the rest from `tools/convert_boost.sh`.
* replace boost::function, boost::bind with std::function and std::bind.
This required some manual fixes, notably std::placeholders,
some static_casts<>, and boost::function::clear -> = {}.
This fixes an issue where brining up a menu can directly activate an
action in the menu. Notably on macOS.
Nathan reports that this may also address #9515
Note: mac touchpads are not affected since right-click there is
effectively a "press and hold".
This is mostly a simple lexical search+replace but the absence of operator< for
std::weak_ptr<T> leads to some complications, particularly with Evoral::Sequence
and ExportPortChannel.
When editing a sends, this allows to unlink send panner via
the panner's context menu.
NB. After 6.0-rc string freeze the context menu needs an update.
So far the text from the Processor Box context menu is reused.
Copyright-holder and year information is extracted from git log.
git history begins in 2005. So (C) from 1998..2005 is lost. Also some
(C) assignment of commits where the committer didn't use --author.
A Gtk::manage()d widget will be deleted when its parent container
is destroyed. Top-level context menus are not inside a container and
hence need to be manually deallocated.
This adds explicit delete calls for menus where there is a
member variable reference to the Menu.
Generated by tools/f2s. Some hand-editing will be required in a few places to fix up comments related to timecode
and video in order to keep the legible
Trim automation is planned via SlavableAC as normal AutomationMode.
Some of this code have a revival (a special "Trim+Preview" state
before merging Automation but that has to be more general than Pan & Gain.
This reverts commit b3722f7063.
In some cases ardour shows context-menu on right-mouse-button
release. In this case selecting a menu-entry should happen
with the left-mouse button (or any button?!)
Using ev->button is only correct if the menu is temporary and only
visible while the button is held, button release then activates the
menu-item.
This needs further work, in some cases allowing any button (0) to work
makes sense and overall consistency needs to be improved.
Different places use different strategies for context-menus which
don't always match the button used in the event-handler.
This is a hotfix (to make TAV context menus work again with left-click)
* connect 2D panner "edit" to big window
* disconnect 2D-panner GUI when it's visible but panner-type changes
* ignore mixer-strip level-meter context-menu for Aux-sends
* connect 2D panner "edit" to big window
* disconnect 2D-panner GUI when it's visible but panner-type changes
* ignore mixer-strip level-meter context-menu for Aux-sends