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Consolidate _realtime_pthread_create() into libpbd.
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8 changed files with 12 additions and 177 deletions
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@ -31,11 +31,11 @@
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#include <glibmm.h>
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#include "portaudio_backend.h"
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#include "rt_thread.h"
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#include "pbd/compose.h"
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#include "pbd/error.h"
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#include "pbd/file_utils.h"
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#include "pbd/pthread_utils.h"
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#include "pbd/windows_timer_utils.h"
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#include "pbd/windows_mmcss.h"
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@ -787,7 +787,7 @@ PortAudioBackend::process_callback(const float* input,
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bool
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PortAudioBackend::start_blocking_process_thread ()
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{
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if (_realtime_pthread_create (SCHED_FIFO, -20, 100000,
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if (pbd_realtime_pthread_create (SCHED_FIFO, -20, 100000,
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&_main_blocking_thread, blocking_thread_func, this))
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{
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if (pthread_create (&_main_blocking_thread, NULL, blocking_thread_func, this))
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@ -1115,7 +1115,7 @@ PortAudioBackend::create_process_thread (boost::function<void()> func)
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ThreadData* td = new ThreadData (this, func, stacksize);
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if (_realtime_pthread_create (SCHED_FIFO, -22, stacksize,
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if (pbd_realtime_pthread_create (SCHED_FIFO, -22, stacksize,
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&thread_id, portaudio_process_thread, td)) {
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pthread_attr_init (&attr);
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pthread_attr_setstacksize (&attr, stacksize);
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