ardour/libs/ardour/audioregion.cc
Paul Davis 48d078b975 virtualize audioregion, make crossfade IS-A audioregion
git-svn-id: svn://localhost/ardour2/trunk@1889 d708f5d6-7413-0410-9779-e7cbd77b26cf
2007-05-21 22:12:06 +00:00

1248 lines
29 KiB
C++

/*
Copyright (C) 2000-2006 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <cmath>
#include <climits>
#include <cfloat>
#include <set>
#include <sigc++/bind.h>
#include <sigc++/class_slot.h>
#include <glibmm/thread.h>
#include <pbd/basename.h>
#include <pbd/xml++.h>
#include <pbd/stacktrace.h>
#include <pbd/enumwriter.h>
#include <ardour/audioregion.h>
#include <ardour/session.h>
#include <ardour/gain.h>
#include <ardour/dB.h>
#include <ardour/playlist.h>
#include <ardour/audiofilter.h>
#include <ardour/audiofilesource.h>
#include <ardour/region_factory.h>
#include <ardour/runtime_functions.h>
#include "i18n.h"
#include <locale.h>
using namespace std;
using namespace ARDOUR;
/* a Session will reset these to its chosen defaults by calling AudioRegion::set_default_fade() */
Change AudioRegion::FadeInChanged = ARDOUR::new_change();
Change AudioRegion::FadeOutChanged = ARDOUR::new_change();
Change AudioRegion::FadeInActiveChanged = ARDOUR::new_change();
Change AudioRegion::FadeOutActiveChanged = ARDOUR::new_change();
Change AudioRegion::EnvelopeActiveChanged = ARDOUR::new_change();
Change AudioRegion::ScaleAmplitudeChanged = ARDOUR::new_change();
Change AudioRegion::EnvelopeChanged = ARDOUR::new_change();
void
AudioRegion::init ()
{
_scale_amplitude = 1.0;
set_default_fades ();
set_default_envelope ();
listen_to_my_curves ();
}
/* constructor for use by derived types only */
AudioRegion::AudioRegion (nframes_t start, nframes_t length, string name)
: Region (start, length, name, DataType::AUDIO),
_fade_in (0.0, 2.0, 1.0, false),
_fade_out (0.0, 2.0, 1.0, false),
_envelope (0.0, 2.0, 1.0, false)
{
init ();
}
/** Basic AudioRegion constructor (one channel) */
AudioRegion::AudioRegion (boost::shared_ptr<AudioSource> src, nframes_t start, nframes_t length)
: Region (src, start, length, PBD::basename_nosuffix(src->name()), DataType::AUDIO, 0, Region::Flag(Region::DefaultFlags|Region::External)),
_fade_in (0.0, 2.0, 1.0, false),
_fade_out (0.0, 2.0, 1.0, false),
_envelope (0.0, 2.0, 1.0, false)
{
boost::shared_ptr<AudioFileSource> afs = boost::dynamic_pointer_cast<AudioFileSource> (src);
if (afs) {
afs->HeaderPositionOffsetChanged.connect (mem_fun (*this, &AudioRegion::source_offset_changed));
}
init ();
}
/* Basic AudioRegion constructor (one channel) */
AudioRegion::AudioRegion (boost::shared_ptr<AudioSource> src, nframes_t start, nframes_t length, const string& name, layer_t layer, Flag flags)
: Region (src, start, length, name, DataType::AUDIO, layer, flags)
, _fade_in (0.0, 2.0, 1.0, false)
, _fade_out (0.0, 2.0, 1.0, false)
, _envelope (0.0, 2.0, 1.0, false)
{
boost::shared_ptr<AudioFileSource> afs = boost::dynamic_pointer_cast<AudioFileSource> (src);
if (afs) {
afs->HeaderPositionOffsetChanged.connect (mem_fun (*this, &AudioRegion::source_offset_changed));
}
init ();
}
/* Basic AudioRegion constructor (many channels) */
AudioRegion::AudioRegion (SourceList& srcs, nframes_t start, nframes_t length, const string& name, layer_t layer, Flag flags)
