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This is needed for gain and pan automation buffers as well as silent and scratch buffers when bouncing or exporting with larger chunk size than the current engine period.
115 lines
3.1 KiB
C++
115 lines
3.1 KiB
C++
/*
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Copyright (C) 2010 Paul Davis
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <iostream>
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#include <algorithm>
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#include "ardour/audioengine.h"
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#include "ardour/buffer_set.h"
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#include "ardour/thread_buffers.h"
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using namespace ARDOUR;
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using namespace std;
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ThreadBuffers::ThreadBuffers ()
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: silent_buffers (new BufferSet)
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, scratch_buffers (new BufferSet)
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, route_buffers (new BufferSet)
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, mix_buffers (new BufferSet)
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, gain_automation_buffer (0)
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, send_gain_automation_buffer (0)
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, pan_automation_buffer (0)
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, npan_buffers (0)
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{
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}
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void
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ThreadBuffers::ensure_buffers (ChanCount howmany, size_t custom)
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{
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// std::cerr << "ThreadBuffers " << this << " resize buffers with count = " << howmany << std::endl;
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/* this is all protected by the process lock in the Session
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*/
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/* we always need at least 1 midi buffer */
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if (howmany.n_midi() < 1) {
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howmany.set_midi(1);
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}
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if (howmany.n_audio() == 0 && howmany.n_midi() == 1) {
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return;
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}
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AudioEngine* _engine = AudioEngine::instance ();
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for (DataType::iterator t = DataType::begin(); t != DataType::end(); ++t) {
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size_t count = std::max (scratch_buffers->available().get(*t), howmany.get(*t));
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size_t size;
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if (custom > 0) {
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size = custom;
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} else {
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size = (*t == DataType::MIDI)
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? _engine->raw_buffer_size (*t)
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: _engine->raw_buffer_size (*t) / sizeof (Sample);
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}
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scratch_buffers->ensure_buffers (*t, count, size);
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mix_buffers->ensure_buffers (*t, count, size);
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silent_buffers->ensure_buffers (*t, count, size);
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route_buffers->ensure_buffers (*t, count, size);
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}
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size_t audio_buffer_size = custom > 0 ? custom : _engine->raw_buffer_size (DataType::AUDIO) / sizeof (Sample);
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delete [] gain_automation_buffer;
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gain_automation_buffer = new gain_t[audio_buffer_size];
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delete [] send_gain_automation_buffer;
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send_gain_automation_buffer = new gain_t[audio_buffer_size];
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allocate_pan_automation_buffers (audio_buffer_size, howmany.n_audio(), false);
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}
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void
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ThreadBuffers::allocate_pan_automation_buffers (framecnt_t nframes, uint32_t howmany, bool force)
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{
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/* we always need at least 2 pan buffers */
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howmany = max (2U, howmany);
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if (!force && howmany <= npan_buffers) {
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return;
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}
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if (pan_automation_buffer) {
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for (uint32_t i = 0; i < npan_buffers; ++i) {
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delete [] pan_automation_buffer[i];
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}
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delete [] pan_automation_buffer;
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}
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pan_automation_buffer = new pan_t*[howmany];
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for (uint32_t i = 0; i < howmany; ++i) {
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pan_automation_buffer[i] = new pan_t[nframes];
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}
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npan_buffers = howmany;
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}
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