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git-svn-id: svn://localhost/ardour2/branches/2.1-staging@1752 d708f5d6-7413-0410-9779-e7cbd77b26cf
165 lines
5.4 KiB
C++
165 lines
5.4 KiB
C++
/*
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Copyright (C) 2000-2007 Paul Davis
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef __gtkmm2ext_dndtreeview_h__
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#define __gtkmm2ext_dndtreeview_h__
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#include <stdint.h>
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#include <string>
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#include <gtkmm/treeview.h>
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#include <gtkmm/treeselection.h>
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#include <gtkmm/selectiondata.h>
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namespace Gtkmm2ext {
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template<class DataType>
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struct SerializedObjectPointers {
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uint32_t size;
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uint32_t cnt;
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char type[32];
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DataType data[0];
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};
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class DnDTreeViewBase : public Gtk::TreeView
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{
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private:
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public:
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DnDTreeViewBase ();
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~DnDTreeViewBase() {}
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void add_drop_targets (std::list<Gtk::TargetEntry>&);
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void add_object_drag (int column, std::string type_name);
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void on_drag_leave(const Glib::RefPtr<Gdk::DragContext>& context, guint time) {
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suggested_action = context->get_suggested_action();
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TreeView::on_drag_leave (context, time);
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}
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bool on_drag_motion(const Glib::RefPtr<Gdk::DragContext>& context, int x, int y, guint time) {
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suggested_action = context->get_suggested_action();
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return TreeView::on_drag_motion (context, x, y, time);
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}
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bool on_drag_drop(const Glib::RefPtr<Gdk::DragContext>& context, int x, int y, guint time);
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protected:
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std::list<Gtk::TargetEntry> draggable;
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Gdk::DragAction suggested_action;
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int data_column;
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};
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template<class DataType>
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class DnDTreeView : public DnDTreeViewBase
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{
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public:
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DnDTreeView() {}
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~DnDTreeView() {}
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sigc::signal<void,std::string,uint32_t,const DataType*> signal_object_drop;
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void on_drag_data_get(const Glib::RefPtr<Gdk::DragContext>& context, Gtk::SelectionData& selection_data, guint info, guint time) {
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if (selection_data.get_target() == "GTK_TREE_MODEL_ROW") {
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TreeView::on_drag_data_get (context, selection_data, info, time);
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} else if (data_column >= 0) {
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Gtk::TreeSelection::ListHandle_Path selection = get_selection()->get_selected_rows ();
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SerializedObjectPointers<DataType>* sr = serialize_pointers (get_model(), &selection, selection_data.get_target());
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selection_data.set (8, (guchar*)sr, sr->size);
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}
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}
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void on_drag_data_received(const Glib::RefPtr<Gdk::DragContext>& context, int x, int y, const Gtk::SelectionData& selection_data, guint info, guint time) {
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if (suggested_action) {
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/* this is a drag motion callback. just update the status to
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say that we are still dragging, and that's it.
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*/
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suggested_action = Gdk::DragAction (0);
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TreeView::on_drag_data_received (context, x, y, selection_data, info, time);
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return;
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}
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if (selection_data.get_target() == "GTK_TREE_MODEL_ROW") {
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TreeView::on_drag_data_received (context, x, y, selection_data, info, time);
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} else if (data_column >= 0) {
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/* object D-n-D */
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const void* data = selection_data.get_data();
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const SerializedObjectPointers<DataType>* sr = reinterpret_cast<const SerializedObjectPointers<DataType> *>(data);
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if (sr) {
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signal_object_drop (sr->type, sr->cnt, sr->data);
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}
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} else {
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/* some kind of target type added by the app, which will be handled by a signal handler */
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}
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}
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private:
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SerializedObjectPointers<DataType>* serialize_pointers (Glib::RefPtr<Gtk::TreeModel> model,
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Gtk::TreeSelection::ListHandle_Path* selection,
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Glib::ustring type) {
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/* this nasty chunk of code is here because X's DnD protocol (probably other graphics UI's too)
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requires that we package up the entire data collection for DnD in a single contiguous region
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(so that it can be trivially copied between address spaces). We don't know the type of DataType so
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we have to mix-and-match C and C++ programming techniques here to get the right result.
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The C trick is to use the "someType foo[0];" declaration trick to create a zero-sized array at the
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end of a SerializedObjectPointers<DataType object. Then we allocate a raw memory buffer that extends
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past that array and thus provides space for however many DataType items we actually want to pass
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around.
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The C++ trick is to use the placement operator new() syntax to initialize that extra
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memory properly.
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*/
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uint32_t cnt = selection->size();
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uint32_t sz = (sizeof (DataType) * cnt) + sizeof (SerializedObjectPointers<DataType>);
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char* buf = new char[sz];
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SerializedObjectPointers<DataType>* sr = (SerializedObjectPointers<DataType>*) buf;
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for (uint32_t i = 0; i < cnt; ++i) {
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new ((void *) &sr->data[i]) DataType ();
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}
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sr->cnt = cnt;
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sr->size = sz;
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snprintf (sr->type, sizeof (sr->type), "%s", type.c_str());
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cnt = 0;
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for (Gtk::TreeSelection::ListHandle_Path::iterator x = selection->begin(); x != selection->end(); ++x, ++cnt) {
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model->get_iter (*x)->get_value (data_column, sr->data[cnt]);
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}
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return sr;
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}
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};
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} // namespace
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#endif /* __gtkmm2ext_dndtreeview_h__ */
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