ardour/libs/ardour/thread_buffers.cc
Robin Gareus bb727f4588 allow to set custom thread-buffer size
This is needed for gain and pan automation buffers
as well as silent and scratch buffers when bouncing or
exporting with larger chunk size than the current engine
period.
2014-05-26 06:56:04 +02:00

115 lines
3.1 KiB
C++

/*
Copyright (C) 2010 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <iostream>
#include <algorithm>
#include "ardour/audioengine.h"
#include "ardour/buffer_set.h"
#include "ardour/thread_buffers.h"
using namespace ARDOUR;
using namespace std;
ThreadBuffers::ThreadBuffers ()
: silent_buffers (new BufferSet)
, scratch_buffers (new BufferSet)
, route_buffers (new BufferSet)
, mix_buffers (new BufferSet)
, gain_automation_buffer (0)
, send_gain_automation_buffer (0)
, pan_automation_buffer (0)
, npan_buffers (0)
{
}
void
ThreadBuffers::ensure_buffers (ChanCount howmany, size_t custom)
{
// std::cerr << "ThreadBuffers " << this << " resize buffers with count = " << howmany << std::endl;
/* this is all protected by the process lock in the Session
*/
/* we always need at least 1 midi buffer */
if (howmany.n_midi() < 1) {
howmany.set_midi(1);
}
if (howmany.n_audio() == 0 && howmany.n_midi() == 1) {
return;
}
AudioEngine* _engine = AudioEngine::instance ();
for (DataType::iterator t = DataType::begin(); t != DataType::end(); ++t) {
size_t count = std::max (scratch_buffers->available().get(*t), howmany.get(*t));
size_t size;
if (custom > 0) {
size = custom;
} else {
size = (*t == DataType::MIDI)
? _engine->raw_buffer_size (*t)
: _engine->raw_buffer_size (*t) / sizeof (Sample);
}
scratch_buffers->ensure_buffers (*t, count, size);
mix_buffers->ensure_buffers (*t, count, size);
silent_buffers->ensure_buffers (*t, count, size);
route_buffers->ensure_buffers (*t, count, size);
}
size_t audio_buffer_size = custom > 0 ? custom : _engine->raw_buffer_size (DataType::AUDIO) / sizeof (Sample);
delete [] gain_automation_buffer;
gain_automation_buffer = new gain_t[audio_buffer_size];
delete [] send_gain_automation_buffer;
send_gain_automation_buffer = new gain_t[audio_buffer_size];
allocate_pan_automation_buffers (audio_buffer_size, howmany.n_audio(), false);
}
void
ThreadBuffers::allocate_pan_automation_buffers (framecnt_t nframes, uint32_t howmany, bool force)
{
/* we always need at least 2 pan buffers */
howmany = max (2U, howmany);
if (!force && howmany <= npan_buffers) {
return;
}
if (pan_automation_buffer) {
for (uint32_t i = 0; i < npan_buffers; ++i) {
delete [] pan_automation_buffer[i];
}
delete [] pan_automation_buffer;
}
pan_automation_buffer = new pan_t*[howmany];
for (uint32_t i = 0; i < howmany; ++i) {
pan_automation_buffer[i] = new pan_t[nframes];
}
npan_buffers = howmany;
}