remove more debugging output

This commit is contained in:
Paul Davis 2022-08-09 12:54:45 -06:00
parent 5cc28b4024
commit f96946d566

View file

@ -3925,9 +3925,9 @@ TriggerBox::run (BufferSet& bufs, samplepos_t start_sample, samplepos_t end_samp
if (!_locate_armed) {
if (speed == 0.0 && !allstop) {
if (_currently_playing->state() != Trigger::WaitingToStart) {
std::cerr <<"transport not rolling and trigger in state " << enum_2_string (_currently_playing->state()) << std::endl;
}
// if (_currently_playing->state() != Trigger::WaitingToStart) {
// std::cerr <<"transport not rolling and trigger in state " << enum_2_string (_currently_playing->state()) << std::endl;
//}
maybe_request_roll (_session);
return;
}
@ -4220,12 +4220,10 @@ TriggerBox::determine_next_trigger (uint32_t current)
++n;
if (n >= all_triggers.size()) {
cerr << "loop with n = " << n << " of " << all_triggers.size() << endl;
n = 0;
}
if (n == current) {
cerr << "outa here\n";
break;
}