: Region (srcs, start, length, name, DataType::AUDIO, layer, flags)
, _fade_in (0.0, 2.0, 1.0, false)
, _fade_out (0.0, 2.0, 1.0, false)
, _envelope (0.0, 2.0, 1.0, false)
{
init ();
}
/** Create a new AudioRegion, that is part of an existing one */
AudioRegion::AudioRegion (boost::shared_ptr<const AudioRegion> other, nframes_t offset, nframes_t length, const string& name, layer_t layer, Flag flags)
: Region (other, offset, length, name, layer, flags),
_fade_in (other->_fade_in),
_fade_out (other->_fade_out),
_envelope (other->_envelope, (double) offset, (double) offset + length)
{
/* return to default fades if the existing ones are too long */
_fade_in_disabled = 0;
_fade_out_disabled = 0;
if (_flags & LeftOfSplit) {
if (_fade_in.back()->when >= _length) {
set_default_fade_in ();
} else {
_fade_in_disabled = other->_fade_in_disabled;
}
set_default_fade_out ();
_flags = Flag (_flags & ~Region::LeftOfSplit);
}
if (_flags & RightOfSplit) {
if (_fade_out.back()->when >= _length) {
set_default_fade_out ();
} else {
_fade_out_disabled = other->_fade_out_disabled;
}
set_default_fade_in ();
_flags = Flag (_flags & ~Region::RightOfSplit);
}
_scale_amplitude = other->_scale_amplitude;
listen_to_my_curves ();
assert(_type == DataType::AUDIO);
}
AudioRegion::AudioRegion (boost::shared_ptr<const AudioRegion> other)
: Region (other),
_fade_in (other->_fade_in),
_fade_out (other->_fade_out),
_envelope (other->_envelope)
{
_scale_amplitude = other->_scale_amplitude;
_envelope = other->_envelope;
_fade_in_disabled = 0;
_fade_out_disabled = 0;
listen_to_my_curves ();
assert(_type == DataType::AUDIO);
}
AudioRegion::AudioRegion (boost::shared_ptr<AudioSource> src, const XMLNode& node)
: Region (src, node)
, _fade_in (0.0, 2.0, 1.0, false)
, _fade_out (0.0, 2.0, 1.0, false)
, _envelope (0.0, 2.0, 1.0, false)
{
boost::shared_ptr<AudioFileSource> afs = boost::dynamic_pointer_cast<AudioFileSource> (src);
if (afs) {
afs->HeaderPositionOffsetChanged.connect (mem_fun (*this, &AudioRegion::source_offset_changed));
}
set_default_fades ();
if (set_state (node)) {
throw failed_constructor();
}
listen_to_my_curves ();
assert(_type == DataType::AUDIO);
}
AudioRegion::AudioRegion (SourceList& srcs, const XMLNode& node)
: Region (srcs, node),
_fade_in (0.0, 2.0, 1.0, false),
_fade_out (0.0, 2.0, 1.0, false),
_envelope (0.0, 2.0, 1.0, false)
{
set_default_fades ();
_scale_amplitude = 1.0;
if (set_state (node)) {
throw failed_constructor();
}
listen_to_my_curves ();
assert(_type == DataType::AUDIO);
}
AudioRegion::~AudioRegion ()
{
}
void
AudioRegion::listen_to_my_curves ()
{
_envelope.StateChanged.connect (mem_fun (*this, &AudioRegion::envelope_changed));
_fade_in.StateChanged.connect (mem_fun (*this, &AudioRegion::fade_in_changed));
_fade_out.StateChanged.connect (mem_fun (*this, &AudioRegion::fade_out_changed));
}
bool
AudioRegion::verify_length (nframes_t len)
{
boost::shared_ptr<AudioFileSource> afs = boost::dynamic_pointer_cast<AudioFileSource>(source());
if (afs && afs->destructive()) {
return true;
} else {
return Region::verify_length(len);
}
}
bool
AudioRegion::verify_start_and_length (nframes_t new_start, nframes_t new_length)
{
boost::shared_ptr<AudioFileSource> afs = boost::dynamic_pointer_cast<AudioFileSource>(source());
