first pass at optimization for low-level canvas code

This commit is contained in:
Paul Davis 2014-12-02 05:32:34 -05:00
parent cf47d71761
commit db3d42d551
2 changed files with 85 additions and 175 deletions

View file

@ -23,6 +23,7 @@
#include <iostream>
#include <vector>
#include <stdint.h>
#include <algorithm>
#include <boost/optional.hpp>
#include <cairomm/refptr.h>
@ -42,6 +43,17 @@ typedef uint32_t Color;
extern LIBCANVAS_API Coord const COORD_MAX;
inline Coord
canvas_safe_add (Coord a, Coord b)
{
if (((COORD_MAX - a) <= b) || ((COORD_MAX - b) <= a)) {
return COORD_MAX;
}
return a + b;
}
struct LIBCANVAS_API Duple
{
Duple ()
@ -57,16 +69,31 @@ struct LIBCANVAS_API Duple
Coord x;
Coord y;
Duple translate (Duple) const;
Duple translate (const Duple& t) const throw() {
return Duple (canvas_safe_add (x, t.x), canvas_safe_add (y, t.y));
}
Duple operator- () const throw () {
return Duple (-x, -y);
}
Duple operator+ (Duple const & o) const throw () {
return Duple (canvas_safe_add (x, o.x), canvas_safe_add (y, o.y));
}
bool operator== (Duple const & o) const throw () {
return x == o.x && y == o.y;
}
bool operator!= (Duple const & o) const throw () {
return x != o.x || y != o.y;
}
Duple operator- (Duple const & o) const throw () {
return Duple (x - o.x, y - o.y);
}
Duple operator/ (double b) const throw () {
return Duple (x / b, y / b);
}
};
extern LIBCANVAS_API Duple operator- (Duple const &);
extern LIBCANVAS_API Duple operator+ (Duple const &, Duple const &);
extern LIBCANVAS_API bool operator== (Duple const &, Duple const &);
extern LIBCANVAS_API bool operator!= (Duple const &, Duple const &);
extern LIBCANVAS_API Duple operator- (Duple const &, Duple const &);
extern LIBCANVAS_API Duple operator/ (Duple const &, double);
extern LIBCANVAS_API std::ostream & operator<< (std::ostream &, Duple const &);
struct LIBCANVAS_API Rect
@ -90,26 +117,65 @@ struct LIBCANVAS_API Rect
Coord x1;
Coord y1;
boost::optional<Rect> intersection (Rect const &) const;
Rect extend (Rect const &) const;
Rect translate (Duple) const;
Rect expand (Distance) const;
Rect shrink (Distance) const;
bool contains (Duple) const;
Rect fix () const;
bool empty() const { return (x0 == x1 && y0 == y1); }
boost::optional<Rect> intersection (Rect const & o) const throw () {
Rect i (std::max (x0, o.x0), std::max (y0, o.y0),
std::min (x1, o.x1), std::min (y1, o.y1));
if (i.x0 > i.x1 || i.y0 > i.y1) {
return boost::optional<Rect> ();
}
return boost::optional<Rect> (i);
}
Rect extend (Rect const & o) const throw () {
return Rect (std::min (x0, o.x0), std::min (y0, o.y0),
std::max (x1, o.x1), std::max (y1, o.y1));
}
Rect translate (Duple const& t) const throw () {
return Rect (canvas_safe_add (x0, t.x), canvas_safe_add (y0, t.y),
canvas_safe_add (x1, t.x),canvas_safe_add (y1, t.y));
}
Rect expand (Distance amount) const throw () {
return Rect (x0 - amount, y0 - amount,
canvas_safe_add (x1, amount),
canvas_safe_add (y1, amount));
}
Distance width () const {
Rect shrink (Distance amount) const throw () {
/* This isn't the equivalent of expand (-distance) because
of the peculiarities of canvas_safe_add() with negative values.
Maybe.
*/
return Rect (canvas_safe_add (x0, amount), canvas_safe_add (y0, amount),
x1 - amount, y1 - amount);
}
bool contains (Duple const & point) const throw () {
return point.x >= x0 && point.x <= x1 && point.y >= y0 && point.y <= y1;
}
Rect fix () const throw () {
return Rect (std::min (x0, x1), std::min (y0, y1),
std::max (x0, x1), std::max (y0, y1));
}
bool empty() const throw () { return (x0 == x1 && y0 == y1); }
Distance width () const throw () {
return x1 - x0;
}
Distance height () const {
Distance height () const throw () {
return y1 - y0;
}
bool operator!= (Rect const & o) const throw () {
return x0 != o.x0 ||
x1 != o.x1 ||
y0 != o.y0 ||
y1 != o.y1;
}
};
extern LIBCANVAS_API bool operator!= (Rect const &, Rect const &);
extern LIBCANVAS_API std::ostream & operator<< (std::ostream &, Rect const &);
typedef std::vector<Duple> Points;

