Also push the increasingly unwieldly paste parameters into a context object.
As with othe things, currently it is only possible to do "cross-type paste" by
explicitly selecting the target track. We will need to get automation region
view selection working to do better here, but at least for now it's possible to
get the data over.
The idea here is to do the reasonable thing, and copy objects of some
type (e.g. MIDI region, gain line) to tracks with a matching type. The user
can override this with a track selection, which will be used straight-up.
Lost: ability to copy/paste lines across types, e.g. gain to pan. This is
often questionable, but sometimes useful, so we will need to implement some
sort of "greedy mode" to make it possible. Implementation simple, but not sure
what to do. Perhaps this should only be possible if one automation track is
explicitly (i.e. via track selection) involved, and the types are at least
compatible-ish?
The idea here is that pasting several times to the same location doesn't make
sense. Instead, the paste is appended past the last paste, snapped to the
grid. This make it simple to replicate a given section a number of times,
simply by copying once and pasting several times.
This behaviour only appears when successive pastes are done to the same
location (whatever the edit point is). When the paste point changes, the
"multi-paste" state is reset.
Boots 'n cats 'n boots 'n cats.
This cleans up a lot of false-positives in static analysis
and also helps compilers to optimize code paths in general.
(tagging the fatal stingstream operator as ‘noreturn’ is
far less trivial)
* remove some old/unused styles
* fix plugin-ui button (hover color when active)
* consistent style for route buttons
(and related ArdourButton updates)
the track-header minimum width is defined by
the name-label (IFF the 2nd row fader is not visible,
but the fader is rather small by default and and grows)
track-header width in almost all cases is:
name-label width
+ width of three button (1 char each)
+ max size of all meters (if visible)
+ width of MIDI scroomer (if visible)
+ 2px table cellspacing (per column)
ArdourButtons now have a "pushed" animation.
The gradient is now implemented in the button, rather than providing 2 colors in the theme, which was burdensome.
Lots of code cleanup in ArdourButton. Removed several unnecessary flags.
Refactor more stuff into route_ui.
Refactor comments dialog into Route_UI so it can be shared by tracks and strips.
Make Color and Comments selections consistent in the menus
Refine the color displays at the top of each mixer strip
Correctly color the number displays on tracks
This will be used when you paste with Ripple; it maintains the whitespace that you chose in the selection.
Also fix default setting of Dim contol by storing the default(normal) value for MPControl Controllables.
When deleting a range in ripple mode, ripple everything after the start
point of that range backwards by the length of the range, so that
newly-created regions immediately at the range end move back to the range
start.