more Faderport debugging, for windows

This commit is contained in:
Ben Loftis 2015-12-04 18:11:05 -06:00
parent 0a997f62cc
commit e3d2898c8d

View file

@ -769,6 +769,7 @@ FaderPort::set_state (const XMLNode& node, int version)
bool
FaderPort::connection_handler (boost::weak_ptr<ARDOUR::Port>, std::string name1, boost::weak_ptr<ARDOUR::Port>, std::string name2, bool yn)
{
DEBUG_TRACE (DEBUG::FaderPort, "FaderPort::connection_handler start\n");
if (!_input_port || !_output_port) {
return false;
}
@ -789,6 +790,7 @@ FaderPort::connection_handler (boost::weak_ptr<ARDOUR::Port>, std::string name1,
connection_state &= ~OutputConnected;
}
} else {
DEBUG_TRACE (DEBUG::FaderPort, string_compose ("Connections between %1 and %2 changed, but I ignored it\n", name1, name2));
/* not our ports */
return false;
}
@ -810,6 +812,8 @@ FaderPort::connection_handler (boost::weak_ptr<ARDOUR::Port>, std::string name1,
ConnectionChange (); /* emit signal for our GUI */
DEBUG_TRACE (DEBUG::FaderPort, "FaderPort::connection_handler end\n");
return true; /* connection status changed */
}