// class TracksControlPanel : public WavesDialog { public: void set_desired_sample_rate (uint32_t sr); XMLNode& get_state (); void update_current_buffer_size (uint32_t new_buffer_size); void update_device_list (); void switch_to_device(const std::string& device_name); private: // data types: struct State { std::string backend; std::string driver; std::string device; float sample_rate; uint32_t buffer_size; uint32_t input_latency; uint32_t output_latency; uint32_t input_channels; uint32_t output_channels; bool active; std::string midi_option; State() : input_latency (0) , output_latency (0) , input_channels (0) , output_channels (0) , active (false) {} }; typedef std::list StateList; // attributes uint32_t _desired_sample_rate; bool _have_control; // this flag is set for emidiate return during combo-box change callbacks // when we don need to process current combo-box change uint32_t _ignore_changes; std::string _current_device; StateList states; // Sync stuff PBD::ScopedConnectionList update_connections; PBD::ScopedConnection running_connection; PBD::ScopedConnection stopped_connection; // methods virtual void init(); void on_audio_settings(WavesButton*); void on_midi_settings(WavesButton*); void on_session_settings(WavesButton*); void on_control_panel(WavesButton*); void on_ok(WavesButton*); void on_cancel(WavesButton*); void on_apply(WavesButton*); void engine_changed (); void device_changed (); void buffer_size_changed(); void sample_rate_changed(); void engine_running (); void engine_stopped (); void populate_engine_combo(); void populate_device_combo(); void populate_sample_rate_combo(); void populate_buffer_size_combo(); std::string bufsize_as_string (uint32_t sz); void set_state (const XMLNode&); int push_state_to_backend (bool start); float get_rate() const; std::string get_device_name() const { return device_combo.get_active_text (); }; uint32_t get_buffer_size() const; uint32_t get_input_channels() const { return 0; }; uint32_t get_output_channels() const { return 0; }; uint32_t get_input_latency() const { return 0; }; uint32_t get_output_latency() const { return 0; }; void show_buffer_duration (); //};