/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Rubber Band An audio time-stretching and pitch-shifting library. Copyright 2007 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include "PercussiveAudioCurve.h" #include namespace RubberBand { PercussiveAudioCurve::PercussiveAudioCurve(size_t sampleRate, size_t windowSize) : AudioCurve(sampleRate, windowSize) { m_prevMag = new double[m_windowSize/2 + 1]; for (size_t i = 0; i <= m_windowSize/2; ++i) { m_prevMag[i] = 0.f; } } PercussiveAudioCurve::~PercussiveAudioCurve() { delete[] m_prevMag; } void PercussiveAudioCurve::reset() { for (size_t i = 0; i <= m_windowSize/2; ++i) { m_prevMag[i] = 0; } } void PercussiveAudioCurve::setWindowSize(size_t newSize) { delete[] m_prevMag; m_windowSize = newSize; m_prevMag = new double[m_windowSize/2 + 1]; reset(); } float PercussiveAudioCurve::process(float *mag, size_t increment) { static float threshold = pow(10, 0.3); static float zeroThresh = pow(10, -16); size_t count = 0; size_t nonZeroCount = 0; for (size_t n = 1; n <= m_windowSize / 2; ++n) { float sqrmag = mag[n] * mag[n]; bool above = ((sqrmag / m_prevMag[n]) >= threshold); if (above) ++count; if (sqrmag > zeroThresh) ++nonZeroCount; m_prevMag[n] = sqrmag; } if (nonZeroCount == 0) return 0; else return float(count) / float(nonZeroCount); } }