if (afs && afs->destructive()) {
return true;
} else {
return Region::verify_start_and_length(new_start, new_length);
}
}
bool
AudioRegion::verify_start (nframes_t pos)
{
boost::shared_ptr<AudioFileSource> afs = boost::dynamic_pointer_cast<AudioFileSource>(source());
if (afs && afs->destructive()) {
return true;
} else {
return Region::verify_start(pos);
}
}
bool
AudioRegion::verify_start_mutable (nframes_t& new_start)
{
boost::shared_ptr<AudioFileSource> afs = boost::dynamic_pointer_cast<AudioFileSource>(source());
if (afs && afs->destructive()) {
return true;
} else {
return Region::verify_start_mutable(new_start);
}
}
void
AudioRegion::set_envelope_active (bool yn)
{
if (envelope_active() != yn) {
char buf[64];
if (yn) {
snprintf (buf, sizeof (buf), "envelope active");
_flags = Flag (_flags|EnvelopeActive);
} else {
snprintf (buf, sizeof (buf), "envelope off");
_flags = Flag (_flags & ~EnvelopeActive);
}
send_change (EnvelopeActiveChanged);
}
}
ARDOUR::nframes_t
AudioRegion::read_peaks (PeakData *buf, nframes_t npeaks, nframes_t offset, nframes_t cnt, uint32_t chan_n, double samples_per_unit) const
{
if (chan_n >= _sources.size()) {
return 0;
}
if (audio_source(chan_n)->read_peaks (buf, npeaks, offset, cnt, samples_per_unit)) {
return 0;
} else {
if (_scale_amplitude != 1.0) {
for (nframes_t n = 0; n < npeaks; ++n) {
buf[n].max *= _scale_amplitude;
buf[n].min *= _scale_amplitude;
}
}
return cnt;
}
}
ARDOUR::nframes_t
AudioRegion::read_at (Sample *buf, Sample *mixdown_buffer, float *gain_buffer, nframes_t position, nframes_t cnt, uint32_t chan_n) const
{
return _read_at (_sources, buf, mixdown_buffer, gain_buffer, position, cnt, chan_n);
}
ARDOUR::nframes_t
AudioRegion::master_read_at (Sample *buf, Sample *mixdown_buffer, float *gain_buffer, nframes_t position,
nframes_t cnt, uint32_t chan_n) const
{
return _read_at (_master_sources, buf, mixdown_buffer, gain_buffer, position, cnt, chan_n);
}
ARDOUR::nframes_t
AudioRegion::_read_at (const SourceList& srcs, Sample *buf, Sample *mixdown_buffer, float *gain_buffer,
nframes_t position, nframes_t cnt, uint32_t chan_n) const
{
// cerr << _name << "._read_at(" << position << ") - " << _position << endl;
nframes_t internal_offset;
nframes_t buf_offset;
nframes_t to_read;
if (muted()) {
return 0; /* read nothing */
}
/* precondition: caller has verified that we cover the desired section */
if (position < _position) {
internal_offset = 0;
buf_offset = _position - position;
cnt -= buf_offset;
} else {
internal_offset = position - _position;
buf_offset = 0;
}
if (internal_offset >= _length) {
return 0; /* read nothing */
}
if ((to_read = min (cnt, _length - internal_offset)) == 0) {
return 0; /* read nothing */
}
if (opaque()) {
/* overwrite whatever is there */
mixdown_buffer = buf + buf_offset;
} else {
mixdown_buffer += buf_offset;
}
_read_data_count = 0;
if (chan_n < n_channels()) {
boost::shared_ptr<AudioSource> src = audio_source(chan_n);
if (src->read (mixdown_buffer, _start + internal_offset, to_read) != to_read) {
return 0; /* "read nothing" */
}
_read_data_count += src->read_data_count();
} else {
/* track is N-channel, this region has less channels; silence the ones
we don't have.
