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audio-engine use internal API to stop
emit signal(s) when engine is stopped due to backend change.
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1 changed files with 1 additions and 1 deletions
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@ -738,7 +738,7 @@ void
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AudioEngine::drop_backend ()
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{
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if (_backend) {
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_backend->stop ();
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stop(false);
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_backend->drop_device ();
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_backend.reset ();
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_running = false;
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