use PortEngineSharedImpl with PulseAudio backend

This commit is contained in:
Paul Davis 2020-04-02 17:57:39 -06:00
parent 04551c39f6
commit e5507f7072
2 changed files with 66 additions and 705 deletions

View file

@ -31,9 +31,11 @@
#include <boost/shared_ptr.hpp>
#include "pbd/natsort.h"
#include "ardour/audio_backend.h"
#include "ardour/dsp_load_calculator.h"
#include "pbd/natsort.h"
#include "ardour/port_engine_shared.h"
#define MaxPulseMidiEventSize (256)
@ -61,67 +63,8 @@ private:
typedef std::vector<boost::shared_ptr<PulseMidiEvent> > PulseMidiBuffer;
class PulsePort
{
protected:
PulsePort (PulseAudioBackend& b, const std::string&, PortFlags);
public:
virtual ~PulsePort ();
const std::string& name () const { return _name; }
const std::string& pretty_name () const { return _pretty_name; }
PortFlags flags () const { return _flags; }
int set_name (const std::string& name) { _name = name; return 0; }
int set_pretty_name (const std::string& name) { _pretty_name = name; return 0; }
virtual DataType type () const = 0;
virtual void* get_buffer (pframes_t nframes) = 0;
bool is_input () const { return flags () & IsInput; }
bool is_output () const { return flags () & IsOutput; }
bool is_physical () const { return flags () & IsPhysical; }
bool is_terminal () const { return flags () & IsTerminal; }
bool is_connected () const { return _connections.size () != 0; }
bool is_connected (const PulsePort* port) const;
bool is_physically_connected () const;
int connect (PulsePort* port);
int disconnect (PulsePort* port);
void disconnect_all ();
const std::set<PulsePort*>&
get_connections () const
{
return _connections;
}
const LatencyRange
latency_range (bool for_playback) const
{
return for_playback ? _playback_latency_range : _capture_latency_range;
}
void set_latency_range (const LatencyRange& latency_range, bool for_playback);
void update_connected_latency (bool for_playback);
private:
PulseAudioBackend& _pulse_backend;
std::string _name;
std::string _pretty_name;
const PortFlags _flags;
LatencyRange _capture_latency_range;
LatencyRange _playback_latency_range;
std::set<PulsePort*> _connections;
void _connect (PulsePort*, bool);
void _disconnect (PulsePort*, bool);
}; // class PulsePort
class PulseAudioPort : public PulsePort
class PulseAudioPort : public BackendPort
{
public:
PulseAudioPort (PulseAudioBackend& b, const std::string&, PortFlags);
@ -137,7 +80,7 @@ private:
Sample _buffer[8192];
}; // class PulseAudioPort
class PulseMidiPort : public PulsePort
class PulseMidiPort : public BackendPort
{
public:
PulseMidiPort (PulseAudioBackend& b, const std::string&, PortFlags);
@ -152,7 +95,7 @@ private:
PulseMidiBuffer _buffer;
}; // class PulseMidiPort
class PulseAudioBackend : public AudioBackend
class PulseAudioBackend : public AudioBackend, public PortEngineSharedImpl
{
friend class PulsePort;
@ -241,32 +184,33 @@ public:
void* private_handle () const;
const std::string& my_name () const;
uint32_t port_name_size () const;
int set_port_name (PortHandle, const std::string&);
std::string get_port_name (PortHandle) const;
PortFlags get_port_flags (PortHandle) const;
PortHandle get_port_by_name (const std::string&) const;
/* PortEngine API - forwarded to PortEngineSharedImpl */
int get_port_property (PortHandle, const std::string& key, std::string& value, std::string& type) const;
int set_port_property (PortHandle, const std::string& key, const std::string& value, const std::string& type);
int get_ports (const std::string& port_name_pattern, DataType type, PortFlags flags, std::vector<std::string>&) const;
DataType port_data_type (PortHandle) const;
PortHandle register_port (const std::string& shortname, ARDOUR::DataType, ARDOUR::PortFlags);
void unregister_port (PortHandle);
int connect (const std::string& src, const std::string& dst);
int disconnect (const std::string& src, const std::string& dst);
int connect (PortHandle, const std::string&);
int disconnect (PortHandle, const std::string&);
int disconnect_all (PortHandle);
bool connected (PortHandle, bool process_callback_safe);
bool connected_to (PortHandle, const std::string&, bool process_callback_safe);
bool physically_connected (PortHandle, bool process_callback_safe);
int get_connections (PortHandle, std::vector<std::string>&, bool process_callback_safe);
bool port_is_physical (PortEngine::PortHandle ph) const { return PortEngineSharedImpl::port_is_physical (ph); }
void get_physical_outputs (DataType type, std::vector<std::string>& results) { PortEngineSharedImpl::get_physical_outputs (type, results); }
void get_physical_inputs (DataType type, std::vector<std::string>& results) { PortEngineSharedImpl::get_physical_inputs (type, results); }
ChanCount n_physical_outputs () const { return PortEngineSharedImpl::n_physical_outputs (); }
ChanCount n_physical_inputs () const { return PortEngineSharedImpl::n_physical_inputs (); }
