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[P4/git history rebuild] unconditionally apply waves backend changes to get them aligned with initial P4 condition
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libs/backends/wavesaudio/portmidi/src/pm_mac/README_MAC.txt
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libs/backends/wavesaudio/portmidi/src/pm_mac/README_MAC.txt
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README_MAC.txt for PortMidi
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Roger Dannenberg
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20 nov 2009
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revised 20 Sep 2010 for Xcode 3.2.4 and CMake 8.2-2
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To build PortMidi for Mac OS X, you must install Xcode and
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CMake.
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CMake can build either command-line Makefiles or Xcode projects.
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These approaches are described in separate sections below.
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==== CLEANING UP ====
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(Skip this for now, but later you might want start from a clean
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slate.)
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Start in the portmedia/portmidi directory.
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make -f pm_mac/Makefile.osx clean
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will remove .o, CMakeFiles, and other intermediate files.
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Using "cleaner" instead of "clean" will also remove jni-related
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intermediate files.
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Using "cleanest" instead of "clean" or "cleaner" will also remove
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application binaries and the portmidi libraries. (It will not
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uninstall anything, however.)
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==== USING CMAKE (AND COMMAND LINE TOOLS) ====
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Start in the portmedia/portmidi directory.
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make -f pm_mac/Makefile.osx
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(Begin note: make will invoke cmake to build a Makefile and then make to
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build portmidi. This extra level allows you to correctly build
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both Release and Debug versions. Release is the default, so to get
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the Debug version, use:
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make -f pm_mac/Makefile.osx configuration=Debug
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)
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Release version executables and libraries are now in
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portmedia/portmidi/Release
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Debug version executables and libraries are created in
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portmedia/portmidi/Debug
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The Debug versions are compiled with PM_CHECK_ERRORS which
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prints an error message and aborts when an error code is returned
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by PortMidi functions. This is useful for small command line
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applications. Otherwise, you should check and handle error returns
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in your program.
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You can install portmidi as follows:
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cd Release; sudo make install
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This will install /usr/local/include/{portmidi.h, porttime.h}
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and /usr/local/lib/{libportmidi.dylib, libportmidi_s.a, libpmjni.dylib}
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You should now make the pmdefaults.app:
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make -f pm_mac/Makefile.osx pmdefaults
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NOTE: pmdefaults.app will be in pm_mac/Release/.
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Please copy pmdefaults.app to your Applications folder or wherever
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you would normally expect to find it.
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==== USING CMAKE TO BUILD Xcode PROJECT ====
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Before you can use Xcode, you need a portmidi.xcodeproj file.
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CMake builds a location-dependent Xcode project, so unfortunately
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it is not easy to provide an Xcode project that is ready to use.
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Therefore, you should make your own. Once you have it, you can
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use it almost like any other Xcode project, and you will not have
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to go back to CMake.
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(1) Install CMake if you do not have it already.
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(2) Open portmedia/portmidi/CMakeLists.txt with CMake
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(3) Use Configure and Generate buttons
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(4) This creates portmedia/portmidi/portmidi.xcodeproj.
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Note: You will also use pm_mac/pm_mac.xcodeproj, which
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is not generated by CMake.
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(5) Open portmidi/portmidi.xcodeproj with Xcode and
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build what you need. The simplest thing is to build the
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ALL_BUILD target. The default will be to build the Debug
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version, but you may want to change this to Release.
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NOTE: ALL_BUILD may report errors. Try simply building again
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or rebuilding specific targets that fail until they build
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without errors. There appears to be a race condition or
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missing dependencies in the build system.
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The Debug version is compiled with PM_CHECK_ERRORS, and the
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Release version is not. PM_CHECK_ERRORS will print an error
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message and exit your program if any error is returned from
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a call into PortMidi.
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CMake (currently) also creates MinSizRel and RelWithDebInfo
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versions, but only because I cannot figure out how to disable
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them.
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You will probably want the application PmDefaults, which sets
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default MIDI In and Out devices for PortMidi. You may also
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want to build a Java application using PortMidi. Since I have
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not figured out how to use CMake to make an OS X Java application,
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use pm_mac/pm_mac.xcodeproj as follows:
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(6) open pm_mac/pm_mac.xcodeproj
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(7) pm_java/pmjni/portmidi_JportmidiApi.h is needed
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by libpmjni.jnilib, the Java native interface library. Since
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portmidi_JportmidiApi.h is included with PortMidi, you can skip
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to step 8, but if you really want to rebuild everything from
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scratch, build the JPortMidiHeaders project first, and continue
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with step 8:
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(8) If you did not build libpmjni.dylib using portmidi.xcodeproj,
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do it now. (It depends on portmidi_JportmidiApi.h, and the
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PmDefaults project depends on libpmjni.dylib.)
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(9) Returning to pm_mac.xcodeproj, build the PmDefaults program.
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(10) If you wish, copy pm_mac/build/Deployment/PmDefaults.app to
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your applications folder.
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(11) If you want to install libportmidi.dylib, first make it with
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Xcode, then
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sudo make -f pm_mac/Makefile.osx install
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This command will install /usr/local/include/{porttime.h, portmidi.h}
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and /usr/local/lib/libportmidi.dylib
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Note that the "install" function of xcode creates portmidi/Release
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and does not install the library to /usr/local/lib, so please use
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the command line installer.
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CHANGELOG
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20-Sep-2010 Roger B. Dannenberg
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Adapted to Xcode 3.2.4
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20-Nov-2009 Roger B. Dannenberg
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Added some install instructions
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26-Sep-2009 Roger B. Dannenberg
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More changes for using CMake, Makefiles, XCode
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20-Sep-2009 Roger B. Dannenberg
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Modifications for using CMake
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14-Sep-2009 Roger B. Dannenberg
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Modifications for using CMake
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17-Jan-2007 Roger B. Dannenberg
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Explicit instructions for Xcode
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15-Jan-2007 Roger B. Dannenberg
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Changed instructions because of changes to Makefile.osx
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07-Oct-2006 Roger B. Dannenberg
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Added directions for xcodebuild
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29-aug-2006 Roger B. Dannenberg
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Updated this documentation.
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