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AudioRegion::set_fade_in() freezes the original ControlList, then assigns a new one and thaws that. Frozen state needs to be retained during assignment. Related: The overloaded assignment operator in AutomationList performed duplicate signal emission and didn't freeze the list. |
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| .. | ||
| libsmf | ||
| Control.cpp | ||
| ControlList.cpp | ||
| ControlSet.cpp | ||
| Curve.cpp | ||
| debug.cpp | ||
| Event.cpp | ||
| Note.cpp | ||
| OldSMF.cpp | ||
| Sequence.cpp | ||
| SMF.cpp | ||
| SMFReader.cpp | ||
| TimeConverter.cpp | ||
| types.cpp | ||