Commit graph

143 commits

Author SHA1 Message Date
Ben Loftis
c45b95a823 triggerui: refactor TriggerUI into a base class ... similar to RouteUI 2021-12-30 21:25:39 -06:00
Ben Loftis
5e76c32e96 trigger_ui: add a button to load a sample (TODO: refactor with triggerbox) 2021-12-30 21:25:39 -06:00
Ben Loftis
bad4fdc48a trigger_ui: better display+handling of FA enable and probability 2021-12-27 18:03:13 -06:00
Ben Loftis
f5c2697f4f trigger_ui: trigger-master button should follow conventions of other Stop buttons
Normally the Stop occurs quantized (on bar ending). Primary-modifier means 'stop now'
2021-12-27 18:03:13 -06:00
Ben Loftis
be190f611d cruft removal 2021-12-27 18:03:13 -06:00
Ben Loftis
b722a23f39 triggerbox colors (gtk part) 2021-12-27 18:03:13 -06:00
Ben Loftis
8ac1b40694 pixel-pushing: tweak text position 2021-12-27 18:03:13 -06:00
Ben Loftis
3324882fe0 pixel-pushing: remove horizontal divider lines 2021-12-27 18:03:13 -06:00
Ben Loftis
13b907af5b pixel-pushing: better icons for Any and Other 2021-12-27 18:03:13 -06:00
Paul Davis
c18823c0e0 triggerbox: change entire UI side to avoid using TriggerPtr
Lifetime management of Triggers is unlike anything(?) we've dealt with in
Ardour so far. The parent object (Triggerbox) has a normal lifetime
pattern, but Triggers can come and go in a way that few other objects
do (although Processors and particularly PluginInsert are somewhat similar).
We do not want the GUI to hold references to the actual Triggers, because the
end of life of a Trigger is not really a signal for the GUI element to go
away (the Trigger will be replaced in the slot). Consequently, we do not
want TriggerPtr used as a member variable anywhere in the UI. Instead we use a
TriggerReference which can "lookup" a Trigger on-demand (by box and slot
number). The (G)UI now uses these exclusively.

