MSVC won't compile 'const float _demolition[]' because it uses 'divide by zero' while initializing

Hopefully we can use INFINITY and NAN for the relevant initializers ?
This commit is contained in:
John Emmas 2016-05-03 17:30:58 +01:00
parent a12288d9b5
commit dc1a2fbca7
2 changed files with 9 additions and 4 deletions

View file

@ -49,6 +49,10 @@
#define INFINITY HUGE_VAL
#endif
#ifndef NAN
#define NAN _NANCODE
#endif
// File access modes copied from unistd.h
#define F_OK 0
#define R_OK 4