fix incorrect region opacity after move + undo

git-svn-id: svn://localhost/ardour2/trunk@1186 d708f5d6-7413-0410-9779-e7cbd77b26cf
This commit is contained in:
Nick Mainsbridge 2006-12-04 10:45:52 +00:00
parent 505d37a58f
commit f7151b732b
2 changed files with 5 additions and 5 deletions

View file

@ -3141,7 +3141,6 @@ Editor::region_drag_motion_callback (ArdourCanvas::Item* item, GdkEvent* event)
rv->get_canvas_frame()->get_bounds (ix1, iy1, ix2, iy2);
rv->get_canvas_group()->i2w (ix1, iy1);
rv->region()->set_opaque(false);
TimeAxisView* tvp2 = trackview_by_y_position (iy1);
AudioTimeAxisView* canvas_atv = dynamic_cast<AudioTimeAxisView*>(tvp2);
AudioTimeAxisView* temp_atv;
@ -3249,6 +3248,7 @@ Editor::region_drag_motion_callback (ArdourCanvas::Item* item, GdkEvent* event)
}
}
}
rv->region()->set_opaque(false);
}
if (drag_info.brushing) {

View file

@ -1385,6 +1385,10 @@ Playlist::set_state (const XMLNode& node)
}
}
notify_modified ();
thaw ();
/* update dependents, which was not done during add_region_internal
due to in_set_state being true
*/
@ -1393,10 +1397,6 @@ Playlist::set_state (const XMLNode& node)
check_dependents (*r, false);
}
notify_modified ();
thaw ();
in_set_state--;
return 0;