Work still needed to pick up trigger swap signals from the boxen.
2021-12-24 14:18:10 -07:00
Ben Loftis
ea9512ff1a trigger_ui: various thinkos. fixes property editor FA buttons 2021-12-23 22:35:52 -06:00
Ben Loftis
e87c7d96fb trigger_ui: code cleanup; consistently use X_to_string; add missing items 2021-12-23 22:35:52 -06:00
Paul Davis
43203a407b triggerbox: steps toward sane trigger stopping API and design (GUI edition) 2021-12-22 17:27:26 -07:00
Ben Loftis
308a764e96 trigger_ui: pixel pushing 2021-12-22 12:29:40 -06:00
Paul Davis
844bb85d12 triggerbox: somewhat working mechanism for "clear" slot 2021-12-21 22:35:59 -07:00
Paul Davis
c7e778bba0 manual fixups for unresolved merge conflicts 2021-12-21 17:55:48 -07:00
Paul Davis
d67f97a754 triggerbox: mostly functional slot swapping system (GUI side) 2021-12-21 17:42:10 -07:00
Paul Davis
c18d175f55 triggerbox (UI): shared ptrs for everyone, plus indirect references to Triggers from TriggerEntry 2021-12-21 17:40:37 -07:00
Ben Loftis
b89b452c8d trigger_ui: allow selecting an empty slot 2021-12-21 15:32:43 -06:00
Ben Loftis
aa7b15a0b6 trigger_ui: more consistent icons and better selection persistence 2021-12-21 15:32:43 -06:00
Ben Loftis
b688f7da6b triggerbox_ui: split context menu into launch, contents and follow-action menus 2021-12-21 15:32:43 -06:00
Ben Loftis
9837adb4c4 trigger_ui: separate buttons+icons for launch and follow modes 2021-12-21 15:32:42 -06:00
Robin Gareus
9d4a40ec61
Clean up c4de76c835
* consolidate redraws on property changes
* use RAII to unwind _ignore_menu_action
* replace comments, always add a space after a comment start
  never a Tab
* clang-format
2021-12-18 00:20:50 +01:00
Ben Loftis
c4de76c835 triggerbox: implement clear_trigger and isolate (gtk part) 2021-12-17 13:12:00 -06:00
Ben Loftis
9aa6e4c89e triggerbox: highlight stop-button (empty triggers) on entry 2021-12-17 13:09:49 -06:00
Paul Davis
d5e13f093f triggerboxui: explicitly disconnect from update/selection signals
sigc::connection is not scoped, so disconnection is not automation
2021-12-17 09:54:43 -07:00
Robin Gareus
8b5711238e
Mysterious fix crash on selection
This was removed in 422ad6656d since disconnecting
sigc::connection in the d'tor is not supposed to be a no-op.
2021-12-17 17:11:48 +01:00
Robin Gareus
422ad6656d
Re-do source-code cleanup and formatting
Some of this was lost in 26df9ccdf8
This also removes some excess code
2021-12-17 16:53:16 +01:00
Ben Loftis
26df9ccdf8 pixel pushing: return of drop-shadows (maybe) 2021-12-17 08:55:30 -06:00
Paul Davis
4c8559ecdf fix redisplay/reset of triggerbox ui as part of set_route() 2021-12-16 18:55:05 -07:00
Paul Davis
d933af6c81 attach triggerbox to triggerbox widget after construction 2021-12-16 15:15:14 -07:00
Paul Davis
1e09a12642 remove TriggerBoxWindow API (not used) 2021-12-16 15:09:20 -07:00
Paul Davis
ed6121d76e triggerbox: continued work on Repeat trigger mode 2021-12-15 12:26:46 -07:00
Paul Davis
8b600d0080 disambiguate Rect for win/macOS 2021-12-15 09:32:58 -07:00
Ben Loftis
66a114a892 triggerbox: draw icons for follow-actions (for testing) 2021-12-14 20:40:15 -06:00
Robin Gareus
142ca9fd07
Allow DnD to TriggerBox from Editor's sidebar 2021-12-14 21:34:21 +01:00
Robin Gareus
fde1b3d27e
Highlight Drop Trigger Slot 2021-12-14 03:10:03 +01:00
Robin Gareus
5e38da36c6
Allow to drop file into dedicated Triggerbox slot 2021-12-13 23:05:03 +01:00
Robin Gareus
4f89834e7b
Remove comments that clash with git merge markers 2021-12-13 22:51:42 +01:00
Robin Gareus
28410ebb9a
Triggerbox accept file DnD 2021-12-13 22:51:16 +01:00
Paul Davis
a9e1a8a885 fix compilation on macOS (usual conflicts over "Rect" typename) 2021-12-13 12:02:57 -07:00
Ben Loftis
c862b604e1 TriggerBox: change highlight behavior and experiment with black borders 2021-12-13 07:02:51 -06:00
Ben Loftis
d7116c985e Trigger_UI: change API to use set_trigger() instead of constructor arg 2021-12-08 12:40:20 -06:00
Ben Loftis
c0ff182e5f triggerbox: add a master-stopper-widget (currently it stops whatever slot is playing) 2021-12-08 12:35:17 -06:00
Ben Loftis
4c472ca1c5 TriggerSlot: Remove Queued menu-item (for now) 2021-11-13 15:54:11 -06:00
Paul Davis
4f58a92c6d show trigger/slot selection 2021-11-10 17:51:04 -07:00
Paul Davis
0c5d41039a more scene triggering actions 2021-11-03 18:44:31 -06:00
Paul Davis
b7ce131557 triggerboxUI: skeleton for triggerbox bindings and actions, include triggering of scene 1 2021-11-01 12:11:57 -06:00
Paul Davis
65f85dfdfe triggerboxUI: GUI elements to load slots from selected regions 2021-10-24 09:25:49 -06:00
Paul Davis
28d8ad1ede triggerbox UI: no need for a render method 2021-10-19 19:08:52 -06:00