProc::describe_parameter (Evoral::Parameter param)
|
|
{
|
|
if (param.type () == PluginAutomation && param.id () < parameter_count ()) {
|
|
int lp = _ctrl_params[param.id ()].second;
|
|
luabridge::LuaRef lr = (*_lua_params)[lp];
|
|
return (lr["name"]).cast<std::string> ();
|
|
} else {
|
|
return "??";
|
|
}
|
|
}
|
|
|
|
void
|
|
LuaProc::print_parameter (uint32_t param, char* buf, uint32_t len) const
|
|
{
|
|
if (buf && len) {
|
|
if (param < parameter_count ()) {
|
|
snprintf (buf, len, "%.3f", get_parameter (param));
|
|
} else {
|
|
strcat (buf, "0");
|
|
}
|
|
}
|
|
}
|
|
|
|
boost::shared_ptr<ScalePoints>
|
|
LuaProc::get_scale_points (uint32_t port) const
|
|
{
|
|
int lp = _ctrl_params[port].second;
|
|
luabridge::LuaRef lr = (*_lua_params)[lp];
|
|
|
|
if (!lr["scalepoints"].isTable()) {
|
|
return boost::shared_ptr<ScalePoints> ();
|
|
}
|
|
|
|
int cnt = 0;
|
|
boost::shared_ptr<ScalePoints> rv = boost::shared_ptr<ScalePoints>(new ScalePoints());
|
|
luabridge::LuaRef scalepoints (lr["scalepoints"]);
|
|
|
|
for (luabridge::Iterator i (scalepoints); !i.isNil (); ++i) {
|
|
if (!i.key ().isString ()) { continue; }
|
|
if (!i.value ().isNumber ()) { continue; }
|
|
rv->insert(make_pair(i.key ().cast<std::string> (),
|
|
i.value ().cast<float> ()));
|
|
++cnt;
|
|
}
|
|
|
|
if (rv->size() > 0) {
|
|
return rv;
|
|
}
|
|
return boost::shared_ptr<ScalePoints> ();
|
|
}
|
|
|
|
|
|
void
|
|
LuaProc::setup_lua_inline_gui (LuaState *lua_gui)
|
|
{
|
|
lua_State* LG = lua_gui->getState ();
|
|
LuaBindings::stddef (LG);
|
|
LuaBindings::common (LG);
|
|
LuaBindings::dsp (LG);
|
|
|
|
#ifndef NDEBUG
|
|
lua_gui->Print.connect (sigc::mem_fun (*this, &LuaProc::lua_print));
|
|
#endif
|
|
|
|
lua_gui->do_command ("function ardour () end");
|
|
lua_gui->do_command (_script);
|
|
|
|
// TODO think: use a weak-pointer here ?
|
|
// (the GUI itself uses a shared ptr to this plugin, so we should be good)
|
|
luabridge::getGlobalNamespace (LG)
|
|
.beginNamespace ("Ardour")
|
|
.beginClass <LuaProc> ("LuaProc")
|
|
.addFunction ("shmem", &LuaProc::instance_shm)
|
|
.endClass ()
|
|
.endNamespace ();
|
|
|
|
luabridge::push <LuaProc *> (LG, this);
|
|
lua_setglobal (LG, "self");
|
|
|
|
luabridge::push <float *> (LG, _shadow_data);
|
|
lua_setglobal (LG, "CtrlPorts");
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
#include <glibmm/miscutils.h>
|
|
#include <glibmm/fileutils.h>
|
|
|
|
LuaPluginInfo::LuaPluginInfo (LuaScriptInfoPtr lsi) {
|
|
if (lsi->type != LuaScriptInfo::DSP) {
|
|
throw failed_constructor ();
|
|
}
|
|
|
|
path = lsi->path;
|
|
name = lsi->name;
|
|
creator = lsi->author;
|
|
category = lsi->category;
|
|
unique_id = "luascript"; // the interpreter is not unique.
|
|
|
|
n_inputs.set (DataType::AUDIO, 1);
|
|
n_outputs.set (DataType::AUDIO, 1);
|
|
type = Lua;
|
|
}
|
|
|
|
PluginPtr
|
|
LuaPluginInfo::load (Session& session)
|
|
{
|
|
std::string script = "";
|
|
if (!Glib::file_test (path, Glib::FILE_TEST_EXISTS)) {
|
|
return PluginPtr ();
|
|
}
|
|
|
|
try {
|
|
script = Glib::file_get_contents (path);
|
|
} catch (Glib::FileError err) {
|
|
return PluginPtr ();
|
|
}
|
|
|
|
if (script.empty ()) {
|
|
return PluginPtr ();
|
|
}
|
|
|
|
try {
|
|
PluginPtr plugin (new LuaProc (session.engine (), session, script));
|
|
return plugin;
|
|
} catch (failed_constructor& err) {
|
|
;
|
|
}
|
|
return PluginPtr ();
|
|
}
|
|
|
|
std::vector<Plugin::PresetRecord>
|
|
LuaPluginInfo::get_presets (bool /*user_only*/) const
|
|
{
|
|
std::vector<Plugin::PresetRecord> p;
|
|
return p;
|
|
}
|