ardour/gtk2_ardour/tracks_control_panel.logic.h

86 lines
2.1 KiB
C++

// class TracksControlPanel : public WavesDialog {
public:
void set_desired_sample_rate (uint32_t sr);
XMLNode& get_state ();
void update_current_buffer_size (uint32_t new_buffer_size);
void update_device_list ();
void switch_to_device(const std::string& device_name);
private:
// data types:
struct State {
std::string backend;
std::string driver;
std::string device;
float sample_rate;
uint32_t buffer_size;
uint32_t input_latency;
uint32_t output_latency;
uint32_t input_channels;
uint32_t output_channels;
bool active;
std::string midi_option;
State()
: input_latency (0)
, output_latency (0)
, input_channels (0)
, output_channels (0)
, active (false) {}
};
typedef std::list<State> StateList;
// attributes
uint32_t _desired_sample_rate;
bool _have_control;
// this flag is set for emidiate return during combo-box change callbacks
// when we don need to process current combo-box change
uint32_t _ignore_changes;
std::string _current_device;
StateList states;
// Sync stuff
PBD::ScopedConnectionList update_connections;
PBD::ScopedConnection running_connection;
PBD::ScopedConnection stopped_connection;
// methods
virtual void init();
void on_audio_settings();
void on_midi_settings();
void on_control_panel();
void on_ok();
void on_cancel();
void on_apply();
void engine_changed ();
void device_changed ();
void buffer_size_changed();
void sample_rate_changed();
void engine_running ();
void engine_stopped ();
void populate_engine_combo();
void populate_device_combo();
void populate_sample_rate_combo();
void populate_buffer_size_combo();
std::string bufsize_as_string (uint32_t sz);
void set_state (const XMLNode&);
int push_state_to_backend (bool start);
float get_rate() const;
std::string get_device_name() const { return device_combo.get_active_text (); };
uint32_t get_buffer_size() const;
uint32_t get_input_channels() const { return 0; };
uint32_t get_output_channels() const { return 0; };
uint32_t get_input_latency() const { return 0; };
uint32_t get_output_latency() const { return 0; };
void show_buffer_duration ();
//};