*/
memset (mixdown_buffer, 0, sizeof (Sample) * cnt);
/* no fades required */
goto merge;
}
/* fade in */
if (_flags & FadeIn) {
nframes_t fade_in_length = (nframes_t) _fade_in.back()->when;
/* see if this read is within the fade in */
if (internal_offset < fade_in_length) {
nframes_t limit;
limit = min (to_read, fade_in_length - internal_offset);
_fade_in.get_vector (internal_offset, internal_offset+limit, gain_buffer, limit);
for (nframes_t n = 0; n < limit; ++n) {
mixdown_buffer[n] *= gain_buffer[n];
}
}
}
/* fade out */
if (_flags & FadeOut) {
/* see if some part of this read is within the fade out */
/* ................. >| REGION
_length
{ } FADE
fade_out_length
^
_length - fade_out_length
|--------------|
^internal_offset
^internal_offset + to_read
we need the intersection of [internal_offset,internal_offset+to_read] with
[_length - fade_out_length, _length]
*/
nframes_t fade_out_length = (nframes_t) _fade_out.back()->when;
nframes_t fade_interval_start = max(internal_offset, _length-fade_out_length);
nframes_t fade_interval_end = min(internal_offset + to_read, _length);
if (fade_interval_end > fade_interval_start) {
/* (part of the) the fade out is in this buffer */
nframes_t limit = fade_interval_end - fade_interval_start;
nframes_t curve_offset = fade_interval_start - (_length-fade_out_length);
nframes_t fade_offset = fade_interval_start - internal_offset;
_fade_out.get_vector (curve_offset,curve_offset+limit, gain_buffer, limit);
for (nframes_t n = 0, m = fade_offset; n < limit; ++n, ++m) {
mixdown_buffer[m] *= gain_buffer[n];
}
}
}
/* Regular gain curves */
if (envelope_active()) {
_envelope.get_vector (internal_offset, internal_offset + to_read, gain_buffer, to_read);
if (_scale_amplitude != 1.0f) {
for (nframes_t n = 0; n < to_read; ++n) {
mixdown_buffer[n] *= gain_buffer[n] * _scale_amplitude;
}
} else {
for (nframes_t n = 0; n < to_read; ++n) {
mixdown_buffer[n] *= gain_buffer[n];
}
}
} else if (_scale_amplitude != 1.0f) {
apply_gain_to_buffer (mixdown_buffer, to_read, _scale_amplitude);
}
merge:
if (!opaque()) {
/* gack. the things we do for users.
*/
buf += buf_offset;
for (nframes_t n = 0; n < to_read; ++n) {
buf[n] += mixdown_buffer[n];
}
}
return to_read;
}
XMLNode&
AudioRegion::state (bool full)
{
XMLNode& node (Region::state (full));
XMLNode *child;
char buf[64];
char buf2[64];
LocaleGuard lg (X_("POSIX"));
node.add_property ("flags", enum_2_string (_flags));
snprintf (buf, sizeof(buf), "%.12g", _scale_amplitude);
node.add_property ("scale-gain", buf);
for (uint32_t n=0; n < _sources.size(); ++n) {
snprintf (buf2, sizeof(buf2), "source-%d", n);
_sources[n]->id().print (buf, sizeof (buf));
node.add_property (buf2, buf);
}
snprintf (buf, sizeof (buf), "%u", (uint32_t) _sources.size());
node.add_property ("channels", buf);
if (full) {
child = node.add_child (X_("FadeIn"));
if ((_flags & DefaultFadeIn)) {
child->add_property (X_("default"), X_("yes"));
} else {
child->add_child_nocopy (_fade_in.get_state ());
}
child->add_property (X_("active"), _fade_in_disabled ? X_("no") : X_("yes"));
child = node.add_child (X_("FadeOut"));
if ((_flags & DefaultFadeOut)) {
child->add_property (X_("default"), X_("yes"));
} else {
child->add_child_nocopy (_fade_out.get_state ());
}
child->add_property (X_("active"), _fade_out_disabled ? X_("no") : X_("yes"));
}
child = node.add_child ("Envelope");
if (full) {
bool default_env = false;
// If there are only two points, the points are in the start of the region and the end of the region
// so, if they are both at 1.0f, that means the default region.
