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Add option dialog to human^wbrutalize MIDI script
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2 changed files with 77 additions and 41 deletions
77
share/scripts/brutalize_midi.lua
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77
share/scripts/brutalize_midi.lua
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ardour { ["type"] = "EditorAction", name = "Brutalize MIDI",
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license = "MIT",
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author = "Ardour Team",
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description = [[Randomize MIDI Note position (de-quantize).]]
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}
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function factory () return function ()
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-- Ask user about max randomness to introduce
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local dialog_options = {
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{ type = "label", align="left", title = "Brutalize MIDI" },
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{
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type = "dropdown", key = "divisor", title="Max randomness to introduce:", values =
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{
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["8th note"] = 2,
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["16th note"] = 4,
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["16th triplett (1/24)"] = 6,
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["32nd"] = 8,
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["32nd triplett (1/48)"] = 12,
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["64th"] = 16
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},
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default = "16th note"
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},
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{
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type = "dropdown", key = "rand", title="Move Notes..", values =
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{
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["only forward in time"] = function () return math.random() end, -- 0 .. +1
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["only backward in time"] = function () return math.random() - 2; end, -- -1 .. 0
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["either way"] = function () return 2 * math.random() - 1; end -- -1 .. +1
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},
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default = "either way"
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}
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}
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local rv = LuaDialog.Dialog ("Select Automation State", dialog_options):run()
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if not rv then return end
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-- calclate max distance in 'ticks'
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local ticks_per_beat = Temporal.Beats (1, 0):to_ticks ();
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local max_distance = ticks_per_beat / rv['divisor']
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-- iterate over all selected regions
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local sel = Editor:get_selection ()
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for r in sel.regions:regionlist ():iter () do
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local mr = r:to_midiregion ()
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-- skip non MIDI regions
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if mr:isnil () then goto continue end
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-- get MIDI Model of the region
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local mm = mr:midi_source(0):model ()
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-- Prepare Undo command
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local midi_command = mm:new_note_diff_command ("MIDI Note Brutalize")
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-- Iterate over all notes of the MIDI region
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for note in ARDOUR.LuaAPI.note_list (mm):iter () do
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-- note is-a https://manual.ardour.org/lua-scripting/class_reference/#Evoral:NotePtr
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-- get current position ..
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local old_pos = note:time ()
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-- ..generate random offset..
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local tickdiff = math.floor (rv['rand']() * max_distance);
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print (old_pos:get_beats (), old_pos:get_ticks (), tickdiff)
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-- .. and calculate new position.
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local new_pos = Temporal.Beats (old_pos:get_beats (), old_pos:get_ticks () + tickdiff)
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-- now modify the note (but don't allow to move a note before the session start [1|1|0])
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if old_pos ~= new_pos and new_pos > Temporal.Beats (0, 0) then
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local new_note = ARDOUR.LuaAPI.new_noteptr (note:channel (), new_pos, note:length (), note:note (), note:velocity ())
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midi_command:remove (note)
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midi_command:add (new_note)
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end
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end
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-- apply changes, and save undo
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mm:apply_command (Session, midi_command)
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::continue::
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end
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end end
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@ -1,41 +0,0 @@
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ardour { ["type"] = "EditorAction", name = "MIDI Brutalize",
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license = "MIT",
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author = "Ardour Team",
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description = [[Randomize MIDI Note position (de-quantize).]]
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}
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function factory () return function ()
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local sel = Editor:get_selection ()
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-- iterate over all selected regions
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for r in sel.regions:regionlist ():iter () do
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local mr = r:to_midiregion ()
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if mr:isnil () then goto continue end
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local ticks_per_beat = Temporal.Beats (1, 0):to_ticks ();
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local max_shift = ticks_per_beat / 4.0
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-- get MIDI Model
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local mm = mr:midi_source(0):model ()
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-- Prepare Undo command
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local midi_command = mm:new_note_diff_command ("MIDI Note Brutalize")
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-- Iterate over all notes of the MIDI region
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for note in ARDOUR.LuaAPI.note_list (mm):iter () do
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-- note is-a https://manual.ardour.org/lua-scripting/class_reference/#Evoral:NotePtr
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local old_pos = note:time ()
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-- shift +/- 1/16th note
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local tickdiff = math.floor ((math.random() - 0.5) * max_shift)
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--print (old_pos:get_beats (), old_pos:get_ticks (), tickdiff)
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local new_pos = Temporal.Beats (old_pos:get_beats (), old_pos:get_ticks () + tickdiff)
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if old_pos ~= new_pos and new_pos > Temporal.Beats (0, 0) then
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local new_note = ARDOUR.LuaAPI.new_noteptr (note:channel (), new_pos, note:length (), note:note (), note:velocity ())
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midi_command:remove (note)
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midi_command:add (new_note)
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end
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end
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mm:apply_command (Session, midi_command)
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::continue::
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end
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end end
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