/* This file is part of FlowCanvas. Copyright (C) 2005 Dave Robillard. * * FlowCanvas is free software; you can redistribute it and/or modify it under the * terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. * * FlowCanvas is distributed in the hope that it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef MODULE_H #define MODULE_H #include #include #include #include "Port.h" using std::string; using std::multimap; namespace LibFlowCanvas { class FlowCanvas; /** A module on the canvas. * * \ingroup FlowCanvas */ class Module : public Gnome::Canvas::Group { public: Module(FlowCanvas* patch_bay, const string& name, double x=0, double y=0); virtual ~Module(); inline Port* const port(const string& port_name) const; void add_port(Port* port, bool resize=true); void remove_port(const string& port_name, bool resize = true); //virtual void add_port(const string& port_name, bool is_input, int colour, bool resize = true); void zoom(float z); void resize(); void move(double dx, double dy); virtual void move_to(double x, double y); bool is_within(const Gnome::Canvas::Rect* const rect); virtual void load_location() {} virtual void store_location() {} virtual void on_double_click() {} virtual void show_menu(GdkEventButton*) {} // For connection drawing double port_connection_point_offset(Port* port); double port_connection_points_range(); double width() { return m_width; } void width(double w); double height() { return m_height; } void height(double h); void hilite(bool b); void selected(bool b); bool selected() const { return m_selected; } virtual void name(const string& n); const string& name() const { return m_name; } FlowCanvas* patch_bay() const { return m_patch_bay; } int num_ports() const { return m_ports.size(); } int base_colour() const { return 0x1F2A3CFF; } PortList& ports() { return m_ports; } double border_width() const { return m_border_width; } void border_width(double w); Gnome::Canvas::Rect* rect() { return &m_module_box; } Gnome::Canvas::Text* title() { return &m_canvas_title; } protected: bool module_event(GdkEvent* event); double m_border_width; double m_width; double m_height; string m_name; bool m_selected; FlowCanvas* m_patch_bay; PortList m_ports; Gnome::Canvas::Rect m_module_box; Gnome::Canvas::Text m_canvas_title; }; typedef multimap ModuleMap; /** Find a port on this module. * * Profiling has shown this to be performance critical, hence the inlining. * Making this faster would be a very good idea - better data structure? */ inline Port* const Module::port(const string& port_name) const { for (PortList::const_iterator i = m_ports.begin(); i != m_ports.end(); ++i) if ((*i)->name() == port_name) return (*i); return NULL; } } // namespace LibFlowCanvas #endif // MODULE_H