uint32_t port_name_size () const { return PortEngineSharedImpl::port_name_size(); }
int set_port_name (PortEngine::PortHandle ph, const std::string& name) { return PortEngineSharedImpl::set_port_name (ph, name); }
std::string get_port_name (PortEngine::PortHandle ph) const { return PortEngineSharedImpl::get_port_name (ph); }
PortFlags get_port_flags (PortEngine::PortHandle ph) const { return PortEngineSharedImpl::get_port_flags (ph); }
PortEngine::PortHandle get_port_by_name (std::string const & name) const { return PortEngineSharedImpl::get_port_by_name (name); }
int get_port_property (PortEngine::PortHandle ph, const std::string& key, std::string& value, std::string& type) const { return PortEngineSharedImpl::get_port_property (ph, key, value, type); }
int set_port_property (PortEngine::PortHandle ph, const std::string& key, const std::string& value, const std::string& type) { return PortEngineSharedImpl::set_port_property (ph, key, value, type); }
int get_ports (const std::string& port_name_pattern, DataType type, PortFlags flags, std::vector<std::string>& results) const { return PortEngineSharedImpl::get_ports (port_name_pattern, type, flags, results); }
DataType port_data_type (PortEngine::PortHandle ph) const { return PortEngineSharedImpl::port_data_type (ph); }
PortEngine::PortHandle register_port (const std::string& shortname, ARDOUR::DataType type, ARDOUR::PortFlags flags) { return PortEngineSharedImpl::register_port (shortname, type, flags); }
void unregister_port (PortHandle ph) { if (!_run) return; PortEngineSharedImpl::unregister_port (ph); }
int connect (const std::string& src, const std::string& dst) { return PortEngineSharedImpl::connect (src, dst); }
int disconnect (const std::string& src, const std::string& dst) { return PortEngineSharedImpl::disconnect (src, dst); }
int connect (PortEngine::PortHandle ph, const std::string& other) { return PortEngineSharedImpl::connect (ph, other); }
int disconnect (PortEngine::PortHandle ph, const std::string& other) { return PortEngineSharedImpl::disconnect (ph, other); }
int disconnect_all (PortEngine::PortHandle ph) { return PortEngineSharedImpl::disconnect_all (ph); }
bool connected (PortEngine::PortHandle ph, bool process_callback_safe) { return PortEngineSharedImpl::connected (ph, process_callback_safe); }
bool connected_to (PortEngine::PortHandle ph, const std::string& other, bool process_callback_safe) { return PortEngineSharedImpl::connected_to (ph, other, process_callback_safe); }
bool physically_connected (PortEngine::PortHandle ph, bool process_callback_safe) { return PortEngineSharedImpl::physically_connected (ph, process_callback_safe); }
int get_connections (PortEngine::PortHandle ph, std::vector<std::string>& results, bool process_callback_safe) { return PortEngineSharedImpl::get_connections (ph, results, process_callback_safe); }
/* MIDI */
int midi_event_get (pframes_t& timestamp, size_t& size, uint8_t const** buf, void* port_buffer, uint32_t event_index);
@ -286,14 +230,6 @@ public:
void set_latency_range (PortHandle, bool for_playback, LatencyRange);
LatencyRange get_latency_range (PortHandle, bool for_playback);
/* Discovering physical ports */
bool port_is_physical (PortHandle) const;
void get_physical_outputs (DataType type, std::vector<std::string>&);
void get_physical_inputs (DataType type, std::vector<std::string>&);
ChanCount n_physical_outputs () const;
ChanCount n_physical_inputs () const;
/* Getting access to the data buffer for a port */
void* get_buffer (PortHandle, pframes_t);
@ -356,25 +292,10 @@ private:
};
/* port engine */
PortHandle add_port (const std::string& shortname, ARDOUR::DataType, ARDOUR::PortFlags);
BackendPort* port_factory (std::string const & name, ARDOUR::DataType dt, ARDOUR::PortFlags flags);
int register_system_ports ();
void unregister_ports (bool system_only = false);
void update_system_port_latecies ();
std::vector<PulsePort*> _system_outputs;
struct SortByPortName {
bool operator() (const PulsePort* lhs, const PulsePort* rhs) const
{
return PBD::naturally_less (lhs->name ().c_str (), rhs->name ().c_str ());
}
};
typedef std::map<std::string, PulsePort*> PortMap; // fast lookup in _ports
typedef std::set<PulsePort*, SortByPortName> PortIndex; // fast lookup in _ports
PortMap _portmap;
PortIndex _ports;
struct PortConnectData {
std::string a;
std::string b;
@ -404,21 +325,6 @@ private:
pthread_mutex_unlock (&_port_callback_mutex);
}
bool
valid_port (PortHandle port) const
{
return std::find (_ports.begin (), _ports.end (), static_cast<PulsePort*> (port)) != _ports.end ();
}
PulsePort*
find_port (const std::string& port_name) const
{
PortMap::const_iterator it = _portmap.find (port_name);
if (it == _portmap.end ()) {
return NULL;
}
return (*it).second;
}
}; // class PulseAudioBackend
} // namespace