View file

@ -17,7 +17,6 @@
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <algorithm>
#include <cfloat>
#include <cassert>
@ -30,161 +29,6 @@ using namespace ArdourCanvas;
Coord const ArdourCanvas::COORD_MAX = 1.7e307;
static inline Coord
safe_add (Coord a, Coord b)
{
if (((COORD_MAX - a) <= b) || ((COORD_MAX - b) <= a)) {
return COORD_MAX;
}
return a + b;
}
Duple
Duple::translate (Duple t) const
{
Duple d;
d.x = safe_add (x, t.x);
d.y = safe_add (y, t.y);
return d;
}
boost::optional<Rect>
Rect::intersection (Rect const & o) const
{
Rect i;
i.x0 = max (x0, o.x0);
i.y0 = max (y0, o.y0);
i.x1 = min (x1, o.x1);
i.y1 = min (y1, o.y1);
if (i.x0 > i.x1 || i.y0 > i.y1) {
return boost::optional<Rect> ();
}
return boost::optional<Rect> (i);
}
Rect
Rect::translate (Duple t) const
{
Rect r;
r.x0 = safe_add (x0, t.x);
r.y0 = safe_add (y0, t.y);
r.x1 = safe_add (x1, t.x);
r.y1 = safe_add (y1, t.y);
return r;
}
Rect
Rect::extend (Rect const & o) const
{
Rect r;
r.x0 = min (x0, o.x0);
r.y0 = min (y0, o.y0);
r.x1 = max (x1, o.x1);
r.y1 = max (y1, o.y1);
return r;
}
Rect
Rect::expand (Distance amount) const
{
Rect r;
r.x0 = x0 - amount;
r.y0 = y0 - amount;
r.x1 = safe_add (x1, amount);
r.y1 = safe_add (y1, amount);
return r;
}
Rect
Rect::shrink (Distance amount) const
{
/* This isn't the equivalent of expand (-distance) because
of the peculiarities of safe_add() with negative values.
Maybe.
*/
Rect r;
r.x0 = safe_add (x0, amount);
r.y0 = safe_add (y0, amount);
r.x1 = x1 - amount;
r.y1 = y1 - amount;
return r;
}
bool
Rect::contains (Duple point) const
{
return point.x >= x0 && point.x <= x1 && point.y >= y0 && point.y <= y1;
}
Rect
Rect::fix () const
{
Rect r;
r.x0 = min (x0, x1);
r.y0 = min (y0, y1);
r.x1 = max (x0, x1);
r.y1 = max (y0, y1);
return r;
}
bool
ArdourCanvas::operator!= (Rect const& a, Rect const& b)
{
return a.x0 != b.x0 ||
a.x1 != b.x1 ||
a.y0 != b.y0 ||
a.y1 != b.y1;
}
Duple
ArdourCanvas::operator- (Duple const & o)
{
return Duple (-o.x, -o.y);
}
Duple
ArdourCanvas::operator+ (Duple const & a, Duple const & b)
{
return Duple (safe_add (a.x, b.x), safe_add (a.y, b.y));
}
bool
ArdourCanvas::operator== (Duple const & a, Duple const & b)
{
return a.x == b.x && a.y == b.y;
}
bool
ArdourCanvas::operator!= (Duple const & a, Duple const & b)
{
return a.x != b.x || a.y != b.y;
}
Duple
ArdourCanvas::operator- (Duple const & a, Duple const & b)
{
return Duple (a.x - b.x, a.y - b.y);
}
Duple
ArdourCanvas::operator/ (Duple const & a, double b)
{
return Duple (a.x / b, a.y / b);
}
ostream &
ArdourCanvas::operator<< (ostream & s, Duple const & r)
{