if (_envelope.size() == 2 &&
_envelope.front()->value == 1.0f &&
_envelope.back()->value==1.0f) {
if (_envelope.front()->when == 0 && _envelope.back()->when == _length) {
default_env = true;
}
}
if (default_env) {
child->add_property ("default", "yes");
} else {
child->add_child_nocopy (_envelope.get_state ());
}
} else {
child->add_property ("default", "yes");
}
if (full && _extra_xml) {
node.add_child_copy (*_extra_xml);
}
return node;
}
int
AudioRegion::set_live_state (const XMLNode& node, Change& what_changed, bool send)
{
const XMLNodeList& nlist = node.children();
const XMLProperty *prop;
LocaleGuard lg (X_("POSIX"));
Region::set_live_state (node, what_changed, false);
uint32_t old_flags = _flags;
if ((prop = node.property ("flags")) != 0) {
_flags = Flag (string_2_enum (prop->value(), _flags));
//_flags = Flag (strtol (prop->value().c_str(), (char **) 0, 16));
_flags = Flag (_flags & ~Region::LeftOfSplit);
_flags = Flag (_flags & ~Region::RightOfSplit);
}
if ((old_flags ^ _flags) & Muted) {
what_changed = Change (what_changed|MuteChanged);
}
if ((old_flags ^ _flags) & Opaque) {
what_changed = Change (what_changed|OpacityChanged);
}
if ((old_flags ^ _flags) & Locked) {
what_changed = Change (what_changed|LockChanged);
}
if ((prop = node.property ("scale-gain")) != 0) {
_scale_amplitude = atof (prop->value().c_str());
} else {
_scale_amplitude = 1.0;
}
/* Now find envelope description and other misc child items */
for (XMLNodeConstIterator niter = nlist.begin(); niter != nlist.end(); ++niter) {
XMLNode *child;
XMLProperty *prop;
child = (*niter);
if (child->name() == "Envelope") {
_envelope.clear ();
if ((prop = child->property ("default")) != 0 || _envelope.set_state (*child)) {
set_default_envelope ();
}
_envelope.set_max_xval (_length);
_envelope.truncate_end (_length);
} else if (child->name() == "FadeIn") {
_fade_in.clear ();
if ((prop = child->property ("default")) != 0 || (prop = child->property ("steepness")) != 0 || _fade_in.set_state (*child)) {
set_default_fade_in ();
}
} else if (child->name() == "FadeOut") {
_fade_out.clear ();
if ((prop = child->property ("default")) != 0 || (prop = child->property ("steepness")) != 0 || _fade_out.set_state (*child)) {
set_default_fade_out ();
}
}
}
if (send) {
send_change (what_changed);
}
return 0;
}
int
AudioRegion::set_state (const XMLNode& node)
{
/* Region::set_state() calls the virtual set_live_state(),
which will get us back to AudioRegion::set_live_state()
to handle the relevant stuff.
*/
return Region::set_state (node);
}
void
AudioRegion::set_fade_in_shape (FadeShape shape)
{
set_fade_in (shape, (nframes_t) _fade_in.back()->when);
}
void
AudioRegion::set_fade_out_shape (FadeShape shape)
{
set_fade_out (shape, (nframes_t) _fade_out.back()->when);
}
void
AudioRegion::set_fade_in (FadeShape shape, nframes_t len)
{
_fade_in.freeze ();
_fade_in.clear ();
switch (shape) {
case Linear:
_fade_in.fast_simple_add (0.0, 0.0);
_fade_in.fast_simple_add (len, 1.0);
break;
case Fast:
_fade_in.fast_simple_add (0, 0);
_fade_in.fast_simple_add (len * 0.389401, 0.0333333);
_fade_in.fast_simple_add (len * 0.629032, 0.0861111);
_fade_in.fast_simple_add (len * 0.829493, 0.233333);
_fade_in.fast_simple_add (len * 0.9447, 0.483333);
_fade_in.fast_simple_add (len * 0.976959, 0.697222);
_fade_in.fast_simple_add (len, 1);
break;
case Slow:
_fade_in.fast_simple_add (0, 0);
_fade_in.fast_simple_add (len * 0.0207373, 0.197222);
_fade_in.fast_simple_add (len * 0.0645161, 0.525);
_fade_in.fast_simple_add (len * 0.152074, 0.802778);
_fade_in.fast_simple_add (len * 0.276498, 0.919444);
_fade_in.fast_simple_add (len * 0.481567, 0.980556);
_fade_in.fast_simple_add (len * 0.767281, 1);
_fade_in.fast_simple_add (len, 1);
break;
case LogA:
_fade_in.fast_simple_add (0, 0);
_fade_in.fast_simple_add (len * 0.0737327, 0.308333);
_fade_in.fast_simple_add (len * 0.246544, 0.658333);
_fade_in.fast_simple_add (len * 0.470046, 0.886111);
