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smf_delete() does not handle NULL, and segfaults instead. This only crashes with optimized builds. libsmf will call g_critical() earlier and in that case debug-builds call UI::handle_fatal() and ask the user to "click to exit". |
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|---|---|---|
| .. | ||
| libsmf | ||
| Control.cpp | ||
| ControlList.cpp | ||
| ControlSet.cpp | ||
| Curve.cpp | ||
| debug.cpp | ||
| Event.cpp | ||
| Note.cpp | ||
| OldSMF.cpp | ||
| Sequence.cpp | ||
| SMF.cpp | ||
| SMFReader.cpp | ||
| TimeConverter.cpp | ||