ardour/libs/surfaces/wiimote
Sampo Savolainen 985d09e411 Bind home button to move the playhead to marker. Also stop extra thread after the wiimote is connected.
git-svn-id: svn://localhost/ardour2/branches/2.0-ongoing@4081 d708f5d6-7413-0410-9779-e7cbd77b26cf
2008-11-02 19:44:25 +00:00
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interface.cc Wiimote control surface. Bind one wiimote by pressing 1+2 after the surface module is loaded. You need to bind every time you start ardour: 2008-11-01 20:10:56 +00:00
SConscript Wiimote control surface. Bind one wiimote by pressing 1+2 after the surface module is loaded. You need to bind every time you start ardour: 2008-11-01 20:10:56 +00:00
wiimote.cc Bind home button to move the playhead to marker. Also stop extra thread after the wiimote is connected. 2008-11-02 19:44:25 +00:00
wiimote.h Bind home button to move the playhead to marker. Also stop extra thread after the wiimote is connected. 2008-11-02 19:44:25 +00:00