Commit graph

36 commits

Author SHA1 Message Date
Ben Loftis
40b483e71e trigger_ui: move the patch-dialog to the properties area.
* patch-dialog is now launched from a button and stays open
* patch-dialog now tracks the current selection
2022-02-11 15:32:00 -06:00
Paul Davis
17e5667216 triggerbox: use translatable marker name function in GUI 2022-02-11 11:33:43 -07:00
Ben Loftis
b250c69eb8 trigger_ui: return the gain-spinner to MIDI clips; it adjusts velocity 2022-02-02 11:47:50 -06:00
Ben Loftis
e5efb57166 terminology: the user-visible name for Trigger object is a 'Trigger Slot' 2022-01-31 20:25:06 -06:00
Ben Loftis
6ca8326c6a trigger_ui: tweak menu actions for multi-jump 2022-01-31 14:59:30 -06:00
Paul Davis
7f96255722 triggerbox UI: catch up with method and property name changes from 528fd247 2022-01-26 10:12:13 -07:00
Paul Davis
8122a879ee fix a couple of conflicts after TriggerBox::scene_isolated became ::cue_isolated 2022-01-25 18:10:49 -07:00
Paul Davis
b6f37f11be triggerbox: CAS-based property updating GUI editing
Follow actions are now set by two distinct methods, not one
2022-01-25 18:07:21 -07:00
Ben Loftis
2fa4eadf8e trigger_ui: cue_isolate deserves a button, not just a menu entry 2022-01-25 07:22:20 -06:00
Robin Gareus
5b5d8e72f1
Tweak TB layout: same height for all slot-property frames 2022-01-24 18:53:58 +01:00
Ben Loftis
e2b9995bb0 trigger_ui: fix typo 2022-01-23 20:24:44 -06:00
Ben Loftis
f62c4908e0 trigger_ui: implement direct-Jump actions for the slot properties (left&right FA) 2022-01-21 17:45:26 -06:00
Paul Davis
f16c99ddb8 remove Other/Any follow action types (GUI edition) 2022-01-20 18:56:07 -07:00
Paul Davis
fdedbe24ec remove Next/Prev (Live-style) follow action types (GUI edition) 2022-01-20 18:56:07 -07:00
Paul Davis
46e2a03863 triggerbox UI: jump follow action, part one 2022-01-20 11:01:14 -07:00
Paul Davis
2152e7ba3b triggerbox: change FollowActions into an object with a target list (GUI edition) 2022-01-19 15:50:55 -07:00
Ben Loftis
e6bb88178c trigger_ui: (de)sensitize more stretch and follow options 2022-01-18 16:33:39 -06:00
Ben Loftis
8e96dd40ed Tweak layout of Slot properties area 2022-01-17 18:04:43 -06:00
Ben Loftis
14787059c2 trigger_ui: move gain spinbox to selected-trigger header row 2022-01-16 16:56:59 -06:00
Ben Loftis
c888cdf5e5 trigger_ui: use ardourwidget::frame for themeing 2022-01-16 16:04:12 -06:00
Ben Loftis
6862d52d87 trigger_ui: use_follow_length property, plus some defensive coding changes 2022-01-16 11:19:31 -06:00
Paul Davis
203017e2d5 triggerbox: remove "use follow action" as an explicit property of a trigger (GUI edition, partial) 2022-01-14 17:39:27 -07:00
Ben Loftis
5cf96b16a9 trigger_ui: thinko fix for cce26 2022-01-14 13:16:46 -06:00
Ben Loftis
cce260b67a trigger_ui: reorganize some tempo and FA controls 2022-01-14 12:55:51 -06:00
Ben Loftis
d04743c813 trigger_ui: organize the FA widgets into a separate themed table 2022-01-14 10:06:49 -06:00
Ben Loftis
8548626adf triggerbox: Add n-bar quantizations (GUI part) 2022-01-07 16:05:07 -06:00
Ben Loftis
e9081b0b7c trigger_ui: re-add the ability to pick several clips at once 2022-01-06 21:17:53 -06:00
Paul Davis
aa3806d875 triggerbox: support for ReTrigger launch style 2022-01-03 17:45:21 -07:00
Paul Davis
66b170075b triggerbox: add Forward/ReverseTrigger follow actions (GUI edition) 2022-01-02 17:20:39 -07:00
Ben Loftis
cdaa9a7262 trigger_ui: refactor shared features into TriggerUI base 2021-12-30 21:25:39 -06:00
Ben Loftis
c5b6d7f9d2 trigger_ui: TriggerEntry is-a TriggerUI 2021-12-30 21:25:39 -06:00
Ben Loftis
133b51922a trigger_ui: move old triggerui implementation into slot_properties where it is used 2021-12-30 21:25:39 -06:00
Ben Loftis
c45b95a823 triggerui: refactor TriggerUI into a base class ... similar to RouteUI 2021-12-30 21:25:39 -06:00
Paul Davis
c18823c0e0 triggerbox: change entire UI side to avoid using TriggerPtr
Lifetime management of Triggers is unlike anything(?) we've dealt with in
Ardour so far. The parent object (Triggerbox) has a normal lifetime
pattern, but Triggers can come and go in a way that few other objects
do (although Processors and particularly PluginInsert are somewhat similar).
We do not want the GUI to hold references to the actual Triggers, because the
end of life of a Trigger is not really a signal for the GUI element to go
away (the Trigger will be replaced in the slot). Consequently, we do not
want TriggerPtr used as a member variable anywhere in the UI. Instead we use a
TriggerReference which can "lookup" a Trigger on-demand (by box and slot
number). The (G)UI now uses these exclusively.

Work still needed to pick up trigger swap signals from the boxen.
2021-12-24 14:18:10 -07:00
Paul Davis
c18d175f55 triggerbox (UI): shared ptrs for everyone, plus indirect references to Triggers from TriggerEntry 2021-12-21 17:40:37 -07:00
Ben Loftis
50aa2c490d PropertyBoxen: initial draft of property-editing widgets that follow the Selection 2021-12-08 12:45:11 -06:00