_fade_in.fast_simple_add (len * 0.652074, 0.972222);
_fade_in.fast_simple_add (len * 0.771889, 0.988889);
_fade_in.fast_simple_add (len, 1);
break;
case LogB:
_fade_in.fast_simple_add (0, 0);
_fade_in.fast_simple_add (len * 0.304147, 0.0694444);
_fade_in.fast_simple_add (len * 0.529954, 0.152778);
_fade_in.fast_simple_add (len * 0.725806, 0.333333);
_fade_in.fast_simple_add (len * 0.847926, 0.558333);
_fade_in.fast_simple_add (len * 0.919355, 0.730556);
_fade_in.fast_simple_add (len, 1);
break;
}
_fade_in.thaw ();
_fade_in_shape = shape;
send_change (FadeInChanged);
}
void
AudioRegion::set_fade_out (FadeShape shape, nframes_t len)
{
_fade_out.freeze ();
_fade_out.clear ();
switch (shape) {
case Fast:
_fade_out.fast_simple_add (len * 0, 1);
_fade_out.fast_simple_add (len * 0.023041, 0.697222);
_fade_out.fast_simple_add (len * 0.0553, 0.483333);
_fade_out.fast_simple_add (len * 0.170507, 0.233333);
_fade_out.fast_simple_add (len * 0.370968, 0.0861111);
_fade_out.fast_simple_add (len * 0.610599, 0.0333333);
_fade_out.fast_simple_add (len * 1, 0);
break;
case LogA:
_fade_out.fast_simple_add (len * 0, 1);
_fade_out.fast_simple_add (len * 0.228111, 0.988889);
_fade_out.fast_simple_add (len * 0.347926, 0.972222);
_fade_out.fast_simple_add (len * 0.529954, 0.886111);
_fade_out.fast_simple_add (len * 0.753456, 0.658333);
_fade_out.fast_simple_add (len * 0.9262673, 0.308333);
_fade_out.fast_simple_add (len * 1, 0);
break;
case Slow:
_fade_out.fast_simple_add (len * 0, 1);
_fade_out.fast_simple_add (len * 0.305556, 1);
_fade_out.fast_simple_add (len * 0.548611, 0.991736);
_fade_out.fast_simple_add (len * 0.759259, 0.931129);
_fade_out.fast_simple_add (len * 0.918981, 0.68595);
_fade_out.fast_simple_add (len * 0.976852, 0.22865);
_fade_out.fast_simple_add (len * 1, 0);
break;
case LogB:
_fade_out.fast_simple_add (len * 0, 1);
_fade_out.fast_simple_add (len * 0.080645, 0.730556);
_fade_out.fast_simple_add (len * 0.277778, 0.289256);
_fade_out.fast_simple_add (len * 0.470046, 0.152778);
_fade_out.fast_simple_add (len * 0.695853, 0.0694444);
_fade_out.fast_simple_add (len * 1, 0);
break;
case Linear:
_fade_out.fast_simple_add (len * 0, 1);
_fade_out.fast_simple_add (len * 1, 0);
break;
}
_fade_out.thaw ();
_fade_out_shape = shape;
send_change (FadeOutChanged);
}
void
AudioRegion::set_fade_in_length (nframes_t len)
{
bool changed = _fade_in.extend_to (len);
if (changed) {
_flags = Flag (_flags & ~DefaultFadeIn);
send_change (FadeInChanged);
}
}
void
AudioRegion::set_fade_out_length (nframes_t len)
{
bool changed = _fade_out.extend_to (len);
if (changed) {
_flags = Flag (_flags & ~DefaultFadeOut);
}
send_change (FadeOutChanged);
}
void
AudioRegion::set_fade_in_active (bool yn)
{
if (yn == (_flags & FadeIn)) {
return;
}
if (yn) {
_flags = Flag (_flags|FadeIn);
} else {
_flags = Flag (_flags & ~FadeIn);
}
send_change (FadeInActiveChanged);
}
void
AudioRegion::set_fade_out_active (bool yn)
{
if (yn == (_flags & FadeOut)) {
return;
}
if (yn) {
_flags = Flag (_flags | FadeOut);
} else {
_flags = Flag (_flags & ~FadeOut);
}
send_change (FadeOutActiveChanged);
}
bool
AudioRegion::fade_in_is_default () const
{
return _fade_in_shape == Linear && _fade_in.back()->when == 64;
}
bool
AudioRegion::fade_out_is_default () const
{
return _fade_out_shape == Linear && _fade_out.back()->when == 64;
}
void
AudioRegion::set_default_fade_in ()
{
set_fade_in (Linear, 64);
}
void
AudioRegion::set_default_fade_out ()
{
set_fade_out (Linear, 64);
}
void
AudioRegion::set_default_fades ()
{
_fade_in_disabled = 0;
_fade_out_disabled = 0;
set_default_fade_in ();
set_default_fade_out ();
}
void
AudioRegion::set_default_envelope ()
{
_envelope.freeze ();
_envelope.clear ();
_envelope.fast_simple_add (0, 1.0f);
_envelope.fast_simple_add (_length, 1.0f);
_envelope.thaw ();
}
void
AudioRegion::recompute_at_end ()
{
/* our length has changed. recompute a new final point by interpolating
based on the the existing curve.
