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Fix pesky follow-playhead button tooltip
ArdourButton uses the tooltip from the related action (if any).
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1 changed files with 2 additions and 1 deletions
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@ -234,7 +234,6 @@ EditingContext::EditingContext (std::string const & name)
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set_tooltip (play_note_selection_button, _("Play notes when selected"));
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set_tooltip (note_mode_button, _("Switch between sustained and percussive mode"));
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set_tooltip (follow_playhead_button, _("Scroll automatically to keep playhead visible"));
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set_tooltip (follow_edits_button, _("Playhead follows Range tool clicks, and Range selections"));
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/* Leave tip for full zoom button to derived class */
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set_tooltip (visible_channel_selector, _("Select visible MIDI channel"));
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@ -455,6 +454,8 @@ EditingContext::register_common_actions (Bindings* common_bindings, std::string
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follow_playhead_action = toggle_reg_sens (_common_actions, "toggle-follow-playhead", _("Follow Playhead"), sigc::mem_fun (*this, &EditingContext::follow_playhead_chosen));
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stationary_playhead_action = toggle_reg_sens (_common_actions, "toggle-stationary-playhead", _("Stationary Playhead"), (mem_fun(*this, &EditingContext::stationary_playhead_chosen)));
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follow_playhead_action->set_tooltip (_("Scroll automatically to keep playhead visible"));
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undo_action = reg_sens (_common_actions, "undo", S_("Command|Undo"), sigc::bind (sigc::mem_fun (*this, &EditingContext::undo), 1U));
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redo_action = reg_sens (_common_actions, "redo", _("Redo"), sigc::bind (sigc::mem_fun (*this, &EditingContext::redo), 1U));
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alternate_redo_action = reg_sens (_common_actions, "alternate-redo", _("Redo"), sigc::bind (sigc::mem_fun (*this, &EditingContext::redo), 1U));
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