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Add Playlist::duplicate_range/s utility methods
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2 changed files with 35 additions and 0 deletions
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@ -142,6 +142,8 @@ public:
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void duplicate (boost::shared_ptr<Region>, framepos_t position, float times);
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void duplicate (boost::shared_ptr<Region>, framepos_t position, float times);
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void duplicate (boost::shared_ptr<Region>, framepos_t position, framecnt_t gap, float times);
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void duplicate (boost::shared_ptr<Region>, framepos_t position, framecnt_t gap, float times);
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void duplicate_until (boost::shared_ptr<Region>, framepos_t position, framecnt_t gap, framepos_t end);
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void duplicate_until (boost::shared_ptr<Region>, framepos_t position, framecnt_t gap, framepos_t end);
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void duplicate_range (AudioRange&, float times);
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void duplicate_ranges (std::list<AudioRange>&, float times);
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void nudge_after (framepos_t start, framecnt_t distance, bool forwards);
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void nudge_after (framepos_t start, framecnt_t distance, bool forwards);
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boost::shared_ptr<Region> combine (const RegionList&);
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boost::shared_ptr<Region> combine (const RegionList&);
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void uncombine (boost::shared_ptr<Region>);
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void uncombine (boost::shared_ptr<Region>);
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@ -1316,6 +1316,39 @@ Playlist::duplicate_until (boost::shared_ptr<Region> region, framepos_t position
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}
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}
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}
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}
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void
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Playlist::duplicate_range (AudioRange& range, float times)
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{
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boost::shared_ptr<Playlist> pl = copy (range.start, range.length(), true);
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framecnt_t offset = range.end - range.start;
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paste (pl, range.start + offset, times);
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}
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void
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Playlist::duplicate_ranges (std::list<AudioRange>& ranges, float /* times */)
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{
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if (ranges.empty()) {
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return;
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}
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framepos_t min_pos = max_framepos;
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framepos_t max_pos = 0;
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for (std::list<AudioRange>::const_iterator i = ranges.begin();
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i != ranges.end();
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++i) {
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min_pos = min (min_pos, (*i).start);
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max_pos = max (max_pos, (*i).end);
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}
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framecnt_t offset = max_pos - min_pos;
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for (list<AudioRange>::iterator i = ranges.begin(); i != ranges.end(); ++i) {
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boost::shared_ptr<Playlist> pl = copy ((*i).start, (*i).length(), true);
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paste (pl, (*i).start + offset, 1.0f); // times ??
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}
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}
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void
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void
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Playlist::shift (framepos_t at, frameoffset_t distance, bool move_intersected, bool ignore_music_glue)
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Playlist::shift (framepos_t at, frameoffset_t distance, bool move_intersected, bool ignore_music_glue)
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{
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{
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