*/
_envelope.freeze ();
_envelope.truncate_end (_length);
_envelope.set_max_xval (_length);
_envelope.thaw ();
if (_fade_in.back()->when > _length) {
_fade_in.extend_to (_length);
send_change (FadeInChanged);
}
if (_fade_out.back()->when > _length) {
_fade_out.extend_to (_length);
send_change (FadeOutChanged);
}
}
void
AudioRegion::recompute_at_start ()
{
/* as above, but the shift was from the front */
_envelope.truncate_start (_length);
if (_fade_in.back()->when > _length) {
_fade_in.extend_to (_length);
send_change (FadeInChanged);
}
if (_fade_out.back()->when > _length) {
_fade_out.extend_to (_length);
send_change (FadeOutChanged);
}
}
int
AudioRegion::separate_by_channel (Session& session, vector<boost::shared_ptr<AudioRegion> >& v) const
{
SourceList srcs;
string new_name;
int n;
if (_sources.size() < 2) {
return 0;
}
n = 0;
for (SourceList::const_iterator i = _sources.begin(); i != _sources.end(); ++i) {
srcs.clear ();
srcs.push_back (*i);
new_name = _name;
if (_sources.size() == 2) {
if (n == 0) {
new_name += "-L";
} else {
new_name += "-R";
}
} else {
new_name += '-';
new_name += ('0' + n + 1);
}
/* create a copy with just one source. prevent if from being thought of as "whole file" even if
it covers the entire source file(s).
*/
Flag f = Flag (_flags & ~WholeFile);
boost::shared_ptr<Region> r = RegionFactory::create (srcs, _start, _length, new_name, _layer, f);
boost::shared_ptr<AudioRegion> ar = boost::dynamic_pointer_cast<AudioRegion> (r);
v.push_back (ar);
++n;
}
return 0;
}
int
AudioRegion::apply (AudioFilter& filter)
{
boost::shared_ptr<AudioRegion> ar = boost::dynamic_pointer_cast<AudioRegion> (shared_from_this());
return filter.run (ar);
}
nframes_t
AudioRegion::read_raw_internal (Sample* buf, nframes_t pos, nframes_t cnt) const
{
return audio_source()->read (buf, pos, cnt);
}
int
AudioRegion::exportme (Session& session, AudioExportSpecification& spec)
{
const nframes_t blocksize = 4096;
nframes_t to_read;
int status = -1;
spec.channels = _sources.size();
if (spec.prepare (blocksize, session.frame_rate())) {
goto out;
}
spec.pos = 0;
spec.total_frames = _length;
while (spec.pos < _length && !spec.stop) {
/* step 1: interleave */
to_read = min (_length - spec.pos, blocksize);
if (spec.channels == 1) {
if (read_raw_internal (spec.dataF, _start + spec.pos, to_read) != to_read) {
goto out;
}
} else {
Sample buf[blocksize];
for (uint32_t chan = 0; chan < spec.channels; ++chan) {
if (audio_source(chan)->read (buf, _start + spec.pos, to_read) != to_read) {
goto out;
}
for (nframes_t x = 0; x < to_read; ++x) {
spec.dataF[chan+(x*spec.channels)] = buf[x];
}
}
}
if (spec.process (to_read)) {
goto out;
}
spec.pos += to_read;
spec.progress = (double) spec.pos /_length;
}
status = 0;
out:
spec.running = false;
spec.status = status;
spec.clear();
return status;
}
void
AudioRegion::set_scale_amplitude (gain_t g)
{
boost::shared_ptr<Playlist> pl (playlist());
_scale_amplitude = g;
/* tell the diskstream we're in */
if (pl) {
pl->Modified();
}
/* tell everybody else */
send_change (ScaleAmplitudeChanged);
}
void
AudioRegion::normalize_to (float target_dB)
{
const nframes_t blocksize = 64 * 1024;
Sample buf[blocksize];
nframes_t fpos;
nframes_t fend;
nframes_t to_read;
double maxamp = 0;
gain_t target = dB_to_coefficient (target_dB);
if (target == 1.0f) {
/* do not normalize to precisely 1.0 (0 dBFS), to avoid making it appear
that we may have clipped.
*/
target -= FLT_EPSILON;
}
fpos = _start;
fend = _start + _length;
/* first pass: find max amplitude */
while (fpos < fend) {
uint32_t n;
to_read = min (fend - fpos, blocksize);
for (n = 0; n < n_channels(); ++n) {
/* read it in */
if (read_raw_internal (buf, fpos, to_read) != to_read) {
return;
}
maxamp = compute_peak (buf, to_read, maxamp);
}
fpos += to_read;
};
if (maxamp == 0.0f) {
/* don't even try */
return;
}
if (maxamp == target) {
/* we can't do anything useful */
return;
}
/* compute scale factor */
_scale_amplitude = target/maxamp;
/* tell the diskstream we're in */
boost::shared_ptr<Playlist> pl (playlist());
if (pl) {
pl->Modified();
}
/* tell everybody else */
send_change (ScaleAmplitudeChanged);
}
void
AudioRegion::fade_in_changed ()
{
send_change (FadeInChanged);
}
void
AudioRegion::fade_out_changed ()
{
send_change (FadeOutChanged);
}
void
AudioRegion::envelope_changed ()
{
send_change (EnvelopeChanged);
}
void
AudioRegion::suspend_fade_in ()
{
if (++_fade_in_disabled == 1) {
if (fade_in_is_default()) {
set_fade_in_active (false);
}
}
}
void
AudioRegion::resume_fade_in ()
{
if (--_fade_in_disabled == 0 && _fade_in_disabled) {
set_fade_in_active (true);
}
}
void
AudioRegion::suspend_fade_out ()
{
if (++_fade_out_disabled == 1) {
if (fade_out_is_default()) {
set_fade_out_active (false);
}
}
}
void
AudioRegion::resume_fade_out ()
{
if (--_fade_out_disabled == 0 &&_fade_out_disabled) {
set_fade_out_active (true);
}
}
bool
AudioRegion::speed_mismatch (float sr) const
{
if (_sources.empty()) {
/* impossible, but ... */
return false;
}
float fsr = audio_source()->sample_rate();
return fsr != sr;
}
void
AudioRegion::source_offset_changed ()
{
boost::shared_ptr<AudioFileSource> afs = boost::dynamic_pointer_cast<AudioFileSource>(_sources.front());
if (afs && afs->destructive()) {
// set_start (source()->natural_position(), this);
set_position (source()->natural_position(), this);
}
}
boost::shared_ptr<AudioSource>
AudioRegion::audio_source (uint32_t n) const
{
// Guaranteed to succeed (use a static cast for speed?)
return boost::dynamic_pointer_cast<AudioSource>(source(n));
}
extern "C" {
int region_read_peaks_from_c (void *arg, uint32_t npeaks, uint32_t start, uint32_t cnt, intptr_t data, uint32_t n_chan, double samples_per_unit)
{
return ((AudioRegion *) arg)->read_peaks ((PeakData *) data, (nframes_t) npeaks, (nframes_t) start, (nframes_t) cnt, n_chan,samples_per_unit);
}
uint32_t region_length_from_c (void *arg)
{
return ((AudioRegion *) arg)->length();
}
uint32_t sourcefile_length_from_c (void *arg, double zoom_factor)
{
return ( (AudioRegion *) arg)->audio_source()->available_peaks (zoom_factor) ;
}
